Road Food Simulator - Raxert
https://store.steampowered.com/app/3207670/Road_Food_Simulator/

Hello Pizza Lovers!

Development continues for the full version of Road Food Simulator.

Soft Drinks and Bottled Water Development

When your customers want to drink something with their Pizza, they will have many options.

From the famous brand Zulu drinks in the Road Food Simulator world;

Zulu Cola
Zulu Lemon
Baller Juice

and of course bottled fresh water!

* In addition to these, 3 types of energy drinks are also being developed.

You can see the drinks in the video below:

Lucky Hunter - indienova
Hello everyone!

We are very excited to announce that Lucky Hunter and Tiny Pasture are now available in a bundle pack!

https://store.steampowered.com/bundle/51719/

If you haven't experienced the game yet, feel free to purchase the bundle pack at a discounted price and enjoy double the relaxation!

Tiny Pasture

Meet your new little desk buddies! They’ll snooze, scratch, and scamper around while you work or study (don’t worry, they’ve been trained not to invade your workspace). If you’re good at animal management, they will occupy the bottom of your screen with different kinds and colors!

https://store.steampowered.com/app/3167550/_/
Orcdom - hkokjoy5
Hello, warriors of Orcdom!
Our first beta playtest has officially come to a close! A huge thank you to everyone who participated, shared feedback, and helped shape the game. Your insights are invaluable to us!
🔗Steam Page: https://store.steampowered.com/app/3116120/_/

🛠 What We Learned & What's Next 🛠
One of the key takeaways from this test is that many players felt the level differences weren’t distinct enough. Some suggested adding a terrain system to make each stage more unique. While we experimented with this during development, the compact map size limited the impact of terrain design.
Instead, we’re exploring special modes for each map to shake up the gameplay! For example, a "Night Raid" mode where players can’t build collectors, but the main crystal generates resources at a much higher rate, and enemies attack more frequently. We hope this will bring exciting new challenges!
For those craving an extra challenge, we’re also working on a Challenge Mode, which will introduce additional rules on top of existing levels—perfect for hardcore tower defense fans looking for a test of strategy and skill.
Beyond that, expect art enhancements, balance adjustments, and more refinements to improve your experience!

💡 We Want Your Ideas! 💡
Got a great idea for the game? We’d love to hear it!
Join the discussion and stay updated on future playtests:

💬Discord: https://discord.gg/p8jHhK7QH2
Thank you all for your incredible support! Stay tuned for more updates! 🚀
Once Human - Once Human
Dear Metas,
Since the launch of Once Human, we've carefully reviewed your feedback on repetitive exploration, resource surpluses, and challenges with mod acquisition.
To address these issues, we've refined the core exploration and progression experience. On March 27, we'll roll out updates including a Pollution Zone revamp, new gameplay experiences, resource balancing, and mod conversion improvements. Our goal is to deliver a better gaming experience to all players.
In this article, we'll preview some of these changes and optimizations. We'd also love to hear your feedback on these updates, so let us know what you think!

Pollution Zone Adjustments
Pollution Zones were originally designed to provide players with an evolving survival experience during exploration. However, we recognize that the current Contamination and Sanity mechanics feel too static and predictable, diminishing the richness and depth of exploration. To fix this, we've overhauled these mechanics as follows:
1. Stardust Ore can suppress and absorb Contamination, and will appear in areas with high Contamination. Items and structures crafted using Stardust Ore are super effective against Deviants. Stardust Ore in the environment will also continuously weaken nearby Deviants.
2. Mining Stardust Ore triggers a gradual rise in local Contamination levels, which only stops when the Stardust Ore respawns, restoring its suppressive effect.
3. The rules for Contamination in Pollution Zones have been adjusted. Sanity now starts at 1,000 and drains at a rate of (Contamination level - Pollution Resist) per second. When Sanity drops below a certain level, special Deviants will attack, and you must use Stardust Ore or crafted items to repel them.
4. A new structure has been added: Veil of Tranquility. Once connected to power, it will expend its own Durability to provide Sanity protection to nearby players, while simultaneously weakening nearby Deviants.
Note: The number on the Backpack reflects the area's current Contamination level.


Rosetta Settlement
While exploring the high-difficulty Rosetta Settlement area, a Rosetta secret convoy event may be randomly triggered. If you steal the convoy crate from Rosetta, you will be hunted by a large number of Rosetta elites, and you must evade their pursuit until the convoy crate is unlocked. The convoy crate contains a large amount of Control Units, which can be used to craft bullets and tactical items.

