Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the ESL Season VI and Season VII medals
  • Fixed a client/server crash when re-connecting to the item server
  • Fixed The Business Casual tie not being blue for the Blue team
  • Fixed body groups not hiding correctly on ragdolls
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new options for Pyrovision to the Advanced Options dialog
    • Added enable/disable for the HUD border
    • Added the ability to make the HUD border static
    • Added the ability to turn off the skybox depth of field
  • Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when thrown
  • Fixed not seeing the blue team skin for the Robot Chicken Hat
  • Fixed not seeing team colors on the sleeves for The Equalizer and The Escape Plan
  • Fixed The Escape Plan allowing medic calls
  • Fixed The Beggar's Bazooka exploding on random targets in the world when overloading
  • Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the Sniper's other weapons
  • Fixed The Amputator's radius heal effect applying to players who have The Escape Plan deployed
  • Fixed the Rainblower taunt attacking players through walls
  • Optimized the Rainblower taunt particles
  • Updated Sd_Doomsday
    • Fixed rocket lid staying open sometimes after a player drops the Australium on the lift
    • Fixed case where the lift could continue traveling up when a player with the Australium died at the same time he touched the lift
  • Updated the localization files
  • Updated the gamehaptics file:
    • Added recoil/reload/draw/crit forces for the Baby Face's Blaster
    • Added new recoil forces for The Beggar's Bazooka, The Cleaner's Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The Scorch Shot
    • Added more detail to the reloads for the Scattergun, the Baby Face's Blaster, the SMG, and The Cleaner's Carbine
Dota 2 - Valve
HIGHLIGHTS
- Added Disruptor and Undying!
- Enabled Rubick, Wisp, and Luna in Captain's Mode.
- Fixed a number of issues that caused effects to be delayed and in some cases not show up while watching Tournament games.
- You can now select your favorite hero and gear to showcase in your profile.
- Tournaments you have passes for are now shown in your profile.


GAMEPLAY
- Bloodseeker: Fixed Bloodbath not properly healing from enemy heroes dying in an AoE.
- Invoker: Fixed DPS burn from Chaos Meteor not stacking per tick.
- Luna: Fixed Eclipse ending if you get Cycloned.
- Outworld Destroyer: Fixed astral indicator to only show for hero and allied team.
- Rubick: Fixed stolen Persuasion not killing stolen creeps when lost.
- Rubick: Fixed stolen Relocate not teleporting teammates who are linked with a stolen Tether.
- Rubick: Fixed Toggleable spells not being stealable.
- Rubick: Fixed not getting flying vision or flying height when stealing Firefly.
- Rubick: Fixed Fade Bolt stopping when Rubick dies.
- Rubick: Fixed stealing Morph Replicate and Replicate not working correctly.
- Rubick: Fixed Invoker's Spell Stolen abilities having broken hotkeys sometimes when using Legacy Mode.
- Rubick: Fixed Telekinesis land AoE triggering Linken's Sphere.
- Wisp: Fixed Magic Stick interaction with Tether.
- Wisp: Overcharge and the two spirit control sub abilities no longer proc magic stick.
- Wisp: Spirits no longer don't retain their vision after they explode.
- Wisp: Fixed Relocate's return not interrupting other channeling spells (like TP Scroll).
- Wisp: Fixed heroes continuing old movement orders after returning with Relocate.
- Wisp: Fixed Soul Ring not working with Tether.
- Warlock: Fixed the burn aura from Warlock's Golems so it stacks correctly.
- Small fix to creep aggro reaction time.


VISUALS
- Fixes for guardian spirits rendering with pops and such when entering/leaving FoW.
- Added 'Telekinesis Land' effect marker for Rubick.
- Added new screen effect while the game is paused.
- Fixed Wisp's voice lipsync getting stuck on with random noise.
- Fixed ranged display stomping on ambient effects, including Wisp's.
- Fixed Unusual Flying Couriers losing some of their effects when transitioning fom walking to flying.
- Fixed Wisp's Tether being left behind when an enemy teleported into the fog of war.
- Changed Guardian Wisp Explosion Effects.
- Added a more obvious Wisp's Tether Boundary Effect.


