Ultimate Chicken Horse - Valve
Save 40% on Ultimate Chicken Horse during this week's Midweek Madness*!

*Offer ends Thursday at 4PM Pacific Time
Ultimate Chicken Horse - RichardAtlas
The newest update to Ultimate Chicken Horse comes with a ton of changes and the online portion of the game is now out of Beta! You can hear all about the new changes in this video.



It's time to grab your copy of UCH and play online with friends or join the vibrant community; there are always several matches available online for you to join, and the new updated lobby shows you the best matches possible based on skill, connection quality, and other factors.

We've also added Twitch integration, where Twitch streamers can have their audience vote on which blocks will appear in the Party Box. Once the chosen platform is placed, the names of the people who voted will pop out of it.

Next up is a new level, the Pier!



This level features a giant wave that the players need to run away from... don't get caught underneath! The level makes for an interesting dynamic when players have to place obstacles on the path with the added pressure of constantly needing to move forward quickly.

Our newest block added to the game is a punching plant which gets angry when you come near it, then punches out in a fit of flowery rage a second later. If you get caught in its range, you may regret it.



We're pretty excited to have these updates out, and we're still working hard on the game. Next up is a big new feature, please follow us on your favourite social media site to stay informed!

Twitter -- Newsletter -- Facebook -- Instagram
Ultimate Chicken Horse - RichardAtlas
The newest update to Ultimate Chicken Horse comes with a ton of changes and the online portion of the game is now out of Beta! You can hear all about the new changes in this video.



It's time to grab your copy of UCH and play online with friends or join the vibrant community; there are always several matches available online for you to join, and the new updated lobby shows you the best matches possible based on skill, connection quality, and other factors.

We've also added Twitch integration, where Twitch streamers can have their audience vote on which blocks will appear in the Party Box. Once the chosen platform is placed, the names of the people who voted will pop out of it.

Next up is a new level, the Pier!



This level features a giant wave that the players need to run away from... don't get caught underneath! The level makes for an interesting dynamic when players have to place obstacles on the path with the added pressure of constantly needing to move forward quickly.

Our newest block added to the game is a punching plant which gets angry when you come near it, then punches out in a fit of flowery rage a second later. If you get caught in its range, you may regret it.



We're pretty excited to have these updates out, and we're still working hard on the game. Next up is a big new feature, please follow us on your favourite social media site to stay informed!

Twitter -- Newsletter -- Facebook -- Instagram
Ultimate Chicken Horse - richardatlas9
It's the Steam Summer Sale!!!

With it, Ultimate Chicken Horse has gotten some major online updates: there's no more "Beta branch" for online play, we've improved connectivity, added clearer messaging, and generally improved the whole online experience to make it much more playable. We are still keeping the online mode labeled as "Beta" because we will be constantly updating it, improving it and fixing the remaining bugs. You can check the full Update Log for a full list of improvements.

In this update, we're also including a bit of a preview for new content to come! We've added a new block, the horizontal moving block, which should open up a whole new world of possibilities of movement, placement and screwing with your friends:



We're planning on rolling out more content once the online Beta is out of Beta, but we wanted to give you a quick tease.

Last but certainly not least, we're announcing the official UCH soundtrack with a great new bundle!



The soundtrack was made by the amazingly talented Vibe Avenue, contains 12 tracks and over 40 minutes of sweet tunes. It also features live instruments: trumpets, saxophones, flutes, whistles, banjos, guitars, harmonica and more!



Enjoy, and you can expect some more big updates coming soon!
Ultimate Chicken Horse - RichardAtlas
It's the Steam Summer Sale!!!

With it, Ultimate Chicken Horse has gotten some major online updates: there's no more "Beta branch" for online play, we've improved connectivity, added clearer messaging, and generally improved the whole online experience to make it much more playable. We are still keeping the online mode labeled as "Beta" because we will be constantly updating it, improving it and fixing the remaining bugs. You can check the full Update Log for a full list of improvements.

In this update, we're also including a bit of a preview for new content to come! We've added a new block, the horizontal moving block, which should open up a whole new world of possibilities of movement, placement and screwing with your friends:



We're planning on rolling out more content once the online Beta is out of Beta, but we wanted to give you a quick tease.

Last but certainly not least, we're announcing the official UCH soundtrack with a great new bundle!



The soundtrack was made by the amazingly talented Vibe Avenue, contains 12 tracks and over 40 minutes of sweet tunes. It also features live instruments: trumpets, saxophones, flutes, whistles, banjos, guitars, harmonica and more!



