Trick and Treat - Visual Novel - Stw Projects
Thanks for your support

"Connected Hearts" has been approved and will be our second visual novel to be published on Steam. I am deeply grateful to each of you for your support. ːsteamhappyː

Gracias por tu apoyo

"Connected Hearts" Fue aproboda y será nuestra segunda novela visual que será publicada en Steam. Estoy profundamente agradecidos con cada uno de ustedes por el apoyo brindado. ːsteamhappyː
Trick and Treat - Visual Novel - Stw Projects
Thanks for your support

"Connected Hearts" has been approved and will be our second visual novel to be published on Steam. I am deeply grateful to each of you for your support. ːsteamhappyː

Gracias por tu apoyo

"Connected Hearts" Fue aproboda y será nuestra segunda novela visual que será publicada en Steam. Estoy profundamente agradecidos con cada uno de ustedes por el apoyo brindado. ːsteamhappyː
Feb 28, 2017
Laser Lasso BALL - RagTagRadical
Added a patch today with a few tweaks:

- Fixed a bug where after being stalled, a charge attack would not return the ball.
- Tweaked timing of ball attack
- fixed the Crowd Death scoreboard, which wasn't updating
- Bot behavior tweaked - given a few more behaviors, and reactions
- Visual tweaks(wobbly lasso, other little things)
- Removed Esc Key quits game (use the pause menu [P] to quit)
- Removed some developer functions
- Added additional info to "How to BALL"

.. . .... . . . .... .. . .. ..... .... . . . . .. . ... .. .. .. .
Feb 28, 2017
Laser Lasso BALL - RagTagRadical
Added a patch today with a few tweaks:

- Fixed a bug where after being stalled, a charge attack would not return the ball.
- Tweaked timing of ball attack
- fixed the Crowd Death scoreboard, which wasn't updating
- Bot behavior tweaked - given a few more behaviors, and reactions
- Visual tweaks(wobbly lasso, other little things)
- Removed Esc Key quits game (use the pause menu [P] to quit)
- Removed some developer functions
- Added additional info to "How to BALL"

.. . .... . . . .... .. . .. ..... .... . . . . .. . ... .. .. .. .
Community Announcements - [GM] Kyrie
Greetings Footballers,

We will be having an emergency maintenance March 1 at 06:30 ~ 07:00 (UTC)
=======================================

Maintenance Details:

Date : March 1, 06:30 ~ 07:00 (UTC)
Server Location : Asia, US Central, West Europe
Details : Server Network Stabilization

=======================================
Thank you for your patience and understanding.

‘No Control, Just Play'
-Team Freestyle Football
Zafehouse: Diaries - Screwfly Studios
Welcome back to Zafehouse Diaries 2! After a brief hiatus we're back with more insights into the upcoming sequel. This time around we take a look at the new scenarios you'll have to tackle.

The original Zafehouse came with three scenarios: No Survivors, Roadkill and Deadline (in order of increasing difficulty).

For Zafehouse Diaries 2, we're adding several new challenges, as well as comprehensive options to tweak each game to match your preferred style of play.



Fresh meat
Zafehouse Diaries 2 comes with a number of unique scenarios, each with their own objectives, enemies and even orders.

For example, one might require you to patch up the power grid before making your stand, while another will task you with gathering the right assortment of survivors... who might not exactly get along.

Whatever your goal, you'll have a variety of approaches available to you. Will hit-and-run breaches be the most efficient, or should you defend your safehouse while steadily gathering supplies?



Old favourites
Seasoned Zafehouse players will recognise a few of the sequel's scenarios, including Roadkill and Deadline. While these modes follow the narratives of the first game, they pack enough changes and new twists to keep even the best undead survivalist busy.

Once you start tailoring things with custom content and under-the-hood options (see below), you'll find these classic scenarios unfolding in suprising ways that simply weren't possible in the original.



