In today's devlog, we take a deep dive into the shadowy depths of Heretic's Fork, shedding light on our Milestones and the roadmap that lies ahead. Here, we'll explore how your feedback and our creative endeavors are shaping the future of this infernal journey.
Before we delve into the devlog, we've got thrilling news. We've teamed up with Nightcrawler to add new music into the game 🎉. Brace yourselves for an upcoming DLC, and stay tuned for more details coming at the end of the month 😉
Now let’s get started with something many of you have taken part in;
📝 The Community Survey 📝
We have received over 1,000 responses to the survey and here’s a recap along with notes you may find to be interesting:
Starting with; Demons
Ruby The Assistant, seems to be getting mixed reviews, particularly for her lack of abilities. Surprisingly, Heretics want her back after unlocking the Admin Character. Interesting, isn't it? 👀
Moving on to; Best Cards
Seems like rocks are very dislikes for very UNKNOWN reasons! 🪨
Moving on to; Structures
And that’s all for the Community Survey Results ♥️
🛣️ Content Roadmap 🛣️
Expect the next large content update close to the end of October, where we will have the following content:
An Endgame Expansion; Tell us your guesses in the comments below, winner will be sent a free copy of the upcoming Music DLC with Nightcrawler 😉
Ruby’s Return
New Game Mode; Torment Mode
Sneak peek, you thought Greezy is hard? It’s time to make it harder 👿
Halloween Cosmetics
Music Playlist Update
Bug Fixing and content polish based on community survey results
SFX Tweaks, so the music will now sound crispier and better overall.
Here’s a preview of the full roadmap:
As always, thank you for your continuous support everyone, stay tuned for the updates ❤️
Join us on Discord to share your highscore or send us feedback, and follow us on Twitter to stay up to date with our news!.
Our team is looking for investors and publishers to create a successful marketing potential for the game release, technical fine-tuning of the game and localization. We are ready to provide investors with the internal build of the game and look forward to active cooperation!
Operation Sound Eclipse Brief Agents, the rumors are true, Deceive Inc. is sending you on an all-new mission for season 3. Fasten your seatbelts and tune your watches: we are going to SPACE, previously believed by some to beyond the reaches of greed and corruption.
The Briefing: Location: Valkyrie-V Station, Earth’s orbit Hazen, famous singer, artist and writer, is finally ready to unveil their newest performance: AGE OF DARKNESS, an opera that will revolutionize performance art forever.
The venue: The Valkyrie, the world’s first luxury space station for the rich and famous.
The catch? Hazen’s performance is a cover to unleash a powerful EMP device from space. Hazen, a true artist at heart, believes technology has rendered humanity incapable of creativity. The Valkyrie Comet, to them, is the ultimate sign of the decadence that technology has brought. If Hazen is not stopped, the highest note in their show will trigger the device, sending humanity’s technology back to the dark age. A veritable… sound eclipse, if you will.
To infiltrate the Valkyrie, you’ll need some intel on its layout, so let’s dig into the main sections of Sound Eclipse.
The Main Hall In the center of it all lies the Main Hall: A two-story marvel of architecture with open sightlines and smaller closed-off corridors on its side. Be very careful as you travel this area, it’s open nature means that rival spies could spot you from far away.
The Galleria The center of consumerism aboard the Valkyrie, the galleria has it all: Shops, Spa, Restaurants, Karaoke, even a Jati-certified gym. With its vertical design on 3 floors, it offers plenty of opportunities to loot and lose your pursuers.
The habitation section Featuring an artificial park, the habitation section is both an open exterior area and a hotel with smaller rooms to loot. With plenty of variety in its sightlines and opportunities, it’s a prime destination for spies in need of intel.
The Back-stage Behind the closed doors of the opera hall lies a complex of high-tech machinery and nefarious devices. It’s deep inside this facility that spies will find the EMP device core... and steal it.
We hope you enjoyed this sneak peek at your next assignment agents. We can’t wait to deploy you on Operation Sound Eclipse when season 3 launches!
With graphics that make it seem like a game for kids, and the decisions that are hard for adults to make, the indie game The Frosted is going big and taking part in the festival!
Our indie team is working on this project in our free time, and are very happy to present the demo version to a larger audience, as well as answer questions and chat with players.
We've been working on The Frosted for a long time and will be happy to share and discuss the indie development ːsteamhappyː
That's right! El Toro is coming to you in plushie form and will be available for pre-orders beginning Friday, October 20th! Celebrate EL-even years of Pirate101 with this legendary masked hero!