UI
- When someone buys back, an icon is now displayed on the top bar for 5 seconds.
- Wisp's Tether now shows the amount that it heals it's target.
- Wisp's spirits no longer show up on the minimap.
- Wisp and his tethered unit move their camera when they Relocate and Relocate back.
- Right clicking an upgradable item in the shop will attempt to upgrade any (fully combined) version of that item that the player already owns. (Right click on necro 1 will actually buy a necro recipe if the player has a necro 1 or 2, etc)
- Fixed shop closing when other players' selections change.
- We now show the upgraded info in the ability itself if you're holding an Aghanim's Scepter.
- You can now select your favorite hero and gear to showcase in your profile.
- Tournaments you have passes for are now shown in your profile.


NETWORK
- Fixed a number of issues that caused effects to be delayed and in some cases not show up while watching Tournament games.


AUDIO
- The Relocate sound stops correctly now.


BOTS
- Fixed a bug were all bots would disable themselves if a human on the other team disconnected before picking a hero.
- Changed how bots use Glyph, they should no longer use it when their buildings aren't being attacked.
- Made Crystal Maiden bot even more timid.
- Made bots go to the lane front when defending in-base rather than cowering behind the innermost towers.
- Fixed bug where bots weren't correctly parsing their roles, which would lead to bad hero picking/randoming.
- Fixed case were bots could "cheat" and have knowlege of where their target was when blinking.
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM, CS:S)
  • Fixed a problem that allowed spoofed IP addresses to make connections to the game server

Team Fortress 2
  • Teddy Roosebelt can now get assists in Pyrovision
  • Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics
  • Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt
  • Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision
  • Fixed decapitations creating head gibs in Low Violence and Pyrovision
  • Fixed Hitman’s Heatmaker headshot not properly getting counted on the scoreboard
  • Fixed tracers being fired for other weapons (SMGs) while in focus
  • Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots
  • Added team color to rainbow-showered players in Pyrovision
  • Updated localization files

Counter-Strike: Source
  • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
  • Fixed not being able to import custom spray images on Macs
  • Fixed Macs cancelling http map downloads that take longer than 30 seconds
  • Updated the HTML renderer for displaying server MOTD
Dota 2 - Valve
HIGHLIGHTS:
- Added Luna
- Added Guardian Wisp
- Dota 2 now uses the CELT codec for increased voice communication quality.
- Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.
- Added Heropedia to the Learn tab.


GAMEPLAY
- Bloodseeker: Fixed a bug where he could get healed by friendly heroes dying in the area around him that he didn't deny.
- Pudge: Fixed a bug that was sometimes causing Pudge's Dismember to do an extra tick of damage
- Pudge: Fixed a bug that allowed Pudge to deal damage without hurting himself by quickly toggling Rot.
- Rubick: Fixed a rare case where Rubick could get permanently stuck with Telekinesis Land.
- Rubick: Fixed a bug where Rubick would gain permanent Spectral Dagger buffs until he died.
- Rubick: Fixed a bug with Poison Release that would cause you to steal the wrong ability from Shadow Demon.
- Tiny: Fixed Aghanim's Scepter siege damage vs backdoor armor
- Fixed being able to use a different player's items in your combine, if that item was in your stash at the time


VISUALS
- More Rubick spell animations
- Various Rubick visual effect improvements and fixes
- Haste animation added for Bloodseeker
- Adjusted Ogre Magi's sidearm attack animation
- Logos removed from waterfall and mid river areas to safeguard gameplay
- Tweaked dire banner position left of fountain shop
- Roshan timer appear only after 10 seconds have passed from death
- Reduced Gyro's model scale a little
- Removed ambient effects on Razor and Morphling when hexed