Gameplay Optimizations
Anti-Type Effects
We want to give players more freedom in utilizing anti-type effects that are strong against Deviants or humanoid enemies. Therefore, these effects are no longer restricted to specific weapons. Instead, players can craft bullets and tactical items with various anti-type effects using in-game resources.

1. Basic Rules
Using Stardust Ingots to craft bullets and tactical items will grant them anti-Deviant effects, while using Control Units to craft these items will grant them anti-humanoid effects.

2. New Anti-Type Bullets: Suppression AP Ammo (strong against Deviants) and Penetration AP Ammo (strong against humanoids)
These anti-type bullets deal massive amounts of bonus damage to the HP and Shields of the corresponding enemy types, including Super Anomalies.
These effects (Non-Elemental DMG, Impact, Penetration, and Suppression) have also been removed from all weapons. Additionally, Non-Elemental DMG bonuses provided by fur have been replaced with Weapon DMG bonuses.

3. Other Combat Item Adjustments
All offensive tactical items can now be crafted with anti-type effects.

New Tactical Items
Due to the changes to anti-type effects and the introduction of new high-difficulty dungeons on March 27, we are introducing a new combat option—rare tactical items!
Shield Matrix
"Omnidirectional defense device, activate!"
Deploys a large protective shield at the user's location. The shield completely blocks all incoming bullets and projectiles, but Meta-Humans within it can still fire outward. However, the shield does not prevent enemies from passing through.


Mr. Wish's Rocket Launcher
"Still struggling to calculate offset? Let's try a different approach."
Mr. Wish's Rocket Launcher is equipped with Mr. Wish's "advanced" guidance technology, allowing you to control the rocket's trajectory and precisely strike the enemy.
Note: Due to Mr. Wish's Deviation powers, he is not harmed during this process. Please do not try this at home.


Wildfire Flamethrower
"Stop using this thing for barbecues—you'll burn yourself!"
This flamethrower employs cutting-edge fuel and catalytic technology to produce higher-temperature flames with an extended range. Be careful not to burn yourself.

Note: The above tactical items are PvE-exclusive.

New Memetic Specialization Items
Currently, only Biomass Missiles and Plasma Rounds are effective against the Manibus's Silver Plague shield in The Prime War game mode. To add more strategic options, three new Memetic Specialization items are now available: Red Plasma Rocket Warheads, Red Plasma Grenades, and Red Antiviral Ammo.

1. Red Plasma Rocket Warheads and Red Plasma Grenades are compatible with the RPG7 Rocket Launcher and the Grenade Launcher, respectively, and significantly increase their damage against the Silver Plague shield. This allows you to dominate The Prime War without crafting turrets.
The Red Plasma Grenade will replace the Ultra Grenade specialization, while the Red Plasma Rocket Warhead will replace the High Power Warhead specialization.

2.Red Antiviral Ammo deals massive damage to Original Entity bosses and is highly effective against the OE Kin summoned by the Manibus in Nightmare difficulty and above!

Resource Balance Adjustments
To address early-game scarcity and late-game resource surplus, and to balance for the deprecation of Controllers on March 27, we've adjusted resource acquisition rates as follows:
1. Increased the resource yield of early and mid-game stages, while reducing the resource yield of late-game stages Affected resources include Energy Links, Stardust Source, and Barreled Premium Fuel.
2. Increased the value of resources obtained from Pollution Zones, such as Stardust Ore, but reduced their respawn frequency.
3. Adjusted the conversion rates of some Memetic Specializations, including Sulfur Chemist and Oil Processing.


Detailed Yield Adjustments
Securement Silos / Dungeons / LEA Research Labs
1. Normal and Hard: Stardust Source +20%; Energy Links +20%.
2. Pro: Stardust Source yield reduced by about 10%. Energy Link yield reduced by about 10%.
Note: Pro difficulty still offers higher resource acquisition efficiency than lower difficulty levels.

The Prime War
1. Normal and Hard: Stardust Source +10%; Barreled Premium Fuel +20%.
2. Pro and Nightmare: Stardust Source -10%; Barreled Premium Fuel -20%.

Chaosweaver
1. Scenario Phases 2 and 3: Stardust Source +10%.
2. Scenario Phase 4: Stardust Source -10%.

