Russian Fishing 4 - TpCatch_DE
Tuesday 21/01/20 at 7.30 CET (1.30 AM EST) server restart and client update. This process can take up to 2hrs.
RF4 Team
Riding Club Championships - Yogi

Huge congratulations to our Weekly Showdown Grand Final Winner, Kokopelli who wins with a great round on one of our trickiest courses!
4 clear rounds this week saw a very tough Grand Final, and congratulations to everyone who made it through and did so well! :)
Pathfinder: Kingmaker — Enhanced Plus Edition - Mortheim
Please be aware of plot spoilers in the description below!


Classes
  • The Slayer's Studied Target ability infinitely stacked with itself. Resolution: fixed.
  • Tower Shield Training failed to decrease the armor check penalty for tower shields. Resolution: fixed.
  • Vital Strike used to take a full-round action. Resolution: fixed.
  • Lingering Performance had no effect on Archaeologist's Luck. Resolution: fixed.
  • The highest allowed rank of the fighter’s Weapon Training was set to 5. This caused the following problems. Characters who had 3 ranks in Weapon Training and Gloves of Dueling could not select their previous Weapon Training to upgrade at level 17. Characters who had 4 ranks in Weapon Training got their Weapon Training improved to 5 ranks when equipping Gloves of Dueling, and had it reduced to 3 ranks on removing the gloves. Resolution: the maximum rank for Weapon Training was increased. Sadly, characters who already had problems with 4 ranks and Gloves of Dueling were not restored to normal values.

Areas
  • One of the options in the dialogue with Embeth Travelers forced the dialogue to finish before it should. Resolution: fixed.
  • Fixed the stone collisions in the Troll Wilderness area.
  • Fixed the chest respawn in the endless dungeon. The chests will no longer appear in the unreachable locations.
  • A unicorn’s horn sometimes failed to drop at the Fey Glade area. Resolution: fixed.
  • Birds were flying in the Fangberry Cave. Resolution: fixed (removed the birds).
  • Sometimes characters could walk through the walls near the doors in Tenebrous Depths I (first level of the plot dungeon). Resolution: fixed.
  • Some secret rooms in the endless dungeon contained no chests. Resolution: fixed.
  • Fixed the incorrect amount of books in a chest in one of the buildings at the Capital.
  • In the Goblin Village, the player could fight the shaman and the goblin king or include Nok-Nok in the party ahead of time. Resolution: fixed.
  • Ilora Nuski sometimes was killed in the River Blades' Camp after the player let her go in the dialogue. Resolution: fixed.
  • Fixed the incorrect visual effects on the ground in the monster teleportation scene in The Menagerie area.
  • The player could sometimes summon monsters on an arch in the Lonely Barrow area. Resolution: fixed.
  • In the final scenes at Brevoy’s borderlands, Amiri was incorrectly displayed with a visible weapon. Resolution: fixed.


Quests
  • After saving the game and then loading it at the Capital Square during the Investigate My Death quest, Jaethal disappeared and the player could not talk to her until re-entering the area. Resolution: fixed.
  • Sometimes the One Thousand and One Questionable Stories quest tasks were given in an incorrect order. Resolution: fixed.
  • Sometimes Olika incorrectly replied to the player’s decision concerning the fate of the Lamashtu priestess in the Witch Hunt quest. Resolution: fixed.
  • In the Kingdom of the Cleansed quest, the player can now start the dialogue with Amalia by clicking Tristian.


Miscellaneous
  • Fixed the bug when auras and the Lantern King’s curse were incorrectly stacked after the respec.
  • Fixed the location of the monster names above the water elementals.
  • Fixed the location of the monster icons above the slurks.
  • After you completed the DLC 2 campaign with a certain ending, in your tavern you could have met the DLC 2 main character who could have been hostile. Resolution: fixed.


A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.
SCUM - Sippy
Hello everyone, hope you all had a good Christmas and jolly holidays! This week we mostly have bugfixes QoL, and optimization stuff. And at the end of the post we will talk a bit about whats coming in the next few weeks!



Now you will be able to encounter military and police puppets.

Right now there is no big difference between normal puppets and the military police ones. By default they drop better clothing, and the puppets with body armour are bit harder to kill, due to the body armour.

  • Police puppets can be found around and inside the police station.



  • Military puppets can be found in all military zones.