UI
- Fixed some cases where icons could get stuck on the screen
- Fixed new heroes not showing up in the hero picker if you had custom view set (They'll now appear in the top left of the grid view, for you to then place as you like)
- Tournament Panel: Fixed game list not refreshing unless you opened a different tournament and then back.
- Tournament Panel: Increased the size of the live games and recent games.
- Tournament Panel: Fixed details button not working properly for the last few games.
- Fixed Spectator label cutting off number of spectators.
- Fixed Live games not displaying correctly after opening a Tournament.
- Fixed a recent bug with the shop not closing when a unit is selected
- Fixed some bugs with losing commentator perspecting when pausing and unpausing
- Added backpack preview to couriers
- Back button in the loadout takes you back to the backpack if you arrived via a backpack right click
- Fixed some slots on the backpack not being right-clickable if they were not on page 1
- Fixed the first equip from the backpack sometimes not working properly
- Added inspect button near the hero panel for heroes that have custom items
- Updated the replay skill filter to have more usefull categories.
- Fixed dragging an item onto itself not turning its icon back on.
- Cheat commands are now echoed to chat
- Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.
- Fixed Mute button on the scoreboard not working.


AUDIO:
- Dota 2 now uses the CELT codec for increased voice communication quality.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added sd_doomsday to the mapcycle files
  • Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring
  • Fixed hatless hats not not-drawing correctly
  • Fixed bugs with The Hitman’s Heatmaker
    • Headshot kills now properly decapitate
    • Bodyshot damage penalty is properly applied
    • Fixed sound issues while in focus
  • Fixed missing DX8 particle effects
  • Fixed seeing through Sniper fences in 2Fort when using Pyrovision
  • Fixed the second style for the Robot Chicken hat
  • Teddy Roosebelt can now get assist credits
  • Updated sd_doomsday:
    • Players can now fall into the launch pad after the rocket lifts off
    • Optimized some prop_dynamics to reduce server hitching
    • Engineers can no longer build teleporters behind the spawn
    • Players will no longer get pushed through the terrain if the elevator falls on them
    • Death pits now kill dead ringer Spies
    • Lowered the frequency of announcer lines
Day of Defeat: Source - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
  • Fixed not being able to import custom spray images on Macs
  • Fixed Macs cancelling http map downloads that take longer than 30 seconds

