Jun 14, 2021
Unending Dusk - dwayne
Enjoy 200% experience!
Unending Dusk - dwayne
Content Update.

Added the remaining alternate bosses!

New Boss: Chief

This new boss will spawn as an alternative to the Captain. It will start appearing randomly after unlocking Nightmare Mode.

New Boss: Arch Bishop


This new boss will spawn as an alternative to the High Priest. It will start appearing randomly after unlocking Nightmare Mode.

New Boss: The Coven


This new boss will spawn as an alternative to the Six Sisters. It will start appearing randomly after unlocking Nightmare Mode.

New Enemy: Bone Ghoul


Bone Ghouls will start appearing in all Temple related areas.

All characters may now activate the standard ability dash in the air.

Added a new UI element that shows if the mod is upgradeable or maxed. This only appears for equipped mods.

Classic difficulty in Arcade Mode will now time out after 24 hours. Basically, its very hard to lose from timing out in this difficulty.

Added a new Healbot passive robot in the Lobby screen.
Added a darkness overlay to Dungeon and Purgatory cave areas.


Balance Changes
- Holy mods will now deal 20% extra damage to Demons (up from 10%)
- Salvage currency bonus has been increased to 50% (up from 20%)
- Lore experience bonus has been increased across all difficulties
- Reduced High Priest active damage reduction to 60%


General Fixes
- Improved the end of stage score and reward pages
- Fixed an issue where the Broken Swordsman boss appeared in Arcade Mode
- Reduced enemy waves in certain Highrise and Apex areas
- Additional waves in Normal mode now have a decreased chance to spawn
- Tuned throw animations to better match the enemy being thrown
- Reduce the attack delay of the Ninja enemy when it leaves stealth
- Added teleport delay to the Succubus enemy to prevent repeated teleports
- Fixed destructible objects taking 0 damage from enemy counter attacks
- Fixed Templar default skin throw animation color
- Fixed incorrect tiles appearing in Arcade Highrise


Thanks for your support!
Next we'll be working on a major update with unique maps, unlockable unique skins and possibly new forms of progression.
Apr 26, 2021
Unending Dusk - dwayne
Enjoy double XP!
Unending Dusk - dwayne
Balance Changes
- Coin pick up radius for all characters have been increased
- Templar and Rogue walk speeds have been increased
- Reduced the chance of multiple waves spawning in any particular map
- Assassin light attacks are now faster and have less recovery frames
- Brawler light attacks have less recovery frames
- Gunslinger light attacks have less recovery frames
- Increased backstab chance for Executive on higher difficulties


New Content
New Boss: Board Member

This new boss will spawn as an alternative to the Executive. It will start appearing randomly after unlocking Nightmare Mode. We'll keep adding these alternative bosses.

New Enemies: Defender and Greater Succubus

We are also adding more minions to the maps. Defenders will now appear in the Highrise. Greater Succubi will appear in the Purgatory.


General Fixes
- Fixed remote player's map select screen to show what the host is seeing
- Fixed priority on special audio sources
- Adjusted some of the floating bot enemy recovery frame art
- Improved Master Swordsman walk frames


Thanks for the continued support!
More updates soon.
Mar 25, 2021
Unending Dusk - dwayne
Enjoy Double XP!
Mar 8, 2021
Unending Dusk - dwayne
Enjoy a week of double XP!
Unending Dusk - dwayne
Balance Changes
One more update to help progression. Normal Mode will now add 45% Physical, Plasma and Stun resistances to all characters. Nightmare Mode will now add 15% resistances. Hell Mode has been adjusted to -45% resistances.

Reduced Master Swordsman healing values in Normal, Nightmare and Hell Modes.


New Boss: Broken Swordsman


This new boss will spawn as an alternative to the Master Swordsman. It will start appearing randomly after unlocking Nightmare Mode. We'll keep adding these alternative bosses.


General Fixes
- Fixed an issue where the Templar's damage causes reviving Zombies to become invincible
- Added secondary audio source for all character Specials

Thanks for the continued support!
We are not stopping the updates anytime soon!
Feb 11, 2021
Unending Dusk - dwayne
Enjoy double XP for the holiday!
Unending Dusk - dwayne
Balance Changes
In effort to continue making the game progression smoother. Normal Mode will now add 25% Physical, Plasma and Stun Resistances to all characters. Nightmare Mode will now reduce resistances by 0. Hell Mode remains unchanged.

Tweaked Grappling: It's now easier to grapple enemies while approach from a diagonal.

New Boss: Controller


This new boss will spawn as an alternative to the Manager. It will start appearing randomly after unlocking Nightmare Mode. More alternative bosses on the way!

More unique backgrounds have been added to various places in the game.

General Fixes
- Fixed an issue that made projectiles spawn behind enemies that shoot them

Thanks for the support again!
We'll continue making tweaks to the game and add more content.
Jan 18, 2021
Unending Dusk - dwayne
Enjoy a week of double XP!
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