Evolution's Call - Engagement Zone
1. Stardust Source: Production efficiency and storage limit +10%.
2. Barreled Premium Fuel: Production efficiency and storage limit -15%.

Public Crisis Events
1. Normal: Stardust Source yield increased by about 20%.
2. High-Risk: Stardust Source yield increased by about 10%.
3. High-Risk Public Crisis Events now also yield Rubber.

Memetic Specializations
1. Oil Processing: Stardust Ore consumption reduced from 50 to 25.
2. Sulfur Chemist: Production time increased from 5 to 8 minutes. Energy Link consumption increased from 50 to 100.
3. Stardust Mining Platform efficiency now fluctuates slightly based on Contamination.

Material Point Adjustments
Acid: 10 ---> 8
Stardust Source: 2 ---> 3
Barreled Premium Fuel: 100 ---> 80
Stardust Ore: 20 ---> 30
Beryllium Crystal: 100 ---> 80
Vanadium Crystal: 150 ---> 120
Iridium Crystal: 200 ---> 160
Platinum Crystal: 250 ---> 200

Mod Conversion Adjustments
We've heard your frustrations about the grind for high-rarity mods. With the deprecation of Controllers, we're overhauling the mod conversion system to improve fairness and accessibility.
1. Increased the overall probability of obtaining high-level Mods.
2. When converting mods of the lowest initial level, there is now a chance of obtaining mods with Epic attributes.
3. The higher the total initial level of the mods being converted, the higher the minimum rarity of the mods obtained, and the greater the chance of obtaining high-rarity mods.

The above adjustments are not final. We will make further optimizations after gathering player feedback and announce the finalized content before the update.
If you have any questions, please contact us via social media or the in-game feedback channel.

DK Online - DK Ash


Hello everyone!

We are here to announce the updated contents on Mar 25, server maintenance.
Maintenance Period: Mar 24-25 2025 @23:00 - 01:00 (PDT)


[Contents]


1. Server Stabilization



2. March Monthly Event Ended
  • Ended Hot time event (EXP, Premium Point, Item Acquisition)
  • Deleted March In-Game Attendance Check Event
  • Discontinued sale Alchemist Yoyo ($14.9), Yoyo ($9.9) Transform Card on DK Shop
  • Deleted transform event option Alchemist Yoyo +EXP 15%, Yoyo +EXP 5%
  • Ended Monster Hunting Contest Event
    - Removed the teleport option to the Monster Hunting Contest zone from the Time Dungeon Teleport Gem
    - Deleted craft formula to Event NPC Landiboy :
    • EXP Growth Potion 100%
    • Undead Attack Scroll
    • Demon Attack Scroll
    • Beast Attack Scroll
    • Human Attack Scroll
    • Elemental Attack Scroll
    • Monster Hunting Contest Reward Box
    - Deleted Event Items :
    • Token of Slayer
    • Undead Attack Scroll
    • Demon Attack Scroll
    • Beast Attack Scroll
    • Human Attack Scroll
    • Elemental Attack Scroll
    • Monster Hunting Contest Reward Box
  • Ended Visit by Ararch Event
    - Deleted NPC Ararch at Redisse city


3. April Monthly Event
  • Initiated Hot time event (EXP, Premium Point, Item Acquisition)
  • Added April In-Game Attendance Check Event
  • Added Goyuki of Ninjutsu ($14.9), Goyuki ($9.9) Transform Card on DK Shop
  • Added transform event option Goyuki of Ninjutsu +EXP 15%, Goyuki +EXP 5%
  • Added Easter Day Event
    - Add NPC Oliver at Redisse city
    - Add Event items
    (Easter Egg, Easter Bunny Chocolate)
  • Added Easter Day Transformation Event
    - Added transform event option + EXP 5%
    (Cursed Busker, Blackbeard of Loot, Blackbeard, Judgment Benedict, Benedict)


