Horizon Walker - GM PPE

Greetings, Human God.

 

A bundle patch has been released on October 13 (Mon).
You can download the patch by reconnecting to the game.
The following issues have been fixed in this bundle:

 

- Fixed an issue where the game could freeze if the “Wandering Apostle of the Forsaken God” used the “Waves Beneath” skill twice in a single battle.

- Fixed an issue where the “Large Sacred Blood Paint Box” received via mail was not functioning and appeared as a white icon.

 

As this is a bundle patch, no maintenance was required.
The update will be applied automatically once you reconnect to the game.

Dungeon of Erotic Master Reboot - info

Dear fans, we're excited to announce the international release of Dungeon of Erotic Master Reboot!
Dungeon of Erotic Master Reboot is a remaster of the original Dungeon of Erotic Master, and is a prequel to Dungeon of Erotic Master Plus. It features...
A NEW character...
A NEW engine...
and NEW content!


We plan on releasing the full version this winter with English, Japanese, Simplified Chinese, and Traditional Chinese language support.


You can find the store page here:

https://store.steampowered.com/app/3779390/Dungeon_of_Erotic_Master_Reboot/Don't forget to add it to your wishlist NOW!


On top of that, we've decided to release the demo version and enter it into the Steam Next Fest starting tomorrow!
You're not going to want to miss out on the supercharged version of Dungeon of Erotic Master!
https://store.steampowered.com/app/4047820/Dungeon_of_Erotic_Master_Reboot_Demo/We'll keep you updated with release information on the official Tensei Games Discord server, which you can join here:
https://discord.com/invite/F23RB7qQ3C

Ganyang Setan Alas! The Game - Lodhongkrupuk Interactive
Hi everyone!

It’s been two years since we first started developing Ganyang Setan Alas! The Game. It’s been a long road, and we’re excited to share what’s next as we move toward some big milestones ahead.

What We’ve Built So Far

Over the past two years, here’s what we’ve created and improved:

  • Three main chapters, each with its own distinct environment theme

  • Nine zombie variations (now with randomized outfit colors)

  • Two boss fight sequences

  • Switchable weapon system (Sniper, Shotgun, Minigun, and Hidden Bonus Weapon)

  • Updated UI and HUD with localization (English and Indonesian)

  • Score system with summary screen

  • Numerous performance and storage optimizations

We’re proud of how far things have come and we’re still learning, refining, and pushing the project every step of the way.

Open World, Story, and a New Demo

Starting October 2025, we’ve officially begun developing a new open-world map, expanding beyond the original shoot-’em-up and chapter-based structure.

We’ve listened to our passionate community, and alongside the open-world expansion, we’re also improving the mechanics, story, and narrative design of the game.

We’re currently preparing a brand-new demo, planned for release next month (November). This new demo will introduce several features we’ve been working on. Some of which will appear for the first time in this build. So, grab a seat… it’s gaming time!

Stay Tuned!

We’ll be posting our Devlogs on Itchio and Steam Game Page starting this week (every Thursday) to share development progress. But, to see more unhinged updates, please do check out our itchio page here.

Thank you so much for believing in and supporting Ganyang Setan Alas! The Game. Your excitement, feedback, and patience truly help us keep moving forward ❤️

— atmin

Motel Nightmares - kozarigames

The Steam Next Fest is just around the corner! Get ready to explore hundreds of upcoming games and try out their demos before anyone else.

Make sure to check out the Motel Nightmares demo - a chilling horror experience you won’t forget.

We wish everyone a great time discovering new titles and enjoying the demos!

Zula Global - ZULA

Nostalgia Week Has Begun in Zula!

This week in Zula, you can find your favorite items from the past to today. So, what awaits you during Nostalgia Week?

Discounted Cases and Decks for each day.

Exciting MVP events.

Daily login rewards.

Zula Gold Bonus campaign.

Special discounted Zula Gold offers.