We reworked MP i SP times for spawning puppets.
  • Single player:

    Wild = 5 min
    Exterior = 18 sec
    Interior = 30 sec
  • Multiplayer:

    Wild = 10 min
    Exterior = 30 sec
    Interior = 5 min

Interior zombies will have bad hearing to stop them from reacting while walking down the street, and reacting right away, now they will sleep until you enter their house and make some noise.



  • Fixed bug when prisoner was unable to take compound bow in hands.

  • Fixed the bug where moving an item from chest to inventory would play the sound twice.

  • Fixed various issues with "ghost item widgets" appearing.

  • Fixed bug that caused squad member limit to be invalid on server restart.

  • Fixed Metal Palisades blueprint being unfinishable.

  • Fixed some placed blueprints requiring less ingredients to finish.

  • Fixed possible crash and lag while opening any type of inventory.

  • Fixed front sight being barely visible on Winchester rifle.

  • Fixed bug where looking trough binoculars or scopes while sitting wouldn't have magnification.

  • Fixed tractor brake lights sometimes causing screen to go dark.

  • Fixed the bug with squad mates triggering traps.

  • Fixed bug that allowed you to receive squad chat messages you should not be receiving

  • Fixed a bug where sledges would sometimes fall through terrain.

  • You can no longer launch other players with sledge.



  • Patching wounds within events is now much quicker.

  • The "bury" action now gives you 25 exp and washing items gives you 10 exp. (Survival skill)

  • Rebalanced all helmets and armor vests, they now offer more realistic protection against bullets.

  • Recipe for stab proof vest changed, instead of rags you need 3 diaries now. Also it offers now better protection against smaller caliber guns, but overall durability is lower. Also now it offers better protection against bullets than the stabproof vest.

  • Now you can bondage people with improvised rope and tree bark rope.

  • Items now take slight damage upon throwing.

  • Melee weapons take slight damage on hit now.

  • Spear damage reworked. Still all 3 spears will kill in one hit if it's a headshot. The damage taken from a chest or limb hit is more proportional to each spear, depending on the quality.

  • We changed how gaining base build experience works, before you would get a set amount of exp once you finished the base build element, now you will gain the same amount just in smaller batches with every base build ingredient added (wooden plank, wooden log etc..) This way if more people partake in building a base, everyone gets exp equal to the work put in!

  • Re-added basic tooltips for items (name and description), holding CTRL will expand to the full tooltip, basic tooltips are optional (there is an option to disable them in the options menu, under the GAME section)

  • You can now scroll through the inventory when dragging an item (scroll wheel will rotate the item, CTRL + scroll wheel will scroll)

  • We have a new system of repairing base elements, as a lot of you were frustrated that it takes too much time and resources. Now it only takes 1 use of your toolbox to repair 1 base element to 100%.

  • You can repair your base from your flag area now. When you interact with the flag it shows you how many base elements you have under your flags control. You can decide to repair elements that are less than 25,50,75 percent durability or you can choose to repair all.

  • The amount of base elements under the flag will determine how much usages of a toolbox it will use. So if you have 100 base elements and 90 usages on a toolbox, the repair action will repair 90 base elements starting from the most damaged to least damaged base element.


    The number at the end is the total uses needed

  • Base flag can't be destroyed with weapons or explosions any more.

  • Barbed spike trap can now be destroyed via interaction.

  • Trap explosions effect base elements more realistically. Elements blocked by other elements now get less damage.

  • Prisoner movement speed is now same when limping and limping in melee combat mode.

  • Added new, motion captured movement animations when holding a weapon while walking and jogging.

  • Various improvements to a number of different weapon animations.

  • Exposed squad member limits as parameters in server config. Admin command

  • Reduced amount of experience/fame player gets when firing shotgun.

  • M1891 animation and visual upgrade

  • Supply drops have been rebalanced and they are now more oriented towards the mid game gameplay. Items spawned inside of supply drops:mid tier rifles and handguns, magazines and low tier scopes, mid tier clothing/backpacks, ammo, food, repair kits. There are no more empty supply drops. This is the beginning of balance changes in regards to item spawners.

  • Client and server optimizations.

So now that you made it to the end some news. So right from the start the next patch is planned for 2 weeks from now (so no patch next week), and we do plan for it to be a feature patch.

"Sippy can you maybe leak something?"

No, i can not, but I will. And not just that, next week we plan to show you some new things we are working on. So you can expect a developer update post! Also we will have a new community showcase and Q&A

For the Q&A leave the questions in the comments of this post!

That's all from us have a nice day, and don't leave your pets outside in this cold!

Sippy.
Jan 20, 2020
Warface: Clutch - E.D.Warface_CM


Soldiers!

