This is the second update for Adventures of DaKoo the Dragon. These changes should minimize accidental deaths and add more balance to the game. Almost a third of the special and gravity based levels have undergone some changes or have been completely redesigned, some even have new metrics for moving through the level.
Below is a list of changes...
Moved most of the gas from inside layouts to cut down on accidental deaths.
The Black Market will open early for players who reach Rank 100.
Upon reaching Rank 100 on the current Season Pass, Season Missions will end while missions that offer Black Market Badges will refresh.
New Item Added: CSO Handheld, Ancient Keeper (Parts Applied), Ancient Berserker (Parts Applied), Ancient Bringer (Parts Applied)
CSO Handheld
Season Pass Discount Coupon
Description: This is a coupon that reduces the purchase price of the next Season Pass. The Discount Coupon is given to those who have reached Season Pass Rank 100.
Logging in during the following season will automatically redeem the coupon.
(For example, if you receive the Discount Coupon during Season 16, it will reduce the price of the Season 17 Pass.)
If you do not log in during the following season, however, the coupon will be automatically removed.
(For example, if you received the coupon in Season 16 but didn't log in during Season 17, the discount will not be applied if you returned during Season 18.)
Repurchasing Previous Season Passes
A page where previous season items can be purchased will become available to those who reach Rank 100 on the Season Pass!
The page begins with the player's progress from the past season, and they can purchase Season Pass Ranks from the page to obtain items.
Available Previous Season Passes: Seasons 9, 10, 11, 12, 13, and 14
The Black Market can be accessed via the [Missions] menu after reaching Rank 100.
All Black Market Badges you've obtained will disappear once a new season begins.
Season Reward Weapons
Queen's SL8 (Primary Weapon)
This sniper rifle, which fires 20 rounds of 5.56mm ammo, has been designed to overpower the opponent with its rapid rate of fire.
Queen's Special Duck Foot Gun (Secondary Weapon)
This modified version of the English-made duck foot pistol utilizes four 12-gauge shells. With four rounds available per clip, it's sure to keep your enemies at bay.
Queen's Tomahawk (Melee Weapon)
A battle axe provided to special force members. While it is a bit slow, it can deal lethal attacks against the enemy. You can push back oncoming Zombies using its alt attack in PvP Zombie and Zombie Scenario Modes.
AUG Guardians (Primary Weapon)
An assault rifle using 50 rounds of .50 caliber special ammo, inflicting critical damage on zombies with high accuracy. Normal attacks charge special rounds, which can be used for special attacks by right-clicking.
Zombie Costumes
Queen of Hearts
Able to use Queen of Hearts Zombie. This will change the appearance of your Banshee Zombie.
New Items Added: CSO Pattern Nameplate, Military Nameplate, What are you up to, Heavy Zombie? Nameplate, CSO Congratulations Nameplate
Game Improvements
The new 'Pet' costume slot has been created.
The old 'Arm' costume slot has been now changed to Pet.
A new fix has been implemented so that kicked players can no longer re-enter matches.
<Black Market / Epic Shop / Mileage Shop / League Rewards> Weapon Enhancement/Parts/Paint information has been added
Fixed remaining event reward Season Badges after reaching Season 100 so that they will be converted to Black Market Badges.
Event Information
Welcome Back Summer Event (06/14 – 06/28)
Have some fun on the hot sand with the new Beach Ball!
How to Participate
Earn 5 Beach Balls by reaching 10 minutes of playtime (up to 20 per day).
Earn 2 Beach Balls each time you score 2 kills or 6 assists as a human, or infect 2 humans as a zombie in Zombie Mode (up to 40 Beach Balls per day, excludes bots).
Earn 5 Beach Balls each time you clear 1 session by reaching 100 Kill Points in Zombie Scenario mode on Hard difficulty or higher (up to 40 Beach Balls per day).
Dual Sword Phantom Slayer (1 Day) & M3 Black Dragon (1 Day) & Barrett M95 White Tiger (1 Day)
3 types all provided + 2 types out of Rare, Unique, or Transcendence provided according to probabilities + 1 Transcendence Class (1 Day) provided according to probabilities + all contents of Daily Attendance Reward Box provided
Transcendence Classes (1 Day): Dorothy Dark Knight, Flora Paladin, Transcendence Ji Yoon Choi, Transcendence Yuri, Sonya Lycanthrope, Elizabeth Crimson Hunter, Transcendence Michaela, Transcendence Fernando, Transcendence Blair, and Rose Phoenix
Daily Attendance Reward Box: Damage Display (1 Day), Killer Display (1 Day), Penalty and Loss Invalidation x1, Rare Decoder x3
All weapons and classes from the Daily Supply are bound and cannot be used for Auction/Disassembly/Family Storage (Extension X).