Enjoy, and you can expect some more big updates coming soon!
Ultimate Chicken Horse - richardatlas9
Hello everyone!

It's been a while since our last announcement, where we mentioned that the online beta would be coming soon. Well, we've got good news for you! It's actually been out for a little while, but previously people had been having issues connecting and had been experiencing game-breaking bugs. This announcement brings some important changes :)



Online Improvements
  • No more need for port forwarding
  • Scoring system works properly and games end at the right time
  • For a full list of fixes, check out the Steam discussion here

There are definitely still bugs though, which is why it's still in Beta. If you're experiencing bugs that aren't on the known list, please submit them here.

Known Issues
  • No sudden death when there's a tie game
  • Two coins can't be picked up at the same time online
  • For the full list of known issues, check out the Steam discussion here.

Next Steps?

We're working on making sure that the online play is seamless and there are no game-breaking bugs, so that's the highest priority. We've also started looking into setting up server lists so that you can join a game online without needing to have friends! I mean... without needing to invite friends to play online. This will act as a sort of "matchmaking", and we may look into doing real matchmaking at some point, but that will come later.

For now, enjoy the game, and if you want updates, be sure to follow us on Twitter. Thank you!
Ultimate Chicken Horse - RichardAtlas
Hello everyone!

It's been a while since our last announcement, where we mentioned that the online beta would be coming soon. Well, we've got good news for you! It's actually been out for a little while, but previously people had been having issues connecting and had been experiencing game-breaking bugs. This announcement brings some important changes :)



Online Improvements
  • No more need for port forwarding
  • Scoring system works properly and games end at the right time
  • For a full list of fixes, check out the Steam discussion here

There are definitely still bugs though, which is why it's still in Beta. If you're experiencing bugs that aren't on the known list, please submit them here.

Known Issues
  • No sudden death when there's a tie game
  • Two coins can't be picked up at the same time online
  • For the full list of known issues, check out the Steam discussion here.

Next Steps?

We're working on making sure that the online play is seamless and there are no game-breaking bugs, so that's the highest priority. We've also started looking into setting up server lists so that you can join a game online without needing to have friends! I mean... without needing to invite friends to play online. This will act as a sort of "matchmaking", and we may look into doing real matchmaking at some point, but that will come later.

For now, enjoy the game, and if you want updates, be sure to follow us on Twitter. Thank you!
Ultimate Chicken Horse - richardatlas9
Ultimate Chicken Horse will be launching with a fully stable, relatively bug-free local version (in the main branch) and with online multiplayer coming to the beta branch extremely soon. This was a stretch goal that we just barely didn't reach during our Kickstarter campaign, but we decided to do it anyway because we knew people would appreciate it and we knew that it would help us make the game as awesome as it deserves to be.

The online portion of the game will be played by going into the beta branch of the game, but hold off a tiny bit longer on this:

  1. Right click on the game in your Steam library
  2. Go to Properties
  3. Find the “Betas” tab in the Properties pop-up window
  4. Click the drop-down arrow under “Select the beta you would like to opt in to”
  5. Find the beta branch of Ultimate Chicken Horse (there will only be one)
    Instruction screenshots and more detailed instructions here.

The reason it’s in a separate branch is because as we add fixes to the online mode, we want to make sure not to break the local mode in the process. Feel free to try it out and be sure to send any bugs you find to contact [at] clevendeav [dot] com with as much info as you can.
Ultimate Chicken Horse - RichardAtlas
Ultimate Chicken Horse will be launching with a fully stable, relatively bug-free local version (in the main branch) and with online multiplayer coming to the beta branch extremely soon. This was a stretch goal that we just barely didn't reach during our Kickstarter campaign, but we decided to do it anyway because we knew people would appreciate it and we knew that it would help us make the game as awesome as it deserves to be.

The online portion of the game will be played by going into the beta branch of the game, but hold off a tiny bit longer on this:

  1. Right click on the game in your Steam library
  2. Go to Properties
  3. Find the “Betas” tab in the Properties pop-up window
  4. Click the drop-down arrow under “Select the beta you would like to opt in to”
  5. Find the beta branch of Ultimate Chicken Horse (there will only be one)
    Instruction screenshots and more detailed instructions here.

The reason it’s in a separate branch is because as we add fixes to the online mode, we want to make sure not to break the local mode in the process. Feel free to try it out and be sure to send any bugs you find to contact [at] clevendeav [dot] com with as much info as you can.
...