IL-2 Sturmovik: Battle of Stalingrad - -DED-Rapidus
Dear friends,
The upcoming update 5.107 will introduce three new airplanes to the game - the La-5F Collector Plane we already discussed and two new planes for the Flying Circus Vol.III Early Access program: the Hanriot HD.1 and the Nieuport 17 GBR.
The Hanriot HD.1 was developed by Pierre Dupont in the summer of 1916 for the Hanriot company as a classical biplane made mostly of wood with two-spar wings (the rudder frame and the nose part were metal). The upper wing had a small V-angle while the lower one was straight. There were 3 fuel tanks in the fuselage: two behind the engine and one more behind the pilot's back.
At first, the HD.1 was meant to take over from the older Nieuport 11 and 17 planes, but the new Spad 7s were already in use on the front lines and got positive feedback from pilots for their in-line engines. Meanwhile, Nieuport squadrons still used Le Rhone engines. As a result, the French Air Force (Aviation Militaire) decided not to switch to HDs as it wasn't cost-effective, and the acquisition was canceled.
However, the Entente allies found this plane attractive - it was more firm, maneuverable, and slightly better than the Nieuport in general. The Italian Air Force (Aviazione Militaire) was the first to order this plane. Societa Nieuport-Macchi started manufacturing HDs in November 1916, and in the summer of 1917, the first Hanriots were delivered to the front lines. By the end of the war, the Italians had 831 Hanriots. The Belgian Air Force, Aeronautique Militaire Belge, ranked second in buying these new planes, and the French Hanriot manufacturer constructed 125 aircraft. Belgian squadrons began flying HD1s on August 22, 1917, and they used them effectively, especially the Belgian aces like Coppens, de Meulemeester, and Olieslagers.
When the Nieuport 17 arrived on the battlefield in March 1916, it swiftly replaced the Nieuport 11. By the end of 1916, every squadron in the French Aviation Militaire had Nieuport 17s. Its superiority over any British plane led to its adoption by the Royal Flying Corps and Royal Naval Air Service. The Nieuport 17 GBR was customized for British service with an overwing Lewis MG replacing the Vickers in the nose and Imperial system instruments instead of metric.
Many top Allied pilots flew Nieuport fighters, like Albert Ball and Canadian ace W.A. Bishop. Captain William Avery Bishop, of 60 Squadron RFC, scored 28 of his 72 kills in a Nieuport 17, B1566 between April 20th and July 20th, 1917. He also conducted an air raid on a German airfield on June 2nd in this aircraft, earning him the Victoria Cross.
The beta-testing of the new aircraft and many Career mode changes is ongoing. New mission types 'Advancing troops support' and 'Defending troops support' are in development. All night missions in all theaters of war will receive updates with new features that were introduced in the previous update. These features include searchlight beacons, AAA friend or foe identification, and night fighters. The newly added squadron, 32nd GIAP, will offer the La-5F and La-5FN planes from July 5th to October 7th, 1943.
The new update is planned to be ready for release the week after the next one. "Two weeks, be sure";)
Here is the trailer for World 3 Spooky Sparks. I hope you enjoy :)
Bolt Bot Spooky Sparks Trailer
The Spooky Sparks update will include everything below -
• 12 New levels to beat.
• Loads of Scrap to collect.
• Many Viruses to destroy and Squish.
• 21 Microchips to find.
• 12 Collectable Cards.
• 2 Music tracks for Bit's and Bot's.
• 2 Spray Paints for Bolts appearance.
• 2 Staff Members to hire.
• 7 Golden Tills to smash. • New Tools and Upgrades for Bolt such as Flame Boots that launch Bolt into the air and a construction hat that powers up various contraptions.
• New section of the Hub World will open up.
The world will be added to the game in an update on the 30th of November. Originally, i wanted the world to be released at the end of October, but unfortunately that just isn't a possibilty without cutting some ideas out from the final levels of world 3, which is something i really don't want to do.
Thank you once again for all the support during early access, the emails and steam discussions have been incredibly helpful. I hope you enjoy Spooky Sparks just as much as i have enjoyed creating it. I truly think it has some of the best levels yet and some fun gameplay variety, especially with the inclusion of the booster propelled shopping trolley which Bolt can now use to get around levels in new ways :)