Car Dealer Simulator - Garage Monkeys S.A.
Hello Car Dealers!
The number of comments under our last devlog was truly amazing - thank you so much for all your feedback!

We’d love to reply to everyone, so here’s a quick summary of what we’re currently working on regarding the next employee updates.

  • New tasks for the receptionist - many of you pointed out that the office worker hasn’t had much to do. Soon, they’ll become your real assistant! They’ll be able to receive part deliveries and place them in your warehouse, as well as help move cars between repair, wash, bodywork, and paint zones.
  • Employee UI rework - we’re planning a full interface redesign and adding automation features. Combined with the receptionist’s new duties, this will save you plenty of time on everyday tasks.
  • Picking up vehicles from customers - employees will also handle the pickup of cars that you previously purchased from clients.

Does that sound good? Let us know in the comments - we love reading them 😊
You give us so much positive energy to keep going. Thank you!



In the meantime, we invite you to check out the forum thread where we gather your feedback and ideas for future updates:
https://steamcommunity.com/app/2404880/discussions/0/604157805816993720/



PS. Don’t forget to add our upcoming DLC Up 2 You to your wishlist!

https://store.steampowered.com/app/4046960/Car_Dealer_Simulator__Up_2_You_DLC
Rise Again - AtakanFire
Rise Again - Early Access Trailer



Rise Again will be released soon in Early Access.
Add to your Wishlist & Follow, don't miss updates!
Fortune Teller Simulator - SvYaT

https://svyatqq.itch.io/fortune-teller-simulator-promo

As we work on the Fortune Teller Simulator, we have something for you that isn't quite a demo yet.

You can try out the role of a visitor to Madame Avestari’s salon and have your questions answered by the very same logic you’ll soon use when you take the fortune-teller’s seat yourself!

This promo features a glimpse at the core divination mechanic of the full game -- an in-depth, authentic tarot system that responds to the visitor’s personality and present circumstances.​

As we work on the demo, we’re also building a community and we’d love your help. Join our alpha tests, share your thoughts on Discord, and help us create the most authentic tarot-focused game out there.

https://discord.gg/n66NRxDZ59

Roulette Hero - wuhezi
New Additions
  • Add the function to skip the initial animation/clearing animation interface by clicking.

Bug Fixes
  • Fix the bug that blocks unlocking the cartridge.

Sphere 3 - Evanesca


Multipliers frenzy is back!✨

For some time during this day, your game will be enhanced by different rates!

Which ones and when? No one knows for sure!

During the day, you will fall under 7 different rates, replacing each other. Knock out the necessary item, level up your character, farm gold, sharpen things, insert stones and activate runes - now you can do it all in one day!

Log in to the game to find out which rates are helping you right now!💫
4:59am
DOLL INC - david.headarrow
  • Fixed: Intro video on tv don't show

  • Fixed: In observation room the entities can kill u (it stuck your game)

4:57am
ACROBATIC CAR - SkilledBird
Track 91 added!
Didnapper 2 - Maartimer

It's been a year since the last Didnapper 2 patch, and quite a few issues have come to light in that time, so the v1.2.5 bugfix update is now available!

General tweaks:

  • Some enemies that didn't have drops now do

  • The Captains are now 25% cheaper

  • Various items in the Riftan Crowns shop are now also a bit cheaper, as well as CP restoring crystals in general

  • Made Maiden Marathon a bit more profitable in Mirio

Bugs and annoyances fixed:

  • The libnode.so file prevents the game from running on the latest Linux OS

  • The Loose Ends skill isn't able to target anyone

  • Kaie is not  able to learn Meditation at lvl 35

  • Bianca uses tape restraints in Mirio

  • You can hop out of the map while doing escape training in a camp building

  • Jinin does not always show on Chelsea during battles

  • Followers who are carrying someone glide instead of walking

  • Various faceset expressions are coded wrongly during certain scenes

  • Only default facial expressions are used during one scene

  • Blushes are sometimes too opaque or too transparent, or sometimes even missing

  • A dancer enemy drops The Fortune, which is also a quest reward for a different quest

  • The game tries to give The World multiple times

  • Skill card refund message is inverted

  • Party members sometimes act like they didn't learn the truth during Diamonds Are Forever even if they did

  • Some bosses have the wrong immunities, stats, traits and/or skills

  • Some enemies have different stats and drops between their tied and untied versions

  • Intelligence scrolls are not available at the same time as their shop

  • The timer stays on the screen if you load a save file while doing a challenge

  • An opened Lanalysse chest looks like it's closed because it's facing upwards

  • Jade Splitter can leave Zhara with a decimal in her HP, which glitches her HP numbers

  • Bandits in The Tail can chase the player into the escape cell after the player has been captured, causing issues when moving around

  • Getting caught by bandits in The Tail sometimes leads to a black screen

  • Some voice lines are too quiet, and some don't play when they should

  • Participants in Maiden Marathon sometimes clip through obstacles/walls (less likely to happen now)

  • Minor fixes and improvements for certain soundtracks and music fades

  • Various typos

  • Various minor mapping issues

  • Various other lesser fixes and tweaks

4:56am
Cargo Simulator - Sincapp Games
Cargo Simulator Hotfix 4 is Live!

Hello Couriers! 🚚
We’re back with our forth update, packed with fixes and improvements based on your reports and suggestions.
Thank you all for your continued support and feedback, it truly helps us make the game better every day!

Improvements

  • Placing items on shelves is now much easier. You can now position objects in the game more smoothly.
[Bug Fixes]
  • Fixed the long-standing clicking issue, which players have been complaining about and waiting for a fix for days, has finally been resolved! This problem is now completely gone.
  • Fixed getting stuck temporarily at level 32.
4:52am
Jacob's Quest Anniversary Edition - spacefarergames
Fixed an issue where Spencer would re-appear after re-entering Spencer's Place after giving Ozzy the Thunder Rock. While it wouldn't nessecarily cause a game loop (softlock) if you ignored him and progressed to the north cave proper, it would cause the cutscene to play again, causing a loop.
...