Get plenty of impressive weapons via Kredits and Crowns with the expanded shop update.

The following line-up will be available in store till around 9:00 UTC (10:00 CET) on the 24th of January:

  • Direct Sale (Kredits / Crowns) of Regular versions: Type 97, Mossberg 500 Custom, H&K UMP, DSA SA58 SPR
  • Direct Sale (Kredits) of Golden versions: FN SCAR-H, Saiga-12C, Honey Badger, Remington R11 RSASS, FN FAL DSA-5, Steyr Scout
  • Kredit Random Boxes: FN SCAR-H, USAS-12, ACR CQB, MK 14 EBR, Beretta ARX160, Fabarm XLR5 Prestige, LWRC SMG-45, Truvelo CMS 20x42 mm
Special Highlight: Truvelo CMS 20x42 mm



Truvelo CMS 20x42 mm packs a superb punch: even one impact in the limb will be enough to kill a soldier wearing "Armageddon" or "Syndicate" gear. The gun sports a low aiming speed resembling Bushmaster BA50, but boasts a higher rate of fire and excellent selection and deselection speed. The rifle comes equipped with two unique suppressors.



One who does not fight will not survive!

Discuss on Discord
Discuss on Facebook
Anomaly Zone - skaarjg


Congratulations to the winners of the event!

RU server

SlepoyPsix - 2500
OMEGA_22 - 2103
Арчи34 - 1945
Неприкосновенный - 1757
rassell174 - 1562
Федор_Охлопков - 1425
33andrey33 - 1242
sZone - 1205
Демон_смерти - 1092
Drive122 - 1068
Варик - 952
vovanishe75 - 948
23уцв45еп - 946
3ащитник - 942
Devil95 - 934
Санек51 - 878
MORRIGAN - 705
АзуритовыйДворник - 692
oksanaa - 679
Kris_Pontiys - 663
XxVRAINxX - 617
Tourer_V - 614
Теннесси - 603
Нештячок - 499
Rogday - 497
vitaliy_k - 451
Toraz - 443
Лобик - 426
Lambre - 415
50gram - 401


PvP server

stalker_ZP - 2287
Майор_Власов - 1538
immortal_Bers - 1443
10kilovolt - 1312
Прапорщик_Саня - 1254
Бродяга7 - 742
сосновский - 707
бабася - 699
nomad2 - 689
OLOLOLOLOLO - 674
Никифоров - 664
steam40 - 625
хххЗМЕЙххх - 578
A6yKA - 570
МухаБойщик - 566
КопалкаДавалка - 539
ЧумнойХил - 502
Неприкаянный - 450
Scorpion701 - 435
SuicldeboyS - 398
OXOTNYK - 397
Люций1 - 362
грэг - 345
Майонезный_шлепок - 332
НеМирмика - 331
FedorEmelianenk0 - 329
Терминатор[us] - 319
chertoffka - 308
ботом - 268
evil_bee - 266


PvE server

UIU - 2966
ПАПАНДОПОЛО - 2403
XxxDOGxxX - 2161
cpl_Hicks - 1105
Елкин_дрын - 1103
Doktor_Shtein - 1044
Messer1972 - 1004
DemonsSmile - 853
Rocko - 820
Ваня_Иманский - 757
Veter647 - 740
Santey32 - 715
Ежик_Камикадзе - 711
смерть228 - 687
АбсурдныйДворник - 685
АссертивныйДворник - 630
SparkJoe - 617
крест28 - 581
VEDMAK - 559
хГРЕШНИЦАх - 551
olegik19051988 - 507
Левша_71 - 505
Символ - 461
Щербак_52РУ - 439
Redwine - 393
Волк68 - 391
ANGELOK - 368
Wired2 - 351
дринкинс - 339
Угрюмый31 - 329
咔叽探险队 Kaki Raid - yuhz
亲爱的咔叽守护者们:

服务器于2020年1月20日17:00进行了一次停服更新,目前已经完成维护。各位守护者现在可以继续愉快的玩耍啦~

>>>活动相关<<<
- 新春活动预告(1月24日开放)
- 新增8颗新春传奇宝石
- 新增2把新春传奇武器
- 新增新春咔叽——驯龙师 白灵
- 新增新春命运卡
- 除夕夜24点,咔叽镇放烟花,你一定要来看哦!
- 龙熊商店内新进新春新品,记得来光顾!
- 1月23日晚24点冰幕节活动关闭

