Bug Fixes:
Fixed a crash triggered by the ricochet targeting from the boss of the third location.
Fixed a crash when disabling lighting during a run.
The "Grandmaster" achievement is now awarded correctly and does not require cooperative achievements.
Even-numbered shots with the hammer or blade no longer miss.
The "Critical Chance" perk now provides the stated chance.
Fixed a bug where enemies could accelerate to immense speeds when colliding with a wall.
The HP bar of the boss in the third location no longer remains after entering a cycle.
The "Magnetic Charge" perk no longer attempts to attract coins after defeat.
Fixed a bug where the boss could appear prematurely with a high no-damage killstreak.
Fixed a bug where a run could start with an already selected ability after restarting.
Improvements and Balance:
Improved perk replacement system: significantly reduced the likelihood of receiving the same perk twice in a row.
A projectile-reflecting enemy can no longer kill you with one shot (reduces damage of reflected projectiles to 5).
After acquiring "Autodidact," you can replace active abilities once per run.
All projectiles in the arena are destroyed upon entering a cycle.
Cycles have become more challenging but offer more experience.
Enemies from normal and hard locations now appear more frequently, altering gameplay.
Reduced the increase in critical damage from strength and luck for all characters.
Fixed typos. Clarified perk localization.
Perks with rarity above common now appear 5% more often.
Perks and Abilities:
"Bloodlust" Perk:
- Critical damage bonus per stack reduced from 10% to 5%.
- Maximum bonus reduced from 1000% to 500%.
"Heavy Bullets" Perk:
- Projectile speed reduction decreased from 90% to 80%.
"Acid" Perk:
- Damage bonus from stacks for non-poisonous weapons is now cumulative.
"Net" Ability:
- Initial area of effect doubled.
- Description clarified.
"Strut" Ability:
- Duration increased by 3 times.
- Intelligence now affects recharge speed.
🎊 As our screenshot event comes to a close, we’ve received an incredible collection of works from engineers across the galaxy—some capturing the breathtaking splendor of the stars, others showcasing the intricate might of sprawling industrial empires. Each shot preserves a unique moment of Icarus’ journey through the cosmos.
🙇 A heartfelt thank you to everyone who froze these moments in time through your lens, allowing us to once again feel the romance and power of interstellar exploration.
🎉 After careful review by the development and publishing teams, Winner List is here! Come see if your name is among them!
Steam Gift Cards:
We will contact you via direct message within 7 business days to distribute your prize. Please keep your direct messages open.
⚠️ If you have any questions about claiming your prize or have not received it, please contact us via email:
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That explosive conflict left San Francisco’s harbor in ruins 🌊💣 after JNT’s nuclear strike - and while you intercepted one warhead in the Mojave Desert 🏜️, one more remains unaccounted for... sitting dangerously close to home, in the remains of the Cheyenne Mountain Complex 💥☢️
It’s high time to secure it... but there’s a problem - the tunnels collapsed years ago, and no clear way inside remains 🚧.
Luckily, your team has a daring adventurer 💪🧭 - Adelaide is ready to raid this old-world tomb! 🗝️⚒️
With Gaia 🌿 and Olivia 💋 in tow, they head up into the mountain to seek a hidden path to the ancient tunnels... ⛰️🔦
...But will Olivia be able to keep her hands (and thoughts) to herself without lewding everyone during the climb? 😏💦
Well... we already know the answer: No. No, she will not. 😉🔥
But you won’t be complaining when the photos reach you... will you, Overseer? 📸❤️🔥
Dear Players,
We're excited to announce that the free demo for PhiloDeka has received a major content update (v0.5.6.67)! The dev team has been closely following your feedback and has made extensive additions and optimizations based on it.
Here are the highlights of this update:
- "Unused Cards" Build (8 Charmstones): Added 8 new Charmstones designed around "Unused Cards" (cards you don't select), allowing your passed-over cards to generate value. (Unlocks after completing Level 9).