4. Contents update (Season Server)
  • Opened Southern Part of the Lazio
    - Added NPC to Lazio (NPC Raphael, Dominique)
    - Add quest
    • Wind like a Blade
    • Devilish Gnoll
    • Corrupt Life
    • Beasts in Front of the Village
    • The Humans of Lazio
    • A Soul That Can Not Be Obtained
    - Add daily quest
    • [Daily] a Demon with Eight Feet
    • [Daily] Cursed Place
    • [Daily] Lizardman Hunting
    • [Daily] Sticky Sticky
    • [Daily] With the light of the goddess...
    - Add Achievement (Season server)
    • Add Southern Part of the Lazio Achievement (Lv.52)
    • Free Rewards
      Required Point
      Reward
      20p
      Eos Premium Coupon 1,000P
      40p
      [Season] Premium DK Package (3 Days) / Eos Premium Coupon 1,000P
      60p
      [Season] Premium DK Package (7 Days) / [Season] Sealed Dragon's Stick (7 Days) / Eos Premium Coupon 1,000P 2ea
      80p
      [Season] Sealed Teleport Stone (7 Days) / Eos Premium Coupon 1,000P 2ea
      100p
      Eos Premium Coupon 1,000P 2ea
      120p
      [Season] Sealed Teleport Stone (30 Days) / [Season] Sealed Dragon's Stick (30 Days) / [Season] Sealed Hunting Assist (30 Days) / [Season] Premium DK Package (30 Days) / Eos Premium Coupon 1,000P 8ea
      140p
      Box of Season Conqueror
    • Premium Rewards
      Required Point
      Reward
      Premium Point
      30p
      +6 Eos Glove of Honor
      4,500P
      50p
      +6 Eos Boots of Honor
      4,500P
      70p
      +4 Eos Blessed Bena's Bracelet
      5,000P
      90p
      +6 Eos Armor of Honor / +6 Eos Leather Armor of Honor / +6 Eos Robe of Honor
      4,500P
      110p
      +6 Eos Guarder of Honor / +6 Eos Leather Guarder of Honor / +6 Eos Robe Guarder of Honor / +6 Eos Shield of Honor
      4,500P
      130p
      +9 Eos Blessed Longsword of Dusk / +9 Eos Blessed Greatsword of Dusk / +9 Eos Blessed Staff of Dusk / +9 Eos Blessed Bow of Dusk
      9,000P
      140p
      Dragon Slayer (Title)
      3,000P
      * All rewards are exclusive to this season
      * Players can choose one item among those listed with multiple quantities
      * Once an item has been claimed, it cannot be canceled or exchanged for another item.
      * The Eos rewards are restricted from exchange, trade, dismantling, or combination.


    5. Modifications
    • Changed Colosseum Time
      - Friday 01:20 (UTC)
      - Sunday 14:20 (UTC)
    • Register Time
      - Friday 01:00 - 01: 19 (UTC)
      - Sunday 14:00 - 14: 19 (UTC)


    6. Fixed bugs
    • Fixed target images for Nadkath Lava Dungeon Burning, NPC Kor
    • Fixed missing images for NPC Kor dialogue in Nadkath Lava Dungeon
    • Fixed bug where Ingram / Madness Ingram transformation images were incorrect
    • Fixed Hobgoblin’s Blood tooltip
    • Fixed Ranking Page

※ Please note that the contents are subject to change without notice.


Best regards,
DKO Team

MY HOUSE - KINMARSHER
Hello, dear gamers and visitors!

Here's a breakdown of the first major update for "MY HOUSE":

GRAPHICS

* The entire plant life system has been completely redesigned, making all trees, bushes, flowers, and grass dynamic.
* All tree models have been reworked, and most textures replaced. Each object now utilizes its own unique material.
* Significant model optimization has been implemented. Additionally, we've introduced multiple color variations for foliage and randomized model appearances.
* All rock models have been replaced.

SOUND EFFECTS

*A humorous voice-over has been added, which greets the player character and jokingly threatens to destroy their house. Six randomized variations of this greeting play at the start of each level.
* A unique voice-over now mocks the player upon losing in a comedic fashion.
* A distinct sound effect has been implemented for when the player attempts to fire with an empty rifle magazine.

GAME LOGIC

* Reloading is now restricted to situations where the magazine contains fewer than 12 bullets.
* The player's house is now destroyed when its health reaches zero, resulting in its removal from the game.
* Any remaining monsters are also removed from the game upon the player's house being destroyed.

VISUAL EFFECTS

* Four types of butterflies have been added to daytime locations. Dandelion seeds now float in the air in specific areas.
* Fireflies of four different colors have been introduced to nighttime locations.
* Monster spawn portals have been added to all locations.
* Two new locations, "Waterfalls" and "Fantasy Town," have been added.

I hope you enjoy the new content!
Paper Pirates - IterationGames
Joining Paper Pirates today is the new trait, The Robot!



