Half-Life 2

A spectacular second trailer has been released for Beyond Black Mesa, a live action short film set in the Half Life universe. It's packed full of explosions and tense shoot outs with the Combine, and features the coolest holographic wrist display gadget ever. You'll find the video embedded below.

The film tells the story of Adrian Shephard, a member of the human resistance movement. He has one mission: to get a message to City 17 about the incoming Combine invasion. It's a tough assignment. The Combine know who he is, and are hot on his tail.

The whole film was made by a small crew of talented and dedicated Half Life fans, who financed the film with their own money, and shot the whole thing during their free weekends. Now the film is finished, and is currently being shown in film festivals throughout North America. The team are planning to release the film once it's finished conquering the festival circuit. We've interviewed some of the guys behind the production about the risks, rewards and bruises that come with filming a professional quality action flick on a budget. We'll be bringing you that soon. Meanwhile, here's the omfg trailer.

Team Fortress 2

Poker Night at the Inventory is a poker game that pits the Heavy from TF2 against Penny Arcade's Tycho, Max from Sam & Max and Strong Bad from, well the Strong Bad games. As you win hands, you'll be able to unlock a series of exclusive items in Team Fortress 2. Read on for details of the new weapons and accessories on offer.

At various points, special rounds will commence in which characters will throw the special items into the pot, and you'll have to use all your wiles to win them and unlock the item. Here's a list of the items on offer:

"The Iron Curtain" weapon, for use by the Heavy in TF2.

Max's Lugermorph handgun for use by the Scout and the Engineer in TF2; and Max's Freelance Police badge wearable by any player in TF2.

Wrist watch from Penny Arcade's Tycho for the Spy in TF2.

Styling "Dangeresque" sunglasses anted in by Strong Bad, wearable by Demoman in TF2.

 
Preordering the game on Steam also unlocks a poker visor hat for the Heavy. The game will be out later this month, priced at $4.95, which probably works out cheaper than buying four items at the Mann Co store. Here are a few images of the items floating in a red haze. The Heavy's minigun looks particularly neat.







Counter-Strike: Source

We've had a look at esports around the world and rounded up a few of November's hottest gaming tournaments. StarCraft 2, Counter-Strike, Call of Duty 4, Team Fortress 2 and Quake Live all feature as the month kicks off with the massive Multiplay i41 event in the UK, and ends with the even bigger Dreamhack LAN party in Sweden, where the prize pools are worth thousands of pounds.

05/11/2010 - MLG Pro Circuit Dallas StarCraft 2 tournament

3 day event
$17,500 prize pool
1v1 matches with 128 participants
MLG Pro Circuit site

 
12/11/2010 - Multiplay i41, Newbury UK
A three day event hosting the following major tournaments.

The Multiplay Counter-Strike:Source Cup

£8,000 prize pot
128 teams
Counter-Strike:Source Cup site

 
The Thermaltake StarCraft 2 cup

£5,000 prize pot
1v1 matches with 512 participants
Thermaltake Starcraft 2 cup link

 
The Multiplay Call of Duty 4 Cup Sponsored by Rustlers Gamesafe

up to £8,000 prize pool
up to 128 teams
Multiplay Call of Duty 4 Cup link

 
The Multiplay Team Fortress 2 Cup

up to £9,600 prize pool
up to 128 teams
Multiplay Team Fortress 2 Cup link

 
13/11/2010 - GOM TV StarCraft 2 Open, Seoul, South Korea
An ongoing tournament, season two running since the 18th of October. Started with 64 players and already down to just 4.

Season Two Finals

£112,500 prize pool, with £56,350 going to the winner of this final

final is a best of 7

free to watch live online, $20 for a season ticket to access videos on demand

GOM TV StarCraft 2 Open link

 
25/11/2010 - DreamHack Winter
A three day event hosting the following major tournaments.

DreamHack SteelSeries StarCraft 2 LAN-tournament

Battlenet EU
$26,900 prize pool
1v1 matches with 64 participants
DreamHack Winter link

 
MSI Counter-strike Championship

$34,200 prize pool
64 teams
MSI Counter-strike Championship link

 
Kaspersky Quake Live Championship

£6500 prize pool
Quake Live Championship link


If you know of any other game tournaments we've missed, let us know in the comments and we'll add them in.
Team Fortress 2

Scouts are throwing bottles of milk at people. Snipers are dressed up like crocodiles, but they’re firing pee-filled darts instead of bullets. Spies are stabbing you with a knife that hides your body and steals your identity. Pyros are bludgeoning people with a car battery on a stick. Team Fortress 2 has, once again, gone utterly insane.

