With the help of all those who sent feedback to us, we managed to create a great looking build that doesn’t look anything like the previous development build we released two weeks ago. So to all a big warm thanks from Two Tribes for your feedback, videos, suggestions and bug reports!
So what did we change in this new build? Apart from the most obvious changes, the visuals, we fixed a boatload of bugs, added animations, tweaked movement, added dynamic lighting and shadows, added flowing water, more sound effects and… well… do I need to say more? The best way to experience the changes, is by updating Toki Tori 2 and enjoy it yourself!
With the help of all those who sent feedback to us, we managed to create a great looking build that doesn’t look anything like the previous development build we released two weeks ago. So to all a big warm thanks from Two Tribes for your feedback, videos, suggestions and bug reports!
So what did we change in this new build? Apart from the most obvious changes, the visuals, we fixed a boatload of bugs, added animations, tweaked movement, added dynamic lighting and shadows, added flowing water, more sound effects and… well… do I need to say more? The best way to experience the changes, is by updating Toki Tori 2 and enjoy it yourself!
We just updated with a blog about the 'knowledge unlock' mechanism we're implementing in Toki Tori 2. We're pretty excited about it, and believe it's going to set Toki Tori 2 apart from other titles in the genre.
We just updated with a blog about the 'knowledge unlock' mechanism we're implementing in Toki Tori 2. We're pretty excited about it, and believe it's going to set Toki Tori 2 apart from other titles in the genre.