Beep boop to all and ghosts! The Robot is a new active trait, available in all Traits+ games. The Robot is our first dual-trait, in that it occupies both the active and passive slot. If you're chosen to be The Robot at the start of the voyage, your passive trait will be automatically set to Deactivated.

On days when The Robot does not play in, they may activate one of their four special modes, replacing Deactivated as their passive trait. The four modes The Robot can activate are:

  • Psychic Mode: Whenever a pirate goes overboard, you can check whether they were a human or a ghost.
  • Silent Mode: Whenever The Robot casts a vote at the end of the day, it will show as if they passed. If their vote throws a pirate overboard, voting will still end as usual.
  • Assassin Mode: The Robot will always vote first during voting, unless the voyage features The Assassin, when they will instead vote second.
  • Disguised Mode: Whenever a pirate checks The Robot's team through an event or trait, The Robot's team will show as the opposite of their true team (e.g., a human Robot will show as a ghost).
The Robot's mode will remain the same until they choose to change it, which they can do so freely any time they don't play in.

The Robot's power to emulate other passive traits makes it very unique. There's bound to be some super sneaky tactics by switching in and out of particular traits at a whim!
Mar 24
Growtopia - grow-scm
Event Time: 24th Mar 2025 - 31st Mar 2025

UbiWeek 2025 brings Assassin’s Creed Shadows, Rainbow Six SMOL, Brawlhalla, BUMP! Superbrawl, Just Dance Now, Hungry Shark World, and Assassin’s Creed Black Flag to Growtopia!

Hunt for UbiTokens through activities across the game and combine 100 for a random UbiWeek item. Open Ubicrates to discover brand-new rewards!

Complete tasks vertically or horizontally on the UbiWeek scavenger hunt card to earn prizes.

Play Growtopia—the fun never stops!
DK Online - DK Ash


Greetings!

We will be performing scheduled maintenance this Monday.
During this period, DK Online will be unavailable.


Duration: 2 hours
  • 23:00 - 01:00 (PDT, 3/24-25, 2025)
  • 06:00 - 08:00 (UTC, 3/25, 2025)
Changes:
  • Closed March Monthly Event
    (Hot time event, Monster Hunting Contest Event, Visit by Arach Event, Transform card Sale, Attendance check event)
  • Added April Monthly Event
    (Hot time event, Easter Day Event, Easter Day Transform Event, Transform card Sale, Attendance check event)
  • Contents update (Season server)
    - Open new reigon
    - Add daily quest
    - Add Achievement content
  • Changed Colosseum Time
  • Fixed bugs

* Please note that the estimated length of time for maintenance is subject to change. We will update you if there are any changes.


Thank you for your comprehension.


Best Regards,
DK Online Team

---------------------------------------------------------------------------------------------------

The maintenance has been completed.
Thank you for your patience.
(The Lingering) Last Customer - vun
This is the first installment of (The Lingering) Series. Welcome to (The Lingering) Last Customer.

Set in the Pamali: Indonesian Folklore Horror universe, (The Lingering) is an episodic atmospheric horror series, inspired by true horror events and urban legends in Indonesia. Each episode tells the unsettling stories of those who cross paths with the lingers.

In (The Lingering) Last Customer, you step into the shoes of Devi, a young woman who just worked overtime. Exhausted and desperate for relief, she books a late-night massage at Ahola Spa & Reflexology—the only place that is still open. A kind-looking female therapist welcomes her in, giving a much-needed escape Devi desires.

Little did she know the horror lingers inside the massage parlor.

🎮 THE GAMEPLAY 🎮
A fixed-cam, narrative-driven, atmospheric horror with a twisting “Limbo” Puzzle Mechanic.

In this atmospheric horror game, the player must be aware of their surroundings. Carefully solve the puzzle, or get lost in Limbo for eternity.

📝 THE STORY 📝
Devi, a 27-year-old woman, has just finished working overtime and desperately needs a massage—otherwise, she won’t make it through another day at work. She heads to the only open massage parlor, Ahola Spa & Reflexology, where a kind-looking therapist greets her. Despite it being past closing time, the therapist agrees to give her a session, promising the escape Devi so desperately desires.

She gets ready and lies down for a smooth and relaxing treatment. But soon, strange things begin to happen. What was meant to be a therapeutic night quickly turns traumatic. Panicked, Devi scrambles to escape, only to realize she is trapped in the lingering horror lurking within the spa.
...