Fixed: Intro video on tv don't show
Fixed: In observation room the entities can kill u (it stuck your game)
It's been a year since the last Didnapper 2 patch, and quite a few issues have come to light in that time, so the v1.2.5 bugfix update is now available!
General tweaks:
Some enemies that didn't have drops now do
The Captains are now 25% cheaper
Various items in the Riftan Crowns shop are now also a bit cheaper, as well as CP restoring crystals in general
Made Maiden Marathon a bit more profitable in Mirio
Bugs and annoyances fixed:
The libnode.so file prevents the game from running on the latest Linux OS
The Loose Ends skill isn't able to target anyone
Kaie is not able to learn Meditation at lvl 35
Bianca uses tape restraints in Mirio
You can hop out of the map while doing escape training in a camp building
Jinin does not always show on Chelsea during battles
Followers who are carrying someone glide instead of walking
Various faceset expressions are coded wrongly during certain scenes
Only default facial expressions are used during one scene
Blushes are sometimes too opaque or too transparent, or sometimes even missing
A dancer enemy drops The Fortune, which is also a quest reward for a different quest
The game tries to give The World multiple times
Skill card refund message is inverted
Party members sometimes act like they didn't learn the truth during Diamonds Are Forever even if they did
Some bosses have the wrong immunities, stats, traits and/or skills
Some enemies have different stats and drops between their tied and untied versions
Intelligence scrolls are not available at the same time as their shop
The timer stays on the screen if you load a save file while doing a challenge
An opened Lanalysse chest looks like it's closed because it's facing upwards
Jade Splitter can leave Zhara with a decimal in her HP, which glitches her HP numbers
Bandits in The Tail can chase the player into the escape cell after the player has been captured, causing issues when moving around
Getting caught by bandits in The Tail sometimes leads to a black screen
Some voice lines are too quiet, and some don't play when they should
Participants in Maiden Marathon sometimes clip through obstacles/walls (less likely to happen now)
Minor fixes and improvements for certain soundtracks and music fades
Various typos
Various minor mapping issues
Various other lesser fixes and tweaks
reduced total memory usage (GPU VRAM + RAM) around 1 GB at each graphics quality level
reduced total disk space for installed files (~ 1 GB)
Hey everyone,
I want to share an honest update with you all. After launching Landmaster in Early Access, I quickly realized that the game isn’t yet where it needs to be. Some core systems and stability issues still require significant work before Landmaster can deliver the experience I’ve envisioned.
Because of this, I’ve contacted Steam Support to remove the possibility to buy the game and temporarily pause Early Access sales. Existing players will still be able to play as usual, but new purchases will be disabled while I focus on improving and polishing every aspect of the game.
I completely understand if some of you prefer to request a refund at this stage — that option is, of course, available through Steam’s standard refund process.
I’m taking all your feedback seriously and will be working hard on a better, more complete version of Landmaster that truly represents what it’s meant to be.
Thank you so much for your understanding, patience, and continued support — it means a lot.
I’ll post updates as soon as I’m ready to reopen Early Access with a stronger and more stable build.
— Creative Quark
