Beyond R: Rule Ripper - Tohriv
-Fixed a common crash that didn't exist until today.
-Fixed a bug related to texts not appearing that was caused by one of today's bug fixes.

Sometimes you fix a bug and you create two in its place... Sorry, I'm doing all I can! Should be fine now.
Hazard Pay - Smitner Studio

Kia ora everyone, If you're keen to look behind the scenes into development, check out this video I made about a creature you may encounter lurking in the depths of IPT. https://www.youtube.com/watch?v=-h2dkiKy_4I

Want more updates, or even help playtest? Join the Discord!

Panzer Strike - PanzerStrike
Welcome, commanders!

Registration for the game’s playtest is now open, anyone can sign up! The test dates will be announced soon

You can also take a look at the map in the materials: fields and small villages where the playtest mission will take place

Thank you for your continued support!

— The Panzer Strike Team

PolyCrime - Westrider

FIXES & IMPROVEMENTS

  • Fixed an issue with the server-side NPC handling computer purchases. All computer buys are now processed correctly and reliably.

  • Added a new in-game Help / Hint system that will be expanded with every new feature we add. This is a major system update aimed at making complex mechanics easier to understand.

    • Over time we will keep adding contextual hints to guide players toward a better understanding of the game’s systems, especially those that are currently confusing.

10:17am
Bigfoot Life - Planet 47 Games
Another build just went live with a few updates and fixes.

  • Everything should now work with a controller, and it should now feature Full Controller Support. If something is not working with a controller, please let me know.
  • The special gift for the female Bigfoot should keep the heart icon attached to it.
  • The invert Y setting should now load correctly when you start your game.
  • A few more minor optimization fixes.

Thank you!

-Wes
Planet 47 Games
Duels of Fortune - Plucky☆Star
You like bugs? Hopefully not, because we've fixed a bunch of them!

FULL PATCH NOTES



Lore Journal
  • The lore entries for Chip Blackjack and Mira Celestice now appear under the "Fighters" category. Chip's entry no longer appears under the "NPCs" category



Mission Mode
  • The Cyber Punk -- Fixed an issue where lasers would fire before the round began when first loading into the Mission

Arcade Mode
  • In the Options menu on the character select screen, switching the ruleset from Fractured to Default will now automatically set stage hazards to be OFF unless the setting is changed manually



Grab
  • Fixed an issue where breaking Annie’s grab at a certain point in the animation would sometimes result in your character being positioned incorrectly



Trash to Treasure (Down Super)
  • Fixed a game crash that could occur when resetting positions (i.e. in Training Mode) during this Super's cinematic while another item was already on the stage



Grab
  • Fixed an oversight where Locks' grab did not halt his momentum



Grab
  • Fixed an issue where Guy's grab did not send the opponent as far as intended



Costumes
  • Fixed an issue where the render for colour 05 of the Classic costume did not match its in-game appearance

Mira
  • Made a potential fix to an issue where calling Mira with any move just as she disappeared from a previous move would cause her to fail to appear

Supernova (Special during Celestial Strike)
  • Made a potential fix for an issue where this move would sometimes use an incorrect damage scaling value

Cosmic Companions (Neutral Super)
  • Fixed an issue where the projectile could be destroyed by other projectiles after it connected, causing the cinematic to not play out properly
Chroma Zero - chromazerogame

This update required some medium-sized work to the Reminder Wall, so please report anything if you have trouble with it.

Fine-tuned some translation spacing

Updated the Reminder Wall with flashing alerts for #3 and #6

Flashing alerts become strike-throughs afterwards

A few geometry updates to prevent z-fighting, in places

10:05am
United Heist: Facility Zero - TheRealWlad
Patch Notes

Version v0.2.1:

Gameplay/Visual changes:
  • Added two achivements to find 10 and all coins.

  • Reworked the lighting.

  • Replaced ugly floors.

  • Change coin amount and buyable hint in real time when partner picks up a coin.

Bug Fixes:
  • Credits had a white outline. (Thanks to DaPodato and Sl1me_y)

  • Buying the third hint was sometimes not possible. (Thanks to DaPodato and Sl1me_y)

  • Reworked the input system to avoid multiple inputs in one frame (16ms @ 60fps). (Thanks to DaPodato and Sl1me_y)

If you have any feedback or bugs, please report them in the Steam discussions or on our Discord. We can make the game better together :)

Have a nice day.

Hotdog: The Videogame - LeoTheFerengi

Bring your Christmas spirit to your food and make your best wishes come true!

This update brings new festive food to all your points of sale (already unlocked)!

Delicious donuts with assorted toppings, paired with hot coffee to keep your customers wide awake and fully satisfied! Update now and spread the holiday cheer!

  • Added donuts and coffee.

  • Hollidays decoration.

  • Other improvements and fixes.

THG

Dream Slayers - Westscott
What's New?

  • LEADER-BOARD / ETC

    • Fixed Leader-board scores not being uploaded properly

    • Fixed leader-board scores not displaying properly

    • Fixed player combat UI in bottom left overflowing past the screen.

    • Other small bug fixes coming very soon!

...