Play your way
Zafehouse Diaries has always been a challenging game and while it's great to pit yourself against each scenario at its intended difficulty level, we know how useful and fun it can be to go behind the scenes and tweak things to better suit your playstyle.

So, once you've selected a scenario, you'll have the option to change loads of individual settings, including zombie combat strength, the impact of hunger and fatigue and supply quantities. You can even disable prejudices entirely.

This screen will also allow you to select a group containing up to five custom survivors. How do you create custom survivors? That's a story for next time... and they're just the tip of the iceberg.

Stay up-to-date and follow us on Twitter and Facebook, or visiting the official Zafehouse website.
Zafehouse: Diaries - Screwfly Studios
Welcome back to Zafehouse Diaries 2! After a brief hiatus we're back with more insights into the upcoming sequel. This time around we take a look at the new scenarios you'll have to tackle.

The original Zafehouse came with three scenarios: No Survivors, Roadkill and Deadline (in order of increasing difficulty).

For Zafehouse Diaries 2, we're adding several new challenges, as well as comprehensive options to tweak each game to match your preferred style of play.



Fresh meat
Zafehouse Diaries 2 comes with a number of unique scenarios, each with their own objectives, enemies and even orders.

For example, one might require you to patch up the power grid before making your stand, while another will task you with gathering the right assortment of survivors... who might not exactly get along.

Whatever your goal, you'll have a variety of approaches available to you. Will hit-and-run breaches be the most efficient, or should you defend your safehouse while steadily gathering supplies?



Old favourites
Seasoned Zafehouse players will recognise a few of the sequel's scenarios, including Roadkill and Deadline. While these modes follow the narratives of the first game, they pack enough changes and new twists to keep even the best undead survivalist busy.

Once you start tailoring things with custom content and under-the-hood options (see below), you'll find these classic scenarios unfolding in suprising ways that simply weren't possible in the original.



Play your way
Zafehouse Diaries has always been a challenging game and while it's great to pit yourself against each scenario at its intended difficulty level, we know how useful and fun it can be to go behind the scenes and tweak things to better suit your playstyle.

So, once you've selected a scenario, you'll have the option to change loads of individual settings, including zombie combat strength, the impact of hunger and fatigue and supply quantities. You can even disable prejudices entirely.

This screen will also allow you to select a group containing up to five custom survivors. How do you create custom survivors? That's a story for next time... and they're just the tip of the iceberg.

Stay up-to-date and follow us on Twitter and Facebook, or visiting the official Zafehouse website.
Star Conflict - PR Targem Games


Attention, pilots! It's time to improve your fleet strength! Lucas Horn from the station ‘New Eden’ reports that his friends have once again arrived in fringe sectors — the independent traders from the cruiser ‘Scotland’.

Only for one day they offer all pilots a 50% discount on Stingray ship components! They can be purchased directly from the ship tree.

Stingray is one of the most unique Federation fighters. Flying this fighter lets you enjoy firm controls at high speeds. Advanced design comes with impressive power and accessible technologies. Entropy Generator allows removing durability from enemies by distorting space-time. Only Stingray can do this. Check out our Forums!
Star Conflict - ST_Team


Attention, pilots! It's time to improve your fleet strength! Lucas Horn from the station ‘New Eden’ reports that his friends have once again arrived in fringe sectors — the independent traders from the cruiser ‘Scotland’.

Only for one day they offer all pilots a 50% discount on Stingray ship components! They can be purchased directly from the ship tree.

Stingray is one of the most unique Federation fighters. Flying this fighter lets you enjoy firm controls at high speeds. Advanced design comes with impressive power and accessible technologies. Entropy Generator allows removing durability from enemies by distorting space-time. Only Stingray can do this. Check out our Forums!
Palinurus - EchoFrost
Fare Thee Well has been Greenlit! Congrats to the rest of the Watercress team, and thanks for everyone's support! Release date is TBD, but we will keep everyone posted. Thanks again for your support!


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