- "Pair/General" Build Reinforcement (8 Charmstones): Added 8 new Charmstones to enhance the strategic depth of "Pair" and other general-purpose builds.
- Three Charmstones Get an Upgrade: We've unlocked Level III upgrades for 3 popular Charmstones.
- Freely Toggle Forms: After upgrading, the Charmstone will have two different effect modes. You can freely switch between them before each level to adapt to the situation.
- Level Extension: The game has been extended from 9 to 12 levels, providing more room for your builds to grow.
- New "Zen Select" Feature: You can now enable "Zen Select" mode in the settings, which helps select cards in sequence with a single click, reducing manual clicking.
- Shop Refresh Optimization: We've lowered the Acorn cost for refreshing the shop and increased the number of times you can refresh.
- Balance Adjustments: Tweaked the values of some Charmstones, fixed several bugs, and improved UI details.
We can't wait to see the interesting builds you create with all the new content! Please update your game to experience the new and improved demo.
If you run into any issues or have any thoughts or suggestions, please don't hesitate to reach out on our Discord or via the in-game "Feedback" link.
Happy gaming!
- The PhiloDeka Dev Team
Hey Esteemed Students! We’ve just rolled out a fresh build packed with new content, balance tweaks, and fixes. Let’s dive in!
*Please make sure you download the latest Romantic Patch for this update.
Smarter Socializing – Main girls now have new dialogue lines tied to specific relationship levels for smoother, more logical progression.
Know Her Level – Girl level now shows during “Socialize.”
Richer Profiles – More details added to Girl Profiles.
Better Item Management
New Item Filter button + UI trait locker
Expanded storage. Updated sort & filter options
Merge info is now visible in the Mind Atlas (shows what items they merge into)
Story Glow-Up – Added beautiful new images to story events. Already gone through them? They’re unlocked automatically in your phone.
Tweaked “Socialize” items in Mantra Meditation for better game balance.
Reduced Star earned.
Item rebalanced:
Lone Rose Romance
Worn Canvas Shoes
Shuttlecock
Paperclip
First wave of UI/UX fixes (more coming soon).
Added missing side girl images in the Gallery.
Corrected SFX for all romantic scenes.
Other minor bug fixes.
A smarter objective system to prevent overlapping/conflicting tasks.
Early romance overhaul – new events & content for smoother relationship flow.
More feedback-driven improvements.
Later-stage romance upgrades.
New romantic options with new girls (yes… including that mature lady you’ve been craving for).
Fresh CGs, art, storylines, and more.
Continued balancing of the Socialize feature.
💬 We’re in this for the long run – with more content, DLCs, and updates to make Love n Life: Happy Student the game we’ve envisioned from day one.
🙏 Thank you for your support, patience, and feedback. The team’s working hard to keep surprising you with new ways to fall in love (and have fun).
Stay tuned – the best is yet to come! ❤️
https://store.steampowered.com/app/3149980/Love_n_Life_Happy_Student/
Join the vibrant Reborn community on Discord, connect with other players, share your ideas, and become part of our growing community. If you want to support us, please click "Follow" on Our Developer Page
The playtest of Drivers of the Apocalypse has just gone live and you can request access to get straight into the game. If you’ve already requested access, you’ll be getting an email to download the game on Steam.
Come try out the customization of your vehicle both with paint, parts and upgrades. Try out different cars in the missions and blow everything to pieces!
Get access here:
https://store.steampowered.com/app/3260240/Drivers_of_the_Apocalypse/
three more levels
added a new boss
four more songs (also on my Youtube channel - DragonWind99)
some walls can punch you now
"heal" and "damage" animations added to player's healthbar
added mushrooms
Spronkus can now be found
knives added
stab_down animation no longer easily interrupted by standing on something for a nanosecond
hitting "Last Flag" button makes a sound (finally)
updated scoring system