Rogues of Europa - greyhound
Changes
  • Signposts now indicate direction and distance to important landmarks
  • Player spawn changed to be inside a town.
  • Town names appear in the minimap
  • Danger calculations now occur based on visible monsters

Bugfixes
  • Rooms now render correctly
  • Mobs now render correctly
  • Monsters no longer spawn on top of each other
  • Town paths now render correctly
  • Player no longer will path into traps, if the traps are visible
Jan 12
Stellar Ghosts Settlers - PROTOFACTOR, Inc
  • Fix to problem with saving data and options
Jury - Episode 1: Before the Trial - Nickle3DArt
Uploading a small fix to hopefully activate the steam achievements again!
Dream & Sugar - Argembarger
We think we finally sorted out the issues with the Achievements system!

Since 1.0.7:

ADDED
  • You can check your game progress through a button on the Gallery.

FIXED
  • Achievements system should be fixed now. If you had any achievements bugs and you received any achievements on Steam that you did not earn, and you want to reset them, please check the bottom of this post.
  • Noah's CGs in the Gallery were improperly using Nora's set.

KNOWN ISSUES
  • Snow effects driven by Snowblossom can be jittery sometimes. (This won't be fixed unless it fixes itself, or we discover an easy workaround)

Resetting Steam achievements
  • Open your Steam console by pasting the following into a web browser address bar as a URL: `steam://open/console`
  • Run `reset_all_stats 2875990` (or, if you're one of our Playtest testers, use `3420990` as the number instead)
  • - If the above doesn't work, you may need to reset your steam and try again a few times. (It won't work until you've unlocked at least some achievement in the past)
  • If successful, the results won't be visible on Steam until you restart it.
  • You may also wish to delete your game's persistent data. You will want to do that before you launch the game again. Here is where to find the data to delete it if you wish:
  • - Windows: `%APPDATA%/RenPy/game_directory` which is usually --> `C:\Documents and Settings\YOURNAME\AppData\Roaming\RenPy\Dream&Sugar-#somenumber#`
  • - Mac: `~/Library/RenPy/Dream&Sugar-#somenumber#` (May be a "hidden" folder by default)
  • - Linux/Other: `~/.renpy/Dream&Sugar-#somenumber#`
  • - In all cases, the `#somenumber#` will be `1609192347` for the real version and `3164209970` for the testing version.
  • In addition, there is a `saves` folder along with the game installation files, you will need to delete at least the file called `persistent` located there.
Unpossess: Exorcism Simulator - chreseeba
  • Added game version in pause menu
  • Added player level in pause menu
  • Slightly reduced of sound of item jumpscares
  • Improved and adjusted volumetric fog (one of Unreal Engine 5 graphics tool)
  • Fixed bug related to dropping the headlamp
  • Fixed bug where cat was not spawning
  • Minor animation fixes for demons
Jan 12
Unless - Bluish-Green Productions
Hi everyone! Gabriel here with a small set of fixes.

Here are the fixes introduced in v1.0.3:
- *Hopefully* fixed MacOS from instantly crashing on Intel CPUs (if we have any players on OSX, please comment and confirm if the game is now working for you!)
- Fixed leaderboard display issues where sometimes 00.00 appears in the top spot and issues related to scrolling too quickly
-Updated German

We'll continue to keep an eye on the Steam Community, but the fastest way to notify us of bugs or crashes is via the Bellwood Studios Discord.

Enjoy the game, and see you on the Leaderboards!
Jan 12
Womanizer - Юрий Петухов
Hi everybody,

based on a feedback received we updated Womanizer.

Here the list of new features (some of them were done earlier, but weren't officially announced):

1.Korean language is implemented.
2.Easy-mode for mini games added in Settings.
3.Quantity of evidence needed for finding the murderer is optimized
4.Some bugs, reported by community, fixed.

The main goal was to make the game a bit less complicated.

