\[Event]
- The Golden Fish event has been moved 15 minutes later to avoid overlapping with Boss Rush.
- The Halloween Event has begun!
- The event will last for two weeks. Event end date: 12.11.2025 23:59 (2 Weeks)
- During the event, you can earn Halloween Candy from daily events and exchange them with the Halloween Trader in Honam Kingdom.
- A 50% EXP Event and 30% DROP Event will be active throughout the event.
- Special Halloween Raid added to the game.
- Carnival Map added to the Honam Kingdom.
\[General]
- Map designs adjusted for Halloween Theme.
- Tip messages have been shortened.
- Tip messages will now be sent every 30 minutes.
- A small loading icon will now appear when using the chat translation system.
- Some icon visuals have been improved.
\[Farming]
- The time display (hour, minute, second) has been simplified to hours and minutes.
- With the Golden Soil Sack item, you can now instantly grow all your crops and restore rotten ones.
\[System]
- The Transmogrify System has been added to the game.
- You can now change the appearance of regular equipment.
- The changed item’s information will appear in the item’s detail section.
- The item used for appearance change will be consumed.
- Only visual appearance changes — stats remain unaffected.
- Transmogrification can be done through the Blacksmith NPC.
\[Anti-Cheat]
- The system that detects automated farming has been improved.
\[Buff]
- The Witch class shared buffs duration has been increased from 10 minutes to 40 minutes.
\[Pet]
- The Legendary Toxic Hound mount has been added.
- The Legendary Falling Angel attack pet has been added.
\[AC Shop]
- Halloween Costumes have been added to the AC Shop.
- Halloween Exclusive Toxic Lucky Box has been added to the AC Shop.
- Sacred Lucky Box has been added to the AC Shop.
- Transmog Mirror item has been added to the AC Shop.
- Golden Soil Sack item has been added to the AC Shop.
\[Bug Fixes]
- Fixed an issue related to the Lucky Wheel.
- Fixed an issue where some pets did not move during pet races.
\[Game Engine]
- The game engine has been updated to a newer version.
- Security improvements implemented.
- Performance optimizations applied.
kawaiinium is pleased to announce the official release of Tayutama: It's Happy Days, the long-awaited fan disc to Tayutama: Kiss on my Deity, now available on both Steam and Nintendo Switch.
To celebrate the release, a 20% launch discount is being offered for a limited time through Wednesday, November 5th. Additionally, the main game Tayutama: Kiss on my Deity is also 30% off during the same period.
1.修复'小海'法宝不生效问题
2.修复'九叔'法宝不生效问题
3.修复'叶无名'被动不生效问题
4.所有法宝'独有技能'增伤,现在对所有角色生效(法宝需要重新获取)
5.所有角色被动技能中'独有技能'增伤,现在对所有角色生效
6.所有法宝'独有技能'再释放,现在对所有角色生效(法宝需要重新获取)
7.所有角色被动技能中'独有技能'再释放,现在对所有角色生效
=============================================================
其他
另外会利用3~4天重新测试一下敌人数据,重新对敌人的数据再次更改,下次更新会在27号左右,这几天如果还有什么小bug,到时候一起更新~~~!
Hello, Heroes of Bermesiah!
Bug fixes and improvements have been updated.
<Bug Fixes/Improvements>
- will be updated
We will strive to create the best experience possible.
Thank you.
kawaiinium is pleased to announce the official release of Tayutama: It's Happy Days, the long-awaited fan disc to Tayutama: Kiss on my Deity, now available on both Steam and Nintendo Switch!
To celebrate the release, a 20% launch discount is being offered for a limited time through Wednesday, November 5th. Additionally, the main game Tayutama: Kiss on my Deity is also 30% off during the same period.
Hello friends!
Badass Brigade is officially open for playtesting. The actual game content available is the beginning of the game without any alterations. Here's exactly what that means:
Tutorial + first 3 missions. A mission should take around 1 hour+ to complete at my best estimate. For context, personally it takes me 30 minutes to clear a mission while getting every secret and knowing exactly where to go and what to do while absolutely crushing every enemy encounter.
1 Training side mission. Currently has no music, pls ignore the silence. There will be many side missions in the full release.
Lots of weapons and gear to use. Note that some of the weapons and gear shown in the menu are unobtainable in the playtest.
After completing mission 3, there will be a post-mission cutscene as usual setting up the next mission, but you will not be able to access it.
I'm looking for feedback on everything! First and foremost, the game might crash at times. As of me writing this I'm fairly certain that there aren't any game breaking bugs in the content available, but I've been wrong before. But anyway, here's a list of things I would like feedback on:
Combat difficulty
Traversal difficulty. This includes things like making tricky jumps or just figuring out where to go.
Puzzle frequency/difficulty
Dialogue/cutscene frequency. Too much chatter or not enough?
Known issues:
Some player animations will fail to play or rapidly "jitter" in specific circumstances. This includes dying while performing certain actions or wall jumping while mashing keys.
Very rarely an enemy will clip into a wall, which causes them to instantly teleport somewhere nearby. I'm not sure any of you will notice this one in the first place.