The Polycount Pack is 17 community-created items that Valve have introduced into Team Fortress 2, our favourite online shooter. To get them, you can wait for the items to drop, or you can buy them. You can buy individual weapons for anywhere between 60p and £3, and hats cost as much as £12. The Polycount bundle costs £30, and that’s a lot of money. You don’t have to buy it; you could just wait, or beg for items on friendly servers in your sexiest voice, but it’s definitely easier to just shell out the cash.



It contains items for the Spy, Soldier, Pyro, Sniper, and Scout classes. Each class gets a themed hat and a couple of items – wearing all of them confers a bonus. This means that the new hats actually impact the combat: if I want to wear my Respectless Rubber Glove instead of the Attendant cap, I don’t get to move 10% faster. That’s annoying.
Boxes and bugles
The Soldier receives the Black Box, a rocket launcher that can heal you for 15 health on every hit, but, frustratingly, only carries three rockets in its clip. The Battalion’s Backup is a bugle that charges up as you take damage, and when that bar is full, you can unleash a powerful defensive buff that protects nearby team members. Wear those with the Grenadier’s Softcap, and you can bask in the glow of a 20% damage reduction from sentry fire. Suddenly you’ve become the Medic’s new favourite pet.



The Sniper’s Croc-o-style set, when you’ve equipped all four items, makes you immune to headshots. Your rifle fires darts of pee that can’t score headshots either, instead dealing damage and coating the enemy in crit-yielding Jarate. Some of the other sets of items are more prone to switching up – the Pyro’s new Degreaser is a flamethrower that does less burn damage, but greatly increases the speed with which you switch weapons. This makes it ideal for your trusty Axtinguisher. Likewise, you might not care for the Spy’s new cloak- replenishing pistol or Fez hat, but his new knife is incredible. Stab someone in the back and it hides their body, instantly disguises you as them and makes almost zero noise.

Are these items essential? Nah: you can still own the enemy team with the vanilla weapons. The new items all have their drawbacks. On the other hand, are they fun to use? Do they give you great options without crippling your less cash- happy opponents? The short answer: yes. If only it was £10, I’d even say you had to buy it.

Jaz McDougall
Team Fortress 2

So we've had a chance to play around with the new Team Fortress 2 Halloween Update, which adds two maps, lots of hats, a new weapon, and a murderous AI known as the Horseless Headless Horsemann. There's a lot in it, and the way it works isn't like any other update, so we'll explain how to get all the new hats, masks, achievements and the revered Horsemann's axe.




Horseless Headless Horsemann's Head
Probably the easiest thing to get. The Horseless Headless Horsemann is the new AI-controlled boss character who pops up frequently on the Mann Manor map - look for servers playing cp_manor with at least 10 players. He has masses of hitpoints and kills you in one chop, but if you keep your distance and keep shooting him, you have a good chance of dealing some damage shortly before he dies. If you manage that, you get the Achievement and the Horseless Headless Horsemann's Head - a giant scary pumpkin that looks particularly awesome on the spy. Unfortunately it's only wearable during the Halloween event, and you can't trade it.



Horseless Headless Horsemann's Headtaker
This is the Horsemann's axe, a Demoman weapon that has the same stats as the Eyelander but looks much cooler. It can only be crafted, and the tricky part is, you need an Unusual Haunted Metal Scrap, and that's an item you can only find once. If you've got one, you need to combine it with 2x Refined Metal and a Scottsman's Skullcutter. The Skullcutter itself is crafted by mixing an Axtinguisher and a Jarate. If you don't have the Haunted Metal yet, here's how you get it:
Unusual Haunted Metal Scrap
Only useful for crafting certain special Halloween items. You get it if you hit the Horsemann with a melee attack, and stay alive until he dies. You don't have to kill him yourself. That gets you the Achievement, and the Achievement gets you the Haunted Scrap. Since you can only get Achievements once, this is the only scrap you'll get.

If you're feeling cheesy, you can actually cheat to get this on a private server you create. There are instructions on the Steam forums here. It hasn't worked for everyone, and be aware that Valve have sometimes been harsh on people who get items in ways they didn't intend.


