- Fixed an issue where gray puzzles were disproportionately falling to the left side. - Added Fever Mode to multiplayer battles. Balance adjustments will be made as needed. - Other minor bug fixes.
This weekend we are running a Stash Tab Sale! You can view the full selection of discounted tabs by pressing M in-game. The Stash Tab sale ends at 4PM Monday November 20th.
The Shifting Stones event also starts tomorrow, at 2pm Friday November 17th. Be prepared for chaos as every zone will have a mechanic that will change every 15 minutes!
The Blast from the Past event will end when Shifting Stones starts, so you've still got a bit of time to reach level milestones for the microtransaction prizes, or just to farm more recombinators and mirrored jewellery!
For more information about our November Events, please check out this announcement thread.
Ready for a little more meow in your life? The Plant Therapy Cat Art Pack DLC is full of over 30 new cat related items to take your game to level cat-tastic! And for a limited time, get 15% off!
NEW ITEMS -Catnip plant -New cat themed pots -20+ cat artworks and sculptures -New cat plush pillows -Cat themed furniture including the granny sofa and comfy chair! -Cat candle holder
ADDITIONAL ADJUSTMENTS FOR ALL VERSIONS
New song: 'Deadheading'.
Now the journal backgrounds show you which DLC the item is from.
DLC packs are now easily purchased from main play screen.
Extended vintage shops for each apartment. Now we can pack in a lot more furniture and goodies!
New script command lets you copy maps from different story files. Now you can use maps from the main stories in your own mods. Using the F2 editor you can type "copyMapFrom=Brigand - Oaxaca,2" to copy the 2nd map from the Oaxaca story to overwrite the current map (Freeway 175).
Made it so the "shoot" command will automatically rotate the character to it's target instantly if optional parameter is set to 1, for long-range sniping in AI scripts (again, for modders).
Fixed a couple other bugs, including some major script bugs reported by Skeleport (I think they're fixed). Also Smashzone fixed the UV modding on an unused model for modders to use (building5).
A couple people on Discord are posting screenies of their mods:
Complete list of changes:
SOURCE CODE: -New script command: "copyMapFrom" (to copy map from a different story file). -Fixed bug where rocket launchers would make a bullet tracer when used by baddies. -If shoot command is set to 1, sentient object will now instantly turn to face target.
SCRIPTS: -Fixed bug where using Man's Best Friend ability would reset Ricardo's dialogue. -Fixed bug where Tio would disappear from party in Pochutla Markets late in game. -Teammates no longer drop inventory at the end of Ch.8 (before going to Polyphonic). -Teammates no longer leave the party in Beneath the Ruins map after it's cleared (Ch.8).
RealFlight version 10.10.078 is now available as a free release for all Evolution users.
Release Notes:
Improvements/Fixes
[84276] Specular levels are handled correctly when normal maps are turned off
[84428] Heli mechanics parts and their shadows render correctly
A helpful message displays when device initialization fails on hardware that does not support DirectX 11
Polylines, which are used to display effects geometry like physics outlines and trails, no longer draw behind things when they should be in front. (This problem was most easily observed with the aircraft editor wireframes and component indicators.)
How to Get It Steam will detect the new version and automatically update RealFlight when it thinks your computer is not very busy. You can trigger the update manually if desired by completely restarting Steam. Right-click the Steam icon in your system tray and select Exit. Once everything closes, run Steam again, and the update should complete.