Attendance rewards will be provided directly as rewards instead of the Daily/Cumulative Attendance Reward Box items.
Rewards can be claimed immediately after logging in and are available until midnight every day.
Shop Update
New Transcendence Class Promotion (6/14- 7/12)
Two new Transcendence Classes, Blue Rabbit Mirage and Alpaca Anemone, are now available in Class Decoders and Premium Class Decoders.
Blue Rabbit Mirage
Description: A famous virtual streamer on the VR platform Chrono World that enjoys streaming and chatting with fans in a cute outfit, but is actually a skilled hacker. She projects a lively persona online, but is shy and timid offline. She stumbled upon and discovered suspicious records on Chrono World. Mirage is trying to escape enemies targeting her for the information, and trying to get in contact with the Aegis Institute.
Paired Weapon: Magnum Launcher
Obtain special rounds every time you left-click fire a certain amount of times.
Using the right-click increases the amount of special rounds that are fired.
A direct hit with this special round does increased damage in Zombie and Zombie Scenario modes.
Zombie Scenario Skill: Saber Protocol
Passive: Critical Rate and Movement Speed is increased if playing Zombie Scenario with Alpaca Anemone.
(Connection effect applied, cannot be stacked).
Applies the Addict Add-On Effect (This can be stacked, which increases the effect).
Active: Applies Invincible to self and nearby allies for a certain amount of time in Zombie Scenario mode.
Steals a portion of the damage you inflict while Invincible for yourself.
Transcendence Class exclusive voices are applied.
+10% EXP/Points
In Zombie Scenario mode, this character has a higher max level than normal classes.
This character adds 1 initial mutation in Zombie Z Mode.
This character displays your current damage at the bottom of the screen.
Marks enemies at or below 20% HP.
This character leaves a unique mark at the target location upon killing an enemy.
Alpaca Anemone
Description: Anemone, a pro gamer on the VR platform Chrono World, is renowned in the world of competitive gaming for her skill. Unlike her older twin sister Mirage, she's both strong and sociable. She accompanies Mirage to protect her as her guardian, as Mirage learned that the developer behind Chrono World is acting on a suspicious conspiracy.
Paired Weapon: Magnum Launcher
Using the right-click will fire special rounds in 3 rows.
Damage of a direct hit with Special Ammo is increased, but Explosion Damage is reduced in Zombie and Zombie Scenario modes
Zombie Scenario Skill: Valorous Energy
Passive: Critical Rate and Movement Speed is increased if playing Zombie Scenario with Blue Rabbit Mirage.
(Connection effect applied, cannot be stacked).
Applies the Free Market Add-On Effect (This can be stacked, which increases the effect).
Active: Applies a barrier to self and nearby allies for a certain amount of time.
Your attack power will be increased for a certain amount of time (Increased significantly at first, but reduces as time passes).
Transcendence Class exclusive voices are applied.
+10% EXP/Points
In Zombie Scenario mode, this character has a higher max level than normal classes.
This character adds 1 initial mutation in Zombie Z Mode.
This character displays your current damage at the bottom of the screen.
Marks enemies at or below 20% HP.
This character leaves a unique mark at the target location upon killing an enemy.
New Transcendence Class Guaranteed Giveaway (6/14 - 7/12)
Get two new Transcendence Classes (Blue Rabbit Mirage and Alpaca Anemone) based on the number of Class Decoders and Premium Class Decoders used during the event!
Conditions and Rewards
Upon reaching 150 Guaranteed Points from Decoder use.
Upon reaching 300 Guaranteed Points from Decoder use.
Select either: Blue Rabbit Mirage + Giant Carrot or Alpaca Anemone + Alpaca Keyring
Notice
1 Guaranteed Point given each time you use 1 Class Decoder.
3 Guaranteed Points given each time you use 1 Class Premium Decoder.
Selecting Blue Rabbit Mirage will automatically provide Giant Carrot (Permanent).
Selecting Alpaca Anemone will automatically provide Alpaca Keyring (Permanent).
Guaranteed Giveaway rewards can be granted once per account.
New Transcendence Class Medal Giveaway (6/14 – Permanent)
When you own all items in the new Transcendence Classes set, you will receive the Transcendence Class medal.
Conditions and Items
Collect Blue Rabbit Mirage, Alpaca Anemone, Giant Carrot, and the Alpaca Keyring.
Giant Carrot
Alpaca Keyring
CUTY Twins
Honor Points: 10
The CUTY Twins don't have an event time limit and can be obtained after the 6/14 (Wed) maintenance.