Team Fortress 2
  • Added Pyrovision!
  • Added new game mode Special Delivery and map Doomsday!
  • Friendly players glow when carrying the flag
  • Fixed rare cases where flag could fall out of the world
  • Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't
  • Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped
  • Updated the HTML renderer for displaying server MOTD
  • Votes created by a dedicated server no longer trigger a failed vote cooldown
  • Fixed map triggered annotation events not working on dedicated servers
  • Fixed the game crashing if tempents are created that use invalid materials
  • Using a Name Tag while in game notifies everyone of the name change
  • Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections
  • Added new items
    • City on Fire item sets
    • Pyroland weapons and cosmetics
    • Community-contributed cosmetic items for all classes
    • Mysterious treasures have been incinerated, but are now craftable
    • Added crafting recipe for Pile of Ash
    • Scorched Keys are now available in the store for a limited time
    • New promo item
  • Weapon balancing changes
    • Gloves of Running Urgently
      • Removed self-damage over time penalty
      • Heavy takes mini-crits while active and for 3 seconds after switching away
      • Attack damage penalty reduced from -50% to -25%
    • Tomislav
      • Spin-up speed bonus reduced from +40% to +10%
    • Quick-Fix
      • Medic mirrors blast jump of their heal target
    • Crusader's Crossbow
      • Reload speed time reduced by +40%
    • Cozy Camper
      • Regenerates 1 heath per second
      • Reduced movement penalty from -90% to -80%
    • Sticky Jumper and Rocket Jumper
      • Added 'flying' sound to blast jumps
    • The Concheror
      • Changed rage building source from "damage done and damage received" to only "damage done"
      • Increased the rate at which Rage builds for this item by +25%
    • The Equalizer
      • Removed player move speed modification and added it to a new item named The Escape Plan
      • All owners of the Equalizer will be automatically granted The Escape Plan
    • Crit-a-Cola
      • Added +25% increased movement speed while active
      • Increased duration from 6 to 8 seconds
    • Atomic Bonk
      • Increased duration from 6 to 8 seconds
    • All Flamethrowers
      • Increased base damage by +10%.
    • Backburner
      • Removed +10% damage bonus attribute
      • Note: Because of base damage increase, damage remains unchanged
    • Degreaser
      • Added -10% damage penalty attribute
      • Note: Because of base damage increase, damage remains unchanged
    • Phlogistinator
      • Damage defense while taunting reduced from -90% to -75%
  • Item bug fixes
    • Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed
    • Improved visual and audio cues for when the Manmelter is ready to fire
    • Fixed Manmelter being able to earn crits via friendly Pyro self-damage
    • Fixed Scotch Bonnet's blue team skin not showing
    • Fixed Unarmed Combat's taunt not working
    • Unarmed Combat's color now matches the team using it
    • Fixed the Apparition's Aspect showing a burning texture in DX8
Dota 2 - Valve
- Fixed some effects not showing up properly during spectating
- Fixed some crashes with Rubick
- Fixed a gold exploit
- Fixed Spell Steal interaction with attack modifiers
- Fixed a stolen Assassinate, Teleporation or Requiem of Souls not having cast time
Dota 2 - Valve
GAMEPLAY
- Added Rubick!
- Bane: Fixed Fiend's Grip not ending if Kraken Shell dispels it.
- Chaos Knight: Reality Rift now puts the Chaos Knight behind his target.
- Clockerk: Fixed Hookshot stunning dead units.
- Gyrocopter: Fixed Homing Missle not giving any bounty.
- Invoker: Fixed Alacrity interaction with Magic Immunity
- Kunkka: Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds.
- Mirana: Reduced size of Arrow 20%.
- Outworld Destroyer: Aadded visual indicator for Astral Imprisonment Length.
- Riki: Fixed sometimes not attacking his Blink Strike target immediately.
- Spirit Breaker: Fixed a bug allowing charging Razor without moving.
- Fixed Batrider and Outworld Destroyer having 1 too little armor.
- Fixed Chaos Knight having 2 extra armor.
- Fixed Lone Druid having 1.3 too little armor.

UI
- Added support for tournament spectating passes.
- Select All Other Units feature no longer selects any unit that is lacking attack capability (like Beastmaster's Hawk).
- Added a buff to indicate the duration of Death Prophet's Exorcism.
- Updated Aghanim's Scepter tooltips for Beastmaster, Necrolyte, Queen of Pain, Warlock, and Windrunner.
- Updated the Aghanim's Scepter store preview.
- Fixed bug where large replays were unable to download.
- Replay downloading is now paralleled to improve download speeds.
- Fixed item purchase message crediting the wrong player if the purchased item stacked with someone else's item.

VISUALS
- Added a custom particle effect for Skadi.

COSMETICS
- Added announcers and new couriers to the Dota Store.
- Added new items for Witch Doctor.
- Fixed a bug that caused new users not to earn random drops. Affected users will receive the drops they should have gotten when they finish their next match.
- Increased the number of backpack slots displayed on a single page of the backpack to 64.
- Increased the base number of backpack slots from 50 to 64.
- Increased the number of backpack slots that store users have from 500 to 640.
- Fixed a bug that caused the last slot in the backpack to not respond to drag n’ drop.
- Fixed bugs with dragging and dropping items between pages of the backpack.

BOTS
- Co-op bot matches will now randomly assign the human players to Radiant or Dire.
- In co-op bot matches, if a human disconnects before picking a hero, the bots will now correctly balance the teams.
- Fixed bots not selecting heroes into non-AP games.
- Fixed bots not deploying their couriers on Passive difficulty.
Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Next Mutation: Nightmare
- Fixed an exploit that allowed banned players to bypass the ban
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