May 25, 2024
Foul - robert
Welcome to the latest update post of Foul, an indie survival game set in a post apocalyptic world.

In May, development was slower due to other priorities, but last week brought exciting progress with the addition of several new features. The biggest addition is the player customization, allowing players to equip clothes and accessories in designated slots to display them on the character. Other minor things added are a new location — the Campsite, various map enhancements and better UI. Expect more updates in a few weeks!

Wishlist Foul to show your support!
https://store.steampowered.com/app/2791900/Foul/
Project Werewulf - FTR Game Studio
The Next Fest update includes:

-Fully functional menu with key bindings
-Defeat event with Female Lycans



-Defeat event with human enemies ( only by melee/kick knockout )
-More customization such as tattoo's, makeup and piercings



-Posing in the HuB ( Jessica's bed, gym bench, and shower )



-New interaction widgets
-Map interfaces
-Fixes and tweaks
And a few surprises during the levels
May 25, 2024
XiuzhenWorld - noforgetit
Fix bugs
Reduce gas accumulation period upgrade experience
Less experience decay in defeating low-level monsters
Lowering the early skill threshold
Improve the success rate of equipment upgrades
May 25, 2024
Rail Route - Mišo
NEW: DLC installation check for Linux @ GoG UPDATE: Added tooltip to diamond reward on map items in main menu UPDATE: Localizations (cs: research, tutorials, ui; ru: research, tutorials, ui; zh-Hans: research, tutorials, ui) PERF: Itinerary recomputing took extreme time in special case FIX: Accepted one time offered contracts were being rejected on bulldozing the dispatcher office FIX: Favorite map button was only shown on prague map for first time player FIX: Tooltips for cycle explenation and rewards where missing on system upgrades page tier progression bar FIX: Transport Demand Detail displayed misleading text when first and second demand was not generated yet
JellyCar Worlds - walaber
It's time to celebrate the amazing JellyCar Worlds community! This update introduces the Community Showcase, an area for new packs of levels all created by JellyCar Worlds players, and selected by Walaber! Try out the first community level pack entitled "Theme Park", and look for more packs to be added in the future!
Gunforge Playtest - MagnusMakesGames
Hello everyone! This update replaces the old Mansion map with a brand new map with 2 planets. With this I have also completely reworked the gravity system for spherical worlds to allow for multiple gravitational forces on the player.

Some match settings have also been added, allowing you to control the time between present spawns as well as toggling friendly fire for Team Deathmatch. The present model has also been reworked to actually be a present and not a cube.

This update also contains a lot more changes such as bug fixes and balancing changes that I forgot about. Enjoy the update! ːsteamhappyː
Warhammer 40,000: Warpforge - CrisGV

"In the Emperor's name, I will end you."
– Morvenn Vahl

Command the Sisterhood as the highest power of the Adepta Sororitas with a new Steam bundle! Collect Morvenn Vahl, 10 Adepta Sororitas Booster Packs and an exclusive cosmetic in one fell swoop with this huge value bundle: Warhammer 40,000: Warpforge - Sororitas starter bundle

Warpforge is entirely cross-platform, so as long as you log into the game using the same account any progress or content redeemed on PC will also be there when you play on mobile.
May 25, 2024
Knights Within - IndecisionLabs
First of all, THANK YOU to everyone who has given Knights Within a chance during the first week of early access release!
It's been a whirlwind of a fun time meeting and playing with so many of you, and love the ideas/suggestions/feedback headed my way. I can't wait to continue implementing and improving this game for you all.

