The Pointless Car Chase: Refueled - R.E.M. Studios
What did 0 say to 8? Nice belt... This is the 8th update, now stop laughing.

Music is subjective, everybody has their own taste. Now, you can have your own radio station(s) for your preferences. Create radio stations for your favorite songs, or any audio for that matter, and have them play in the game.


Added:
- Added ability to create custom radio stations*

- Added Toyoda Supera; DUDE...
- Added UI compatibility for square and vertical resolutions; Including, but not limited to... 4:3, 4:5, 9:16, 9:21, 9:48

- Added 17 achievements; Destroy civilians (tier 1-8), Destroy police (tier 1-8), "IS THAT A SUPRA?!"
- Added 2 leaderboards; Civilians destroyed, police destroyed

- Added 20km desert road
- Added 20+ new spawn points
- Added randomization to spawn point selection**

- Added gas stations
- Added ramps
- Added trees


Changed:
- Fixed important house not rendering
- Decreased initial load times
- Changed first-time startup window mode
- Changed "Techno" station name
- Changed surface smoothing of Chevron Carmaro
- Balanced vehicle unlock values


*See "\\Steam\steamapps\common\The Pointless Car Chase Refueled\Radio\Radio Note.txt" for instructions
**Randomized on game start
Neon Sundown - Vitz
A new patch is now available for experimental!

For those that are unaware of how I roll out updates, I will ALWAYS upload an update on the experimental branch BEFORE uploading it on the main branch. Once the update and any subsequent patches have been fully tested, it will be pushed to the release branch!

Want to opt into testing?
  • Right click on Neon Sundown in your library
  • Click on the "properties" option
  • Navigate to the betas tab
  • Select the "experimental" branch
Do note experimental versions may be unstable, so if you don't want to risk running into bugs, it's recommend to wait until the update comes to the release branch!

What's new in v1.1.1?

NEW ADDITIONS:
- Added achievements for Warrior and Dual Harvester
- New card type added to the draw pool, "Helper"
- New helper card, Healing Totem (replaces level 9 reward)
- New helper card Barrier, blocks incoming fire

BALANCE CHANGES:
- Piercing can now work alongside explosives
- Make XP collect immediately after dropping
- XP level requirement now caps at 25000
- Nerfed regen card amount by 50% on all levels
- Nerfed syphon card amount from 0.05hp to 0.01hp
- Buff Shuriken damage, cooldown, and target tracking
- Buff Torpedo knockback and target tracking
- Enemies get 0.5s of stun immunity after being stunned
- Buffed mine starting damage from 10 to 15
- Increased Atomic dagger damage upgrades
- Removed Atomic dagger cooldown modifiers
- Bullet spread card now increases bullet spread

DYNAMO CHANGES:
- Shields now reflect bullets
- Shields shrink when damaged
Mar 20, 2022
Rift Wizard - Dylan
This weeks patch mostly deals with code optimization:

Optimized many commonly used functions
Optimized threat range calculation (threat range calculation is much faster in many cases now)

Pressing 't' should result in much smaller delays, and the game should be able to process slightly more stuff before incurring slowdown.

Also made a few changes to Purple Flame Radiance:
- is no longer sorcery tagged
- no longer wastes hits on immune enemies

Thanks to Anotak for help with the optimizations.

-Dylan
TheNuWRLD - nuWRLD
Updated live stream URL.
Mar 20, 2022
Monstermoerder - IGS Ghost
just working out some glitches sry for the trouble
挂机神话 - LionSoul
#百战·六道尸魔返场,现黑市内的追猎券有可能刷新出六道尸魔的定位信息;快拿上你的致死装备去与这个讨厌鬼/可爱鬼重逢吧

#修正部分分辨率下,某些界面UI字体显示不全的问题

#接下来的玩法更新预告
接下来狮子需要着手【秘境】玩法的设计,大概玩法是每隔一段时间能够进入这些高难度【秘境】中打副本,然后从副本中获得本游戏最高级别的资源;与黑市一样,【秘境】中产出的资源会随着版本的更新而渐渐变得丰富,后续也会继续将更多好玩的、奇葩的资源放到这两个系统中

这次【秘境】的设计与实现难度比以往更新的系统都高,而且狮子想用多点时间把它打磨成游戏后期一个能时常保持新颖、耐玩的系统,所以【秘境】系统的实现需要比一周更长的时间。本周我会在设计系统的同时保持着原有的节奏进行易用性、稳健性方面的更新;同时会兑现黑市内招(贩)募(卖)角(炉)色(鼎)的功能 —— 一切如常地进行碎步日更

Q群600064633:没有进群的小伙伴大可进群来撩,有不明白或不满意的地方随时请教/调教
另外,我也会通过更新来将开发进度告于不喜欢/不方便进群的高冷小伙伴
Sci-Fantasy Defence - Ivan Chernyakov
New
  • Added Manual

Improvements
  • Decreased volume of gore explode sound effect
  • Added prices info in the Statue

Fixes
  • Fixed when building preview was stucked in the Statue and was impossible to shoot from weapons in VR
  • Fixed when was showed wrong price for extra mines
  • Fixed placeholder title and description in upgrade mode
Mar 20, 2022
Mictlan: An Ancient Mythical Tale - Anna_Somniar
Niltze (Hello), Mictec family!

Today, the omens of an invasion manifest, and with it this #WIP of the Temple of Xiuhtecuhtli (the Old God, Lord of fire and heat).
Fatal auguries in the ancient codices tell of the coming of the Spanish, and in this occasion, we present to you the scene of the third sign: “It didn’t rain hard, only drizzled slightly, and it wasn’t the heat from the sun, and there was no thunder either” This is what the inhabitants reported when they narrated how the sanctuary with a straw roof, called Xacal, burned up in flames.

What do you think, Mictecs? Do you know the other fatal auguries?



The artistic expression of pre-Columbian culture didn’t have a limit: dance, music, painting and sculpture are some of the examples of the ingenuity of our ancestors.
This WIP is part of the structure of the Temple of Xiuhtecuhtli, that sanctuary dedicated to the God of Fire. The team of artists of Mictlan followed the ancient ways and recreated this sculpture that decorates the stairs of the sanctuary.

Did you like it? In Mictlan we are interested in your opinions.





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Mar 20, 2022
A Night With Gigsjaw VR - Lightsaber09
graylax. Shplant fleppers cuangogundus
DarkSpar - Litmusdragon
Fixed an issue where the 15k Surge cap did not automatically assert itself after hitting Settlement Level 70
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