>>>内容新增<<<
- 封印优化
- 新增封印方案,现在可以将封印另存为方案,调整起来更便捷
- 封印现在可以使用钻石对单点进行重置,而不用直接重置所有封印
- 移除封印的全部重置功能
- 重置石改为重置1个封印能力消耗1颗(无论3/3还是5/5),现有的重置石数量按照1:15兑换为新重置石,7日签到现在赠送15颗新重置石
- 秘境翻牌现在会掉落封印新重置石
- 取消封印每日只能重置一次的限制
- 免费封印重置等级调整至60级以下
- 准备界面新增阵容预设功能,无需每次排布阵容
- 新增挑战模式扫荡功能,每次可花费20钻石领取所有奖励,通关一次之后解锁
- 酒馆转盘新增钻石转盘功能
- 优化
- 当武器的攻击力满后,红欧布可以继续使用,效果为给武器补充10点魔力
- 绿欧布现在变出传奇武器的概率提升至1%
- 灰炉渣现在效果调整为,将所有随机词缀重置为1阶(武器将被重置为普通品质)
- 降低了普通武器分解出红欧布、绿欧布、紫欧布、魔炉渣、火炉渣、灰炉渣的数量
- 传奇武器【疯狂的二狗】现在受到反弹伤害后再吸血
- 聊天优化(卡顿、层级等问题)
- 现在每个秘境达到1500积分后,之后进入秘境将立即获得1500积分以及最高奖励等级
- 龙熊商店增加礼包随机提示
- 战斗结束加倒计时提示,倒计时结束后会自动退出结算面板
- 自动寻路优化
- 武器宝石排序优化
- 武器宝石更换后特效优化
- 魔法石中新增部分魔法精灵的提示
- 自动战斗设置UI优化
- 探险队UI优化
- 铁匠铺武器词缀显示优化
- 战斗状态显示优化
- 成就排行榜显示优化
- 大地女神特效优化

>>>数值调整<<<
- 重做了咔叽的大部分天赋选择,不包括最终天赋,最终天赋将在后续版本重做
- 召唤之蛋现在当玩家队伍已满,且全部升星满时,会转换为25点体力;变异蛋会转换为50点体力

>>>BUG修复<<<
- 修复自由寻宝不消耗虚空钥匙的问题
- 修复部分传奇宝石与特里斯亚的自带词缀未计入整体词缀数量的问题,现在所有传奇宝石严格按照3主要+3次要的词缀数量设计,武器按照攻击力+5主要+5次要的词缀数量设计
- 修复了宝石合成某种特殊情况下会无法获得合成的宝石的问题
Firestone: Online Idle RPG - Holyday Community
Version 2.1.6

What’s New:

New: You can see a preview of the last message sent to the chat on your battle screen. There is an option to disable that from the chat settings.

UX: You can send up to 5 emojis per chat message to reduce spamming.

UX: Scrolls and abilities can now be used with the hotkeys while the chat is open.

Bug: Fixed the bug that players at the rank “Champion” were shown as rank “General” while you were inspecting them.

We want to thank everyone for reporting issues you encounter!

Support: www.holydaygames.com/support/
Black Ink - Bonnimimi
Dear Black Ink Users,

We are launching a Patreon campaign to enable people to support the development of Black Ink while keeping the software affordable.

So if you want to support this development because you like it or use it in your professional workflow,
If you want it to continue evolving significantly,
If you’d like us to listen closer to your proposals and ideas,
And if you want to help us maintaining our fair and affordable licensing plan without subscription or paid updates,

Please consider joining us on Patreon and become a patron!



Every little contribution is important because all together you will become a huge help in our development effort and will give us the means to take Black Ink to the next level!

Thank you very much for your support!
Community Announcements - [CM] MissEarp
Greetings Guardians,

Unfortunately we have some very sad news for you today. The contract between Runewaker, the game’s developers, and Gameforge will not be continued. As a result, Gameforge’s Guardians of Ember servers will be switched off on 14th February 2020, and the game will subsequently be unavailable.
We are therefore forced to cancel your user agreement effective 14th February 2020.

As there are no other official servers for Guardians of Ember being run by other providers, there will be no character transfers.

Our payment service will be deactivated today, making it no longer possible to buy premium currency. Any existing currency you have can still be used to purchase items in the shop until the final shutdown. Bundles are no longer available.
We’d like to take this opportunity to thank everyone in the community. It was our honour to fight alongside you. We wish everyone all the very best for the future!

The Guardians of Ember Team

Any questions regarding the game’s shutdown? Our Support team will be there as ever to answer them.
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