You can check your game progress through a button on the Gallery.
FIXED
Achievements system should be fixed now. If you had any achievements bugs and you received any achievements on Steam that you did not earn, and you want to reset them, please check the bottom of this post.
Noah's CGs in the Gallery were improperly using Nora's set.
KNOWN ISSUES
Snow effects driven by Snowblossom can be jittery sometimes. (This won't be fixed unless it fixes itself, or we discover an easy workaround)
Resetting Steam achievements
Open your Steam console by pasting the following into a web browser address bar as a URL: `steam://open/console`
Run `reset_all_stats 2875990` (or, if you're one of our Playtest testers, use `3420990` as the number instead)
- If the above doesn't work, you may need to reset your steam and try again a few times. (It won't work until you've unlocked at least some achievement in the past)
If successful, the results won't be visible on Steam until you restart it.
You may also wish to delete your game's persistent data. You will want to do that before you launch the game again. Here is where to find the data to delete it if you wish:
- Windows: `%APPDATA%/RenPy/game_directory` which is usually --> `C:\Documents and Settings\YOURNAME\AppData\Roaming\RenPy\Dream&Sugar-#somenumber#`
- Mac: `~/Library/RenPy/Dream&Sugar-#somenumber#` (May be a "hidden" folder by default)
- In all cases, the `#somenumber#` will be `1609192347` for the real version and `3164209970` for the testing version.
In addition, there is a `saves` folder along with the game installation files, you will need to delete at least the file called `persistent` located there.
Hi everyone! Gabriel here with a small set of fixes.
Here are the fixes introduced in v1.0.3: - *Hopefully* fixed MacOS from instantly crashing on Intel CPUs (if we have any players on OSX, please comment and confirm if the game is now working for you!) - Fixed leaderboard display issues where sometimes 00.00 appears in the top spot and issues related to scrolling too quickly -Updated German
We'll continue to keep an eye on the Steam Community, but the fastest way to notify us of bugs or crashes is via the Bellwood Studios Discord.
based on a feedback received we updated Womanizer.
Here the list of new features (some of them were done earlier, but weren't officially announced):
1.Korean language is implemented. 2.Easy-mode for mini games added in Settings. 3.Quantity of evidence needed for finding the murderer is optimized 4.Some bugs, reported by community, fixed.
The main goal was to make the game a bit less complicated.
First of all, we'd like to thank everyone who participated in the testing of RotM. More than 300+ Mages slung spells, defeated Mummadonna and its minions dozens of times, loved some cards (and didn’t love others), and most importantly, provided us with useful input in the form of suggestions and tons of bugs to crush. We tried our best in a short and limited time to add or change many of the requests that came from you all. We’ve squashed a lot of bugs, but we all know there are probably still some crawling around.
Also, we intentionally did not fix some bugs or glitches to let you break the game and have fun with it. So, you’re still welcome to try going out of bounds on the maps, make some 'Any%' speed runs, or discover other interesting stuff. By the way, we’d love to watch you do these things—please send us your videos! Maybe we can even do some watch-and-comment sessions on your footage; that would be fun.
In a few hours, we’ll be shutting down the playtest option. However, with the release of the Early Access version of RotM, we also plan to release a demo version at the same time. This way, you can give it one last try before making a purchase.
Please enjoy the adventure, and keep guiding us on this multiverse journey by sharing your valuable feedback!
Also you may notice Early Access Release date is set to 16 January!
Don't forget to join our discord and meet other Spell Slingers!
Direct Contact - Major Update: Unreal Engine 5.5.1
Today, I’m thrilled to announce that Direct Contact has officially been updated to Unreal Engine 5.5.1. This is a significant milestone as we continue evolving with the latest engine technologies. However, there are still some limitations with plugin support:
🎮 Engine Upgrade & Plugin Status
Successfully upgraded to Unreal Engine 5.5.1
DLSS: Custom workaround implemented while awaiting official NVIDIA update
Plugin integration ongoing for remaining components
✨ Major Features & Improvements
🌟 Megalight System
Complete lighting overhaul using UE5.5's Megalight system
Enhanced visual fidelity and performance optimization
🔧 Skeleton Meshes & Nanite Integration
New Nanite support for skeleton meshes
Progressive asset transition underway
🏢 HQ Map Reconstruction
80% map reconstruction
New defensive wall implementation
Significant FPS improvements
Ongoing optimization process
🗺️ New Content: Norwegian Underground Facility
Winter-themed map revival
Full UE5.5 compatibility
Available in Norwegian Section
Continuous development planned
Looking Forward
We're committed to delivering the best possible experience. Stay tuned for more updates!
Thank you for your amazing support! Here's to an exciting year ahead! 🎉