Counter-Strike 2 - contact@rockpapershotgun.com (Nathan Grayson)

Evidently, this counter-terrorist is battling against a squad of Storm Troopers.

Given that you’ve paddled your browser over to this isle of the vast Internet ocean, I feel fairly safe in assuming that you’re a PC gamer. Therefore, you have – presumably, in some form or another – played Counter-Strike at some point in your life. But maybe that was back in ye olde futureyear of 2000, or perhaps you gave Source a go around the time Half-Life 2 came out. So along comes this newfangled “Global Offensive” thingamawhatsit, and naturally, you’re suspicious. I mean, what if they replaced all the guns with bottles of Mountain Dew? Or maybe Valve turned the series into a piece of postmodernist art, with us taking the role of a deeply contemplative bomb forced to witness the futile conflicts of man. These are very legitimate concerns, but this weekend, you can find out whether or not they hold any water. For free!

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Dota 2 - contact@rockpapershotgun.com (Nathan Grayson)

'Tis the season to be whatever this thing is.

By my estimate, there are 327 billion videogame Halloween events, but they all tend to share a couple commonalities between them: 1) they do the bulk of their grim work before or on Halloween, and 2) many of them sorta aren’t very interesting. DOTA 2, though, has dumped out its pumpkin pale to reveal an entire new mode, complete with its own mysteeeeeerious> metagame. Meanwhile, it’s keeping the festivities going until… well, nobody’s really sure. That said, the new items expire on November 12th, so draw your own conclusions. For now, though, let us not worry about that. Instead, let’s turn our doting gazes on poor, malnourished ancient terror Roshan. He lurks beneath the break, million-year-old maw glistening with unquenchable candy lust. Awwww. I kind of want to give him a hug.

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Portal 2 - contact@rockpapershotgun.com (Adam Smith)

Until this weekend, I hadn’t revisited Portal 2 since the release of the Perpetual Testing Initiative. I vaguely assumed that user-built test chambers would fall, broadly speaking, into two types: so easy that they made me appreciate the complex genius of the originals, or so difficult that they made me appreciate the simple genius of the originals. Replaying Portal 2 at the end of 2011 also made me realise that the puzzles were the bits in between the prattling robots and the archaeological ascent through Aperture. I spent more time smiling than thinking with furrowed brow. Naturally, then, a set of user-made levels that form a story appeal more than standalone levels. Designed for Danger is such a thing and, from the little I’ve played of the eight levels, it’s high quality stuff.

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Team Fortress 2 - contact@rockpapershotgun.com (Jim Rossignol)

This year’s Team Fortress 2 Halloween event has been stripped of its cobwebbed shrouds and revealed to be one of supernatural shenanigans: there will be spells, there will be zombies, there will be spooky achievements, and there might owls. (I can’t tell if that’s just for illustrative purposes.) Relevantly: there’s a new King Of The Hill mode featuring a wizard, and a new Man Vs Machine mode where the robots are “800″ zombies, which is called Wave 666. Both look enticing, in a “don’t touch that green glow!” sort of way.

You can read more about it here. And there’s a comic here. And the event kicks off today. Good luck, freemarines!

Dota 2 - contact@rockpapershotgun.com (RPS)

Yesterday saw part one of our brief history of the games which followed in the lanes of DOTA. Part two looks at what happened next.> (more…)

Left 4 Dead 2 - contact@rockpapershotgun.com (John Walker)

To celebrate Halloween, say Valve, they’re making Left 4 Dead 2 free this weekend. And by weekend, they mean from today (Thursday) until Monday. And by Halloween, they mean stopping days short of Halloween. Ladies and gentlemen: Valve Time.

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Counter-Strike 2 - contact@rockpapershotgun.com (Nathan Grayson)

You may have outsmarted me, Partially Constructed Building, but I won't let you have the last laugh.

Did you think you’d login to Counter-Strike: Global Offensive today and find everything safe and sound – just where you left it? Well think again>. And now you’re thinking things will be only slightly off – maybe a weapon stat turned on its side and a terrorist’s vest left slightly ajar? Well, think a second time>. The latest update adds two new maps, makes “a wide range of fixes,” and completely overhauls Classic Competitive mode’s matchmaking.

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Half-Life - contact@rockpapershotgun.com (Alec Meer)

he's probably not a problem, probably

Half-Life is back. Back in Black Mesa, the fan-made, Source-powered remake that’s been years in the making. It was never going to happen, and then suddenly it did. After all that, is it a polished recreation of Valve’s beloved shooter, or an awkward perversion? I’ll be waiting for you, in the word chamber.> (more…)

Counter-Strike - contact@rockpapershotgun.com (Robert Yang)

“A People’s History” is a three part essay series that argues for a long-standing but suppressed tradition of non-industry involvement in the first person genre. This is part three. [Part one. Part two.] (more…)

Half-Life - contact@rockpapershotgun.com (Robert Yang)

“A People’s History” is a three part essay series that argues for a long-standing but suppressed tradition of amateur involvement in the first person genre. This is part two. Here’s part one.

“Amateur” may mean unprofessional or of lower quality, but it’s also French for “lover.” Even if it’s difficult and time-consuming, even if you’re 15 years old and you have to figure out this complex physics engine to try out a cool idea you have — it’s because you love it.

I was 15 when I joined Nightwatch, an epic Half-Life 1 mod made by a dream team of veteran modders, replete with new weapons, voice acting, monsters, scripted sequences, and a 10 hour single player campaign with 99% custom art. We were the Black Mesa Source of the Half-Life 1 community, except we never released anything.

Maybe that’s because we didn’t really love modding. In fact, we hated modding. (more…)

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