I wanted to post a fairly simple 'roadmap' to provide some transparency for where my head is at for what's next coming to the game.
This is not exhaustive, completely fluid and subject to change, please hop into the discord for more active updates and chats about what's being worked on

Continually Adding:
  • New Beacons and Mutations
  • Boss Attacks
  • Map Areas/Tiles/Modifiers
  • Objective types
  • Music Updates
  • New Quests & Legends
  • Balance changes and updates
  • Optimizations
Soon
  • New Interactables/Map finds/Side events
  • Preview cosmetic before purchase
  • Endless mode Integrated into Patrol
  • New Boss class
  • Steam Achievements
  • Pause/break system
  • Some dialogue & voice acting ;)
After
  • New Biome
  • New Weapons
  • Visual changes based on equipped gear
  • Armor mesh cosmetic customization
  • Keep Updates
  • New Enemy types
  • Simple Story/Lore Integration
  • Emotes
  • New Gear Mods
  • Leaderboards
  • Improved controller support
On the Horizon
  • New Gamemode
  • New Factions
  • More Biomes
  • Deeper Story/Lore additions

I will be keeping a list like this up to date in the Discord

Quick reminder: the initial release sale is still on until May 26th!

Thank you again for joining me on this next stage of Knights Within, we got ways to go!

Join us in Discord
Indecision Labs Youtube

NosTale - Anime MMORPG - [CM] Daveius GF


Haul in an extra 40% on purchases of NosDollars during our 28hr Happy Hour!

Offer period: From 25/05 at 17:00h (CEST) till 26/05 at 21:00h (CEST).
Path of Kung Fu Playtest - 562537928
0.2.0.2版本更新内容:

【新增功能】
1. 新增了暗器武学与暗器武器,现已开放给玩家选取修习和使用。
2. 现在【难度选择】界面已被单独拆分便于选择。
3. 新增了部分UI特效。
4. 新增了主界面头像旁的背包,任务,武学,地图快捷按键。
5. 新增了境界任务未完成时的显示提示。
6. 新增了战斗场景内,NPC增加了不同颜色光圈以及血条颜色区分敌我。
7. 新增了战斗场景内的连击数显示。
8. 新增了弓箭类飞行道具的格挡效果。
9. 新增了“技能最大生效次数”与“技能对每人最大生效次数”的功能。

【优化】
1.重制游戏内孩童Avatar的形象。
2.优化了NPC的秘籍显示逻辑。
3.替换了游戏logo,确认了游戏名称。
4.优化了被动技能的悬浮窗tip显示。
5.更新了【新手引导-连招】视频的视频源。
6.微调了设置界面的部分设置与显示。
7.优化了物品悬浮窗的显示。
8.优化了【深林】战斗地图的内部景致形象,玩家不会再被前景树木所遮挡视线。
9.优化了战斗寻敌的AI逻辑:(当前玩家使用远程武学时,若具有上阵的同伴,则敌方会优先选取上阵同伴作为目标。)
10.优化了部分武学招式的特效。
11. 完善了部分战斗AI中的连招部分代码。
12. 修改了原有的解锁经脉设计,当前经脉系统不再具有迷雾和解锁迷雾相关按钮。
13. 弓箭技能重新调整,让一些技能更容易连击,
14. 拳法通用技能5去掉,修改为霸体突进技能,解决短手问题。
15. 调整了大部分攻击和被攻击的位移,让连击更容易。

【BUG修正】
1. 修复了部分情况下角色影子的层级显示错误的问题。
2. 修复了部分情况下敌我角色尸体影子的层级显示错误的问题。
3. 修复了部分情况下会导致出现闪避错误的问题。
4. 修复了弓箭武学的转向错误的问题。
5. 修复了弓箭武学的陷阱失效的问题。
6. 修复了敌方战斗AI收招时的错误转身的问题。
7. 修复了角色倒地后,部分状态未清除的问题。
8. 修复了部分飞行道具层级显示错误的问题。
9. 修复了【格挡】状态下所受第一击的特效错误的问题。
10. 修复了弓箭武学连续攻击后,偶发的闪避失效的问题。
11. 修复了【捕兽夹】类技能致敌死亡时可能出现的不能进入结算流程的问题。
12. 修复了《暴雨梨花刀》释放技能时错误计算调息时间的问题。
13. 修复了使用绳镖武器的敌人会持续防御动作的问题。
...