Rarely some combination of punching + getting staggered or knocked back will cause the player to have no weapon equipped. Punching again should restore the weapon.
In the event that the game does crash, please either copy/paste the error message or take a screenshot of it and post it in either the steam forums or on the discord. Also describe where you were and what was happening at the time of the crash.
The playtest will remain active until a demo version is ready.
"Fengshen Yi" is a competitive game that integrates Chinese mythological elements with card strategy. In the game, you will immerse yourself in a magical mythical world and experience the boundless charm of Eastern mythology from a relaxed and interesting perspective. All content and images presented in this article are from the game's development phase and do not represent the final in-game visuals.
After the finalization of the Fengshen Bang (List of Gods), the Heavenly Court established the "Xianyi Pavilion" as a place for gods to entertain themselves. Jiang Ziya holds his cards, the Supreme Lord Laozi ponders deeply, and Tongtian Jiaozhu watches the card game coldly, sighing at the decline of his Jie Sect. Zhao Gongming strokes his Dinghai Pearls and mutters, "The Fengshen Bang has ruined me!" Meanwhile, the Three Xiao Niangniang (Three Xiao Ladies) secretly tamper with the card order using the Hunyuan Golden Bucket, prompting Ran Deng Ancient Buddha to laugh and reprimand, "You still have the temperament of the Jie Sect!" Suddenly, an commotion is heard at the Southern Heavenly Gate—turns out Wuyun Immortal has transformed into a golden carp and jumped onto the card table, leaving Zhunti Daoist exclaiming repeatedly, "The Western Sect has lost another disciple..." The Fengshen War has long passed; why not enjoy a casual card game in your leisure time?
In the Eastern land of "Fengshen Yi," blessed by ancient deities, all living beings are divided into three realms based on the "Law of Heaven and Earth": Human, Immortal, and Demon. Each race has unique characters and styles: the Human Race governs the mortal world, the Immortal Race maintains the order of the Nine Heavens, and the Demon Race lurks in the dark realms.
A character's basic information includes: Health, Attack, Defense, Level, Hand Card Limit, and their unique Magical Artifacts—providing players with more strategic options during battles.
Every character in "Fengshen Yi" possesses 3 Magical Artifacts, each with distinct effects. Each Magical Artifact can be upgraded to a maximum of Level 2. At the start of the game, each player can choose one Magical Artifact to upgrade. Later, during the card game, players can perform additional upgrades when triggering the Magical Artifact upgrade mechanism.
The hand consists of Sancai Cards + Xingxiang Cards + Bagua Cards, corresponding to (Heaven/Earth/Human), (Astronomical Phenomena), and (Eight Trigrams Formation) respectively. They are mainly used for basic attack and defense in the card game.
Sancai Cards: Used for basic attack and defense in the game, derived from the "Sancai" (Heaven, Earth, Human) concept in traditional Chinese culture.
Xingxiang Cards: Used for basic attack and defense in the game, derived from the "Xingxiu" (constellations) in traditional Chinese culture.
Bagua Cards: Used to upgrade Magical Artifacts in the game, derived from the "Bagua Diagram" (Eight Trigrams) in traditional Chinese culture.
In "Fengshen Yi," players can play hand cards to attack the target during their turn. Each turn, Sancai Cards (Heaven/Earth/Human) and Xingxiang Cards (Azure Dragon, Vermilion Bird, White Tiger, Black Tortoise, Taiwei, Ziwei, Tianshi) can each launch a maximum of 1 attack, dealing damage equal to the player's Attack value to the target.
Multiplier Attack
If you have 3/4 identical cards in your hand, you can play them together to deal 2x/3x your Attack value as damage, and you will also get an additional Magical Artifact upgrade.
Fengshen Trigger Rule (Deals 10x Damage)
If the number of card groups in front of you reaches 4, you can play 2 identical cards and consume all card groups in front of you during your card-playing phase, dealing 10x your Attack value as damage. Note that Multiplier Attacks will take up the number of card plays for Sancai Cards/Xingxiang Cards in the turn.
When under attack, "Fengshen Yi" offers 4 types of defense mechanisms:
Jie (Block): Use the same type of card as the opponent's attacking card for defense.
Hua (Neutralize): Use 2 cards with numbers adjacent to all of the opponent's attacking cards for defense (only applicable to Sancai Cards; Xingxiang Cards have no numbers). This grants an additional Magical Artifact upgrade.
Fa (Counter): Use 2 identical cards of the same type as the opponent's attacking card for defense. This counters the opponent for 2x your Attack value as damage and grants an additional Magical Artifact upgrade.
Zhen (Suppress): Use 3 identical cards of the same type as the opponent's attacking card for defense. This counters the opponent for 3x your Attack value as damage and grants an additional Magical Artifact upgrade.
Bagua Cards can be played during the card-playing phase (no usage limit), and their effect is to upgrade a Magical Artifact once.
Currently, the game is still in development, and we welcome more suggestions and feedback. We have created a "Xianyou Group" (Player Group) – QQ Group Number: 735413870. Whether you have ideas for character storylines or inspirations for card skills, feel free to join and participate! Come and join "Fengshen Yi" to get the latest first-hand information!