This medal can be obtained once per account.
Other Information
Karma can no longer be obtained when a zombie dies from Self-Destruct.
Fixed an issue where Class Auction premium lowest price listings could not be searched by exploration level.
Updated so the newest weapons can no longer be used in Studio 1-player Creation Mode.
Fixed an issue where the special gauge wouldn't charge until you picked up the Twin Shadow Axes when the Automatically Swaps to Obtained Weapon was enabled under Advanced Options.
Fixed an issue where the Tyrant's Mace's Glacial Impact audio would play regardless of distance.
Clicking the closed Exploration slot will now open the Mileage Shop.
Fixed an issue where using the Laser Storm's Laser Spear would have a small chance to cause the player to be moved to the waiting room in certain situations.
Selecting a random map will no longer select the Laboratory map.
Fixed an issue where using the Dual Sword Phantom Slayer in Knife Match would not let you attack, after an initial attack.
Fixed an issue where effects from skills used in Zombie Scenario as Smile Mary or Immortal Eric would be displayed in unusual locations.
Fixed an issue in Studio mode where dying or moving onto the next round would cause the screen to display abnormally when the cutscene block is active.
Fixed an issue where installing a C4 in Original: Bomb map would cause it to be displayed through objects.
Fixed an issue where using the Petrol Boomer or Flame Grenade would cause the flame to remain and continue to inflict damage on humans even after the player became a zombie.
Fixed an issue where the client would crash after entering the in-game in certain situations.
Fixed an issue where the Elegant Double-Barreled Shotgun skin would display as the Double-Barreled Shotgun in the game.
Updated the Holy Water Grenade and Silver Medal Luger to Advanced grade.
Fixed an issue where the NEGEV NG-7 Ajax's light reflections were not being applied.
Fixed an issue where the NEGEV NG-7 Ajax's standby animation was displaying incorrectly.
Fixed an issue where X-TRACKER and AWP shop values were listed incorrectly.
First of all, let us apologize for the radio silence over the last couple of months and thank you for your patience.
We are now ready to release a demo for everyone to try out and lead an expedition into the dungeons! The demo will be available during the Steam Next Fest, starting next Monday, from June 19 to June 26.
The purpose of the demo is to allow players to experience the combat and rogue-like elements of the game. We have included 3 factions, boss fights, and 5 companions for players to choose from when building their party.
Since this is an early access title, we greatly appreciate your feedback on the Steam forum!
Thank you for participating in the Underwater theme studio contest! We'd like to thank everyone who participated with awesome new studio maps, and to congratulate those who won the Steam Gift Card event. You can view the list of winners below. Please submit the required information to claim your gift card after reviewing the notes and payout schedule.
Once you claim the gift card, it will automatically be converted the amount to your country's currency.
Notice
Gift cards are provided via raffle and are only available to contest entries that have met the prerequisite requirements.
You must include the #underwater hashtag in the map title in order to have a valid contest entry.
If there are less than 50 entries, all participants that met the requirements will receive the gift and no additional raffles will be held.
Multiple winnings are not allowed (one player cannot win with 2 or more contest entries)
Studio maps that have been entered in the past are excluded from the prize raffle.
Entries must be original creations made within the contest period. Any awards will be revoked, and you may be banned from future events if your entry includes content that: violates the game's terms and conditions, is plagiarized in any way, or violates the rights of 3rd parties.
If you fail to deliver your personal information within the announced period, you will be removed from the raffle without notification.
Decoder rates have been updated! This will be updated irregularly when the rates and the items are changed. We hope this allows you to enjoy CSN:S to its fullest, knowing exactly what you can get.
This update aims to fix all of the game-breaking bugs that prevented the game from being played to completion, some additional minor bug fixes, and some new additions to the options menu.
Changes
Options menu now has graphics options including:
Window Mode
Resolution
Graphics Quality
Fps Limit
Fixes
Second Monolith/Final level is now accessible
Numerous checkpoints have been updated to prevent falling into the void upon respawn
Lasers now correctly deal damage
Boss health bars display correctly
Dialogue volume now working correctly on all dialogue
Music volume now working correctly in battles
Correct music now plays in each location
Battle music now loops
Doors no longer show floating arrows on one side
Can no longer break player movement by interacting with keys multiple times
Fubuki - All SSR Moves - BUGFIX - Resolved issue where you could sometimes not superchat cancel the SSR version of the move Sora - j QCB M - BUGFIX Fixed issue where you could not detonate the M version of the mine in mid air when both mines are out. BUGFIX - you can no longer Instant Block attacks with no blockstun. General Net stability adjustments