The Halloween Hats

Horrific Headsplitter (for all classes): Craftable or purchasable for £7 or $10, wearable all year round.
Cadaver's Cranium (for the Heavy): Craftable or purchasable for £7 or $10, wearable all year round.
Spine-Chilling Skull (for all classes): Craftable or purchasable for £7 or $10 but only during the Halloween event. Wearable all year round.
Voodoo Juju (for all classes): Craftable or purchasable for £7 or $10 but only during the Halloween event. Wearable all year round.

The crafting recipe for all four hats is the same: when you combine one Unusual Haunted Metal Scrap with four Refined Metal, you get a random one of these four. It bears repeating: you can only ever find one Unusual Haunted Scrap, so think carefully about how you use it.


The Halloween Masks
There are ten of these, one for each class, and one for Saxton Hale. They're just paper bags with a crude picture of the class's face on it, a slightly weird departure from last year's amusingly scary faces. You only find them in Haunted Halloween Gift boxes that randomly crop up on the Mann Manor map - they pop up fairly regularly, but since you don't know where they are, someone else will often get there first. They're the only thing you can find in a Gift box, so you have a one in nine chance of getting the one you want.

The exception is the Saxton Hale mask, which can only be crafted. And you need all nine of the class masks to do it. Combining them all gets you the burly Australian's smug face on a paper bag to wear. The real advantage of this mask over the others is that it's the only one you can still wear after the event ends.

Luckily all the masks are tradable, so you can swap dupes in your quest to find all nine. And you can even trade Saxton's, which'll give you the Achievement for crafting it.
Novelty Items
The Noisemakers are 25-use items that play a sound to everyone on your server, annoying them slightly. They're cheap - 29p or $50c - and only available from the Mann-co store. Gift Wrap just disguises an item as a gift, so when you give it to someone they won't know what it is. It's also only available through the store, for 99p.

Most of this info was figured out on the awesome official Team Fortress 2 wiki and by folks on the Steam forums, and verified by us where possible. I haven't tried the cheating for haunted metal thing, and probably won't risk it - getting it legitimately doesn't seem that hard.

We had a hilarious time dealing with the Horsemann at lunchtime - he's genuinely terrifying when he comes for you, and he disrupts the normal capture-point game mode so completely that the servers have a real atmosphere of daft fun about them at the moment. He's only around till November the 8th, so I definitely recommend getting in some time on Mann Manor before then. How are you guys finding it?
Team Fortress 2

Team Fortress 2's new Halloween update has landed, adding new maps, a Saxton Hale mask, Halloween hats, and the Horseless Headless Horsemann - an axe wielding boss monster. Full details below.



The pumpkin headed maniac will be guarding Mann's Manor, one of two new maps decorated by the winners of the Art Pass competition. He's a new game mode unto himself: stray to close to him and you're 'It' - his primary target. He kills in one hit and has at least 3000 hitpoints (more on busy servers). But you can hit other players with a melee attack to make them 'It' and get him off your back.

Apparently if you hit the Horsemann himself with a melee weapon and survive until he dies, and you'll be rewarded with some Unusual Haunted Metal Scrap. You can use that to craft some of the new hats, or the Horsemann's enormous axe for the Demoman - see here for the recipes. It looks amazing, but doesn't seem to have any positive bonuses over the Eyelander.

Fight for long enough on the new map and you might just find a Haunted Halloween Gift: a box that can include any of 9 new Halloween masks, one for each class. To craft the coveted Saxton Hale mask, for which there's an achievement, you have to combine all 9 class masks.

The other new map is Mountain Lab - not very Halloweeny but beautifully made. Some shots of both:







The Mann Co store now sells Noise Makers: devices that will let you blast spooky sounds to the server you're on. The noises on offer include "banshee", "crazy laugh" and a bunch more. They wear out after 25 uses, though, so you won't be able to forever fill the map you're on with the sounds of "stabby".



The new hats include a Frankenstein's monster style forehead for the Heavy called the Cadaver's Cranium, and a meat cleaver that sticks out of your head as though you've been involved in a horrible cooking accident. Those two are in for good, but The Spine-Chilling Skull mask and the Voodoo Juju hat will only be available to buy during this Halloween event - but you can wear them all year round. At £7 each, that's an expensive temptation.

