Notice: If you already progressing the story, to avoid game crashing or other problems please make sure to check the integrity files after the update is over. To make sure the files are corrected downloaded by STEAM.
1. We fixed the Steam Deck on DirectX 11 to not crash anymore the game when entering the Dark World after the boss fight.
2. We updated the game to support name change for the steam workshop characters, by adding a INI file.
Since the .ini file cannot be included in the game due to future updates, overwriting it you will have to firstly manually download this file and place it in the game config folder.
You can download this file by fallowing these steps.
2. Manually download the file from our official steam workshop site:
And place it inside Steam\steamapps\common\Them & Us\UDKGame\Config
To edit the name of the costume you can open this ini file with Notepad and follow the instructions from there. More information about this have been added in the Steam Workshop Documentation.
After brainstorming and exploring for some time, we are presenting Desires Flowing DLC to you! We are creating this DLC not just to provide a new class option, but a new Follower gameplay, to explore more possibilities of deckbuilding gameplay.
Desires Flowing has a unique stand-alone gameplay, where the new class Puppeteers control followers and dead spirits to fight for them. Expanding from the core gameplay of roguelike deckbuilding, players need to choose and manage a team of followers that match their cards, so as to maximize the effects of both the follower abilities and the deck build.
As the 2nd DLC, Desires Flowing is a bolder attempt that reveals the dark side of Mekaa. We hope that it gives you a whole new experience different from the existing content.
DLC Content Preview
Puppeteer class and 3 new characters
Follower gameplay
100+ Puppeteer cards
30 follower options each with unique abilities
13 new monsters
Follower events and Puppeteer adventure stories
Stories blended in the adventure mode and adjusted talents
Desires Flowing DLC page is now live! Add to wishlist to get notified upon launch! There will be a 20% launch discount for early buyers so you don't want to miss it! Right now we're still working on the DLC content. More news will be coming - stay tuned!
We sincerely appreciate all the love and support you have shown for LOVE ON.
For our VR game and visual novel fans, we have maintained the "Early Access" price of USD $17.99 for about a month after the official launch.
Now, with the next patch, we will be updating the price to the official launch price of USD $19.99.
Until this weekend, we will maintain the current price of USD $17.99, so we encourage any interested users to take advantage of this final opportunity.
In addition to the price increase, the game has also been improved in the following areas:
1. NPC Detail Polishing ㄴThe modeling, textures, materials, and animations of NPCs in Ch.02 Classroom, Ch.04 Beach, and Ch.05 Festival have been updated. ㄴWe have significantly improved the previously rather flat NPCs.
2. Build and Resource Optimization ㄴWe are continuously working to modify the game for a more stable gameplay experience. We appreciate your additional feedback!
3. Other Bug Fixes ㄴWe have corrected issues that were affecting in-game cinematics and gameplay progression.
We are grateful for the diverse feedback and support. LOVE ON will continue to be updated and improved to satisfy our players.
• Fixed a rare crash when selecting a mission with modifiers. • Fixed a rare crash when crafting a mission with modifiers.
• Tutorial - Confirm button only visible on final page rather than all pages. • Tutorial - Slight improvement to Itemization page.
• Skill Tree Menu - If a player hasnt invested into the Skill Tree, the invest button will flash. • Skill Tree Menu - If a skill on the Skill Tree hasnt met the Skill Tree Level requirement, it is darkened. • Skill Tree Menu - Investing into a Skill will auto assign it to an open slot on the Action Bar.
• Sentry Skill: Changed base physical damage from 25% to 40%. • Sentry Skill: Changed base max health from 25% to 35%. • Sentry Skill: Changed Shoot Interval to Attacks per Second. • Sentry Skill: Changed Energy Cost from 60 to 40. • Sentry Skill: Changed Cooldown from 8 seconds to 6 seconds. • Sentry Skill - Additional Sentry Node: Now grants +1 Sentry at level 1.