We are excited to announce the upcoming expansion of our team! Two new developers, a game master, and level artists will join us to help create new content and fix bugs. Our efforts are focused on releasing new content and bug fixes.
Thank you for your unwavering support and patience. Your support is a key factor in our growth and success.
Stay tuned for more news, as we promise to deliver even more content in the near future.
Fixes and optimization:
Fixed some tax collection errors: The tax collection date in the castles of Daerkun, Dinalled, Oyk (ATL-2082) has been corrected.
Oer city optimization: Optimization of the city of Oer has been carried out to improve performance.
Bug use elimination: Known ways of unintended use of game mechanics have been fixed.
Patch notes: - Removed a work around for adjusting the maze exit, please report any unbeatable mazes! * - Gold will now show in the item feed - Item feed to fade unless relevant information is added to feed (or player paused) - Spawning enemies and items in store area has been corrected for clients - Spawning enemies and items in stairs and larger blocked areas has been corrected for clients - Small health potions now Give 25% as promised if you have more than 1200 max health - Slight buff to heal ability to tie over until ability overhaul in next update - Slight buff to fire ability to tie over until ability overhaul in next update - Some default Character lighting has been added - Defeating the mighty Dergen now awards XP - Dergen's fire will now disappear when defeated* - Skeleton's attack collision disables when defeated* - Level up particle reduced in brightness, levelling is logged in the item feed. - Cooking menu now shows required agents - Fixed Ult accidentally firing on L1 press instead of both bumpers*
- Please note performance, benchmark some framerates, I am attacking performance soon. :)
An odd wind blows once again-- Stone Story RPG’s Hamartia Event will be returning on June 6!
For the Hamartia Challenge, the game’s bosses will gain new resistances (while some will gain new weaknesses). Use the Sight Stone to aid you, but don’t get too comfortable: every day at noon (local time) these attributes change.
Play the limited-time event from **June 6 to June 16* and overcome the vile beasts lurking in the dark.
*“Hamartia” is a repeatable event and will return on a seasonal basis.*
Greetings! Today, we’re thrilled to unveil another delightful area of our game: the Toyzone HUB. This whimsical realm serves as the third zone in our game, where players will embark on a journey filled with playful surprises and nostalgic charm. The Toyzone HUB is designed to immerse players in a world of childhood wonder, emphasizing exploration, creativity, and fun. Let’s explore how this theme is intricately woven into the fabric of Toyzone, particularly through its dynamic states of chaos and order.
Concept and Design:
The Toyzone HUB stands out with its vibrant, playful ambiance. Each zone in our game features a distinct HUB, meticulously crafted to reflect the environment and story arc of its respective area. The Toyzone exemplifies this with a rich array of visual and narrative elements that invite players to explore and revel in its whimsical charm.
The Toyzone exists in two primary states: chaos and order. This dynamic transformation not only affects the visual aesthetic but also drives the narrative forward, creating a deeper connection between the player and the game world.
Destroyed State:
The Toyzone is a riot of colors and disarray, with toys scattered everywhere, overturned blocks, and tangled strings of lights. Plush toys peek out from unexpected places, creating a sense of lively disorder. The clattering of blocks, the squeaks of rubber toys, and the cheerful giggles of unseen children. This creates an atmosphere of joyful chaos.In this state, players encounter clues about the Toyzone’s playful anarchy.
Restored State:
The Toyzone transforms into a neatly organized wonderland, with toys arranged perfectly, building blocks forming impressive structures, and twinkling lights illuminating the paths. Everything is in its place, creating a sense of harmonious play. The puzzles and toys from the chaos state become sources of new challenges and stories, revealing deeper lore and aiding in the Toyzone’s enchantment.
Level Selection:
Navigating the Toyzone HUB is an experience designed to enhance the theme of playful exploration. Players unlock levels by interacting with elements in the HUB that change depending on the Toyzone's state.
The transition between the chaos and order states is a central narrative device, embodying the theme of playful exploration and discovery. As players complete levels and achieve certain milestones, their actions directly influence the state of the Toyzone, reinforcing the sense of progress and creativity. By intertwining the HUB’s dual states of chaos and order with the narrative, we aim to create an immersive experience that resonates with the theme of whimsical wonder and discovery.
We hope you’re as enchanted as we are by the playful surprises and nostalgic charm of the Toyzone. Stay tuned for more updates as we continue to develop and refine this delightful aspect of our game. Prepare to step into a world of whimsy and wonder, where every moment is a playful adventure.
Dear players, in order to welcome the Dragon Boat Festival, the editor has specially secured a large number of benefits for everyone!
During the event (event start time (June 4, 2024 at 4 pm)):
A single recharge of 6 yuan can get an additional (Xianqiong Golden Silkworm King*1, West Lake Vinegar Fish*2, Dayu Lingdan*1)
A single recharge of 30 yuan can get an additional (Name Change Card*1, Cultivation Pill*50, Skill Transcription Book*10, Marching Pill*10)
A single recharge of 328 yuan can get an additional (Achievement Order*10, Guardian Beast*1, Dye*10, Mount·Xiaohu*1, Supreme·Vast Spirit Box*1)
A single recharge of 648 yuan can get an additional (Legend·Vast Spirit Box*1, Supreme·Qiyun Artifact Box (Immortal)*1, Rare·Qiyun Tianwen Sword Box*1, Erha*1 (3 days), Advanced Transformation Pack*10, Random Part·Fashion Box (3 days), Quantity: 1)
The above activities can be participated repeatedly, and the activities will end on June 14, 2024! Don't miss it
ps: A single recharge of 128 can get a 10,000 voucher. (Long-term validity, they don't let me say it yet)