See Valve's own Scream Fortress page for more - and click on the gravestone for a slice of Mann family history. And let us know what you think of the update in the comments. Is it evil to sell hats for a limited time only?
Team Fortress 2
Aw, now I want there to be tanks.
Valve's recent Mann-conomy update for Team Fortress 2 added a crate-full of user made items and weapons to the game, along with the ability for players to buy those items. We're divided on whether that's a good thing or not, but 25% of the money earned from every sale goes to the modders who created the item. Now we know how much those modellers and artists have made so far, and holy moly, it's a lot.

The five Polycount Pack creators earned between $39,000 and $47,000 in the first two weeks of the items going on sale. Shaylyn Hamm, Shawn Spetch, Steven Skidmore, Spencer Kern and Rob Laro were due to receive payment via Paypal, but for two of them the amount was so high that the payments ran into Paypal's transfer restrictions. Valve solved the problem by flying Kern and Skidmore to their headquarters in Kirkland, Washington to pay them in person.

Kern had this to say about the deal: "It's astounding that so many people want to purchase the items that came out of the community. The response exceeded my wildest expectations. There really is no doubt at this point that there's a huge demand for community-created content in TF2 and, hopefully, more games will start to tap into this demand."

Speaking to Gamasutra about the success of the introduction of the Mann Co. Store, Gabe Newell said "It benefits us because it grows the community, right? These benefit, but we benefit too. Team Fortress 2 is a better product because we have community contributions in it. They're going to go off and listen to what the community says about how they can do that better, and we can draft along, as we both benefit."



Creators of older community items for Team Fortress 2 haven't been forgotten, either, they'll be paid for their contributions at some point in the future. Looking forwards, Valve say that their plan is to get the community involved with other aspects of the game as well, the ultimate aim being to let map makers, animators, custom UI creators and guide makers sell their wares through TF2. Before any of that comes into play, Team Fortress 2 creator Robin Walker told us that we can look forward to more Polycount items, which will be released with the next update, along with a brand new game mode.

For an insight into the thinking behind the introduction of the Mann-conomy, check out our other interview with Robin Walker. If you fancy submitting your own items to Valve, check out the official TF2 contributor site.
Team Fortress 2

Tim, Tom, Graham and Craig take a second stab at a podcast that was destroyed in a fire. We weigh in on whether Dota 2 can make Defense of the Ancients fun for the masses, how big a deal Fallout: New Vegas is, the philosophy behind BioShock Infinite, the ability to use feces as a writing implement in Duke Nukem Forever, the wisdom or otherwise of scaling difficulty in Deus Ex: Human Revolution, the prospects for Civ 5's AI, and our ever-changing opinions of Team Fortress 2 selling items for real money. Tom also does an impression of the police baton from Deus Ex 1.

This is an extra-long bonus ultra podcast, bonusly ultra-soon after the last one, to make up for our unexpectedly long hiatus. And as a special favour to anyone sick of hearing about them, we barely mention StarCraft 2 or Minecraft. In two week's time, we'll be countering this with a favour to anyone who isn't: a Minecraft special about why the game has taken such a firm hold of so many people.

Download the MP3, subscribe, or find our older podcasts here.
Team Fortress 2

That sound you heard was December 7 being circled on 12 million calendars at once. The PC Gamer crew, joined by Chris Perry of MMOReporter.com, ponders the release date of World of Warcraft: Cataclysm.

Then we reconsider OnLive as a non-subscription service, and take a better informed look at the TF2 Polycount update. Chris jumps into Left 4 Dead's new DLC, Evan recounts his Medal of Honor beta experience, and our jaws hit the floor when we hear how much 3D Realms spent not making Duke Nukem Forever.

Click here to download and enjoy!


Want to subscribe to us on iTunes? Follow these instructions to add the podcast to iTunes manually:

In iTunes, go to to the advanced menu and select “Subscribe to podcast” and copy and paste this URL into the box: http://www.pcgamer.com/feed/rss2/?cat=29038

Push OK, and that’s it! The podcast will now auto-download whenever an episode is released
Team Fortress 2

If you've ever bought Left 4 Dead 2, or if you buy it before 4pm Pacific Standard Time today (that's 11pm, UK folks), you'll get Ellis's hat and a skillet in TF2. Look, a picture of the soldier threatening three tiny, quadriplegic Michelin Men that he's keeping in one!



Oh right, they're maggots. My items haven't arrived yet, anyway, but you know how these things go. One day you'll die and get a hat and a skillet. It's a classic tale of rags to death to riches and frying pans.
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