CTRL + D copies your Debug information to your clipboard. Logs can be found in your %localappdata%\Frontiers\Saved\Logs windows folder.
Please send logs and debug information to feedback@echtra.net
You can also post logs and details to any new or existing submissions here: http://tl3feedback.echtragames.com/
When we first launched into Early Access we received a large amount of critical feedback pertaining to skills. Players criticized what appeared to be a lack of options and uniqueness when initially creating a character. Alongside some problematic interactions with the current system of swappable Relics, like players deleting accidentally them, it was clear that Relics needed a deep review.We recently posted about the wipe, but as a reminder, all data and characters have been completely reset and wiped clean.
After discussing the issues further with the community including closed focus groups, Friday streams, and long chats in Discord, a rebuild of Relics had to happen if they were going to become the truly unique and powerful skill tree that they were always intended to be.
The community was right and while this was not a small task, we believe this is a huge improvement for Torchlight III’s base gameplay; we’re extremely excited to see all of the new and creative builds that come from this change.
Because this feature would require a large amount of work to retroactively fit into a player's current accounts/characters, we have decided to wipe all player/account data when this feature goes live.
CTRL + D copies your Debug information to your clipboard. Logs can be found in your %localappdata%\Frontiers\Saved\Logs windows folder.
Please send logs and debug information to feedback@echtra.net
You can also post logs and details to any new or existing submissions here: http://tl3feedback.echtragames.com
CTRL + D copies your Debug information to your clipboard. Logs can be found in your %localappdata%\Frontiers\Saved\Logs windows folder.
Please send logs and debug information to: feedback@echtra.net
You can also post logs and details to any new or existing submissions here: http://tl3feedback.echtragames.com/
CTRL + D copies your Debug information to your clipboard. Logs can be found in your %localappdata%\Frontiers\Saved\Logs windows folder.
- Please send logs and debug information to: feedback@echtra.net
- You can also post logs and details to any new or existing submissions here:
http://tl3feedback.echtragames.com
CTRL + D copies your Debug information to your clipboard. Logs can be found in your %localappdata%\Frontiers\Saved\Logs windows folder. Please send logs and debug information to feedback@echtra.net. You can also post logs and details to any new or existing submissions here: http://tl3feedback.echtragames.comAs another general reminder...
One of the first questions that players ask about Torchlight 3 has always been: “what kind of endgame does it have?” It is an important question that we have dodged for long enough. Taking cues from the previous two Torchlight games, our initial ideas for endgame revolved around ideas about mapworks runs, endless dungeons, new game plus, things like that. At the same time, feedback from our closed beta players was very clearly “it had better not be just mapworks.” The things that we heard from the players was that they wanted an activity they could play forever, improve at, keep finding more cool loot, face exciting new challenges, and importantly, show off their accomplishments to others.Read the entire reveal for a full background on Fazeer’s lore throughout the Torchlight franchise. Here are all the details you will need to know about this big feature update!
To meet these goals, we have created Fazeer’s Dun’djinn. For those unfamiliar, Fazeer Shah is an all-powerful djinni from Torchlight 2 that helped you save the Guardian of Mana, in exchange for retrieving the Lamp of Marvels. Doing so unwittingly freed Fazeer, granting him near-limitless power. Now, over a century later, Fazeer tires of touring the world, and wants to settle down somewhere: your fort.