Regards,
kamti
Revenge of the Mage - adre
First of all, we'd like to thank everyone who participated in the testing of RotM. More than 300+ Mages slung spells, defeated Mummadonna and its minions dozens of times, loved some cards (and didn’t love others), and most importantly, provided us with useful input in the form of suggestions and tons of bugs to crush. We tried our best in a short and limited time to add or change many of the requests that came from you all. We’ve squashed a lot of bugs, but we all know there are probably still some crawling around.

Also, we intentionally did not fix some bugs or glitches to let you break the game and have fun with it. So, you’re still welcome to try going out of bounds on the maps, make some 'Any%' speed runs, or discover other interesting stuff. By the way, we’d love to watch you do these things—please send us your videos! Maybe we can even do some watch-and-comment sessions on your footage; that would be fun.

In a few hours, we’ll be shutting down the playtest option. However, with the release of the Early Access version of RotM, we also plan to release a demo version at the same time. This way, you can give it one last try before making a purchase.

Please enjoy the adventure, and keep guiding us on this multiverse journey by sharing your valuable feedback!

Also you may notice Early Access Release date is set to 16 January!



Don't forget to join our discord and meet other Spell Slingers!
酒馆战争 - 皮卡皮卡
🎉 游戏更新:
好消息
  • 更新服务器备案通过审核!
  • 以后每周都可以定期不断地更新游戏内容,带来更加丰富的体验!
✨ 新功能:
PVP房间新增2个实用功能:
  • 一键邀请:
  • 邀请在线空闲的玩家快速加入匹配房间。
  • 寻找房间:
  • 玩家可以手动寻找并加入已经创建的匹配房间。
🛡️ 新神器:
神器:拳击手套

  • 水晶价格:4水晶
  • 效果:
  • 每个回合战胜对手时,额外扣除对手10点血量。
  • 如果击杀对手,可额外获得3金币。
神器:尸鬼封禁

  • 水晶价格:10水晶
  • 效果:
  • 对手军团在战斗开始的10秒内无法使用技能。
⚖️ 平衡性调整:
亡灵阵营调整
  • 死亡骑士:
  • 大招调整:施法时间加快,击中后会造成击飞效果并附带5秒眩晕。
  • 属性:整体属性进行小幅度加强。
其他调整:
  • 留一手:调整为 +2*回合 的数量。
  • 收藏家:最大上限提升至 1000。
  • 赏金:二段伤害从 100%*攻击力 调整为 60*攻击力。
🐞 Bug修复:
  • 修复了修改装备页时丢失绑定信息的问题。
以上内容为本次更新的全部内容,我们将持续优化游戏体验,期待您的反馈!
DIRECT CONTACT - 81mountain81
Direct Contact - Major Update: Unreal Engine 5.5.1


Today, I’m thrilled to announce that Direct Contact has officially been updated to Unreal Engine 5.5.1. This is a significant milestone as we continue evolving with the latest engine technologies. However, there are still some limitations with plugin support:

🎮 Engine Upgrade & Plugin Status
  • Successfully upgraded to Unreal Engine 5.5.1
  • DLSS: Custom workaround implemented while awaiting official NVIDIA update
  • Plugin integration ongoing for remaining components

✨ Major Features & Improvements

🌟 Megalight System
  • Complete lighting overhaul using UE5.5's Megalight system
  • Enhanced visual fidelity and performance optimization

🔧 Skeleton Meshes & Nanite Integration
  • New Nanite support for skeleton meshes
  • Progressive asset transition underway

🏢 HQ Map Reconstruction
  • 80% map reconstruction
  • New defensive wall implementation
  • Significant FPS improvements
  • Ongoing optimization process

🗺️ New Content: Norwegian Underground Facility
  • Winter-themed map revival
  • Full UE5.5 compatibility
  • Available in Norwegian Section
  • Continuous development planned

Looking Forward
We're committed to delivering the best possible experience. Stay tuned for more updates!



Thank you for your amazing support! Here's to an exciting year ahead! 🎉

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