All this and more await you during Nostalgia Week in Zula!

Destiny Code - aNCHOR Team


The free demo version of the beautiful girls × card battle RPG “Destiny Code”, titled “Destiny Code Demo”, has released its latest update “Demo ver 1.5” today, Monday, October 13!
This update adds the opening main story, the new character “Giulietta,” and difficulty selection for the demo-exclusive battle!

* * *





■ About Destiny Code Demo (Demo ver 1.5)

This demo version allows you to play the opening main story and a special demo-exclusive battle.
While content access is limited, it should provide a solid preview of what the final release has to offer.
The demo will be updated periodically based on player feedback.

Contents
You can play the opening main story (Adventure and Battle parts).
After completing Chapter 1 of the main story, you can access the “Demo-Exclusive Battle” and select “Premium Events.”
(The “Demo-Exclusive Battle” offers four difficulty levels: EASY, NORMAL, HARD, and VERY HARD.)
(All currently implemented characters, including Julieta, Selene, and Saki, are available for use in the “Demo-Exclusive Battle.”)
Note: In the current version, character “levels” do not affect gameplay.

Planned Updates
Save data transfer to the full version.
Note: Save data from the current version cannot be carried over to future demos or the full version
Addition of main story
Additional cards
Replayability features
...and more!

Update History
▼ Demo ver 1.5 (Updated on 2025-10-13 2:00 [PT])
Added opening main story
Added new character “Giulietta”
Added difficulty options “EASY,” “NORMAL,” “HARD,” and “VERY HARD” for the demo-exclusive battle
Other bug fixes and adjustments

▼ Demo ver 1 (Updated on 2025-10-02 9:00 [PT])
Demo-exclusive battle
Selected premium events

Notes
Save data transfer to the full version has been postponed from Demo ver 1.5 and is planned for a future update.
“Premium Events” are still available in Demo ver 1.5.

* * *

In addition, Destiny Code will be featured in the Steam Next Fest: October 2025 Edition!
Be sure to try the demo and add the game to your wishlist!

We’d love to hear your thoughts and feedback via our contact form.
https://games.ancr.jp/en/support/destiny-code/

And if you plan to feature the game on a streaming platform, please check out our video content guidelines.
https://games.ancr.jp/en/guidelines/destiny-code/

* * *

The Early Access version of Destiny Code is coming soon!
Thank you for your continued support!

https://store.steampowered.com/app/3412860/Destiny_Code/
Community Announcements - ZULA

Nostalgia Week Has Begun in Zula!

This week in Zula, you can find your favorite items from the past to today. So, what awaits you during Nostalgia Week?

Discounted Cases and Decks for each day.

Exciting MVP events.

Daily login rewards.

Zula Gold Bonus campaign.

Special discounted Zula Gold offers.

All this and more await you during Nostalgia Week in Zula!

Polylithic - darkfejzr
  • Minor fixes
  • Performance improvements
The Room in a Glass Box - XSGames
Thanks for your awesome support on this game! I've just squashed some little bugs

Have fun!
2:05am
Destiny Spire - r1kGAMES

An updated demo has officially been updated just in time for the Next Fest.

New Features:

  • Option combat tutorial has been added.

  • You can now perform critical hits by attacking with the correct timing (this is explained in the new combat tutorial).

  • A new room with a few NPCs has been added to help steer players away from going the wrong direction at the beginning of the game.

  • Missed attacks now have a visual indication.

  • The king gives a little extra dialogue after starting a new file to point out the tutorial and save NPCs.

  • Dream prophecies added.

  • A credits option has been added on the title screen.

  • The default control scheme for controllers has been edited (note that if you already have a file in the demo they won't automatically change).

Fixes:

  • Fixed an oversight where dungeon maps would not update the open/closed state of doors on floors other than the current floor, when hitting switches. Previously these would only update once you visited said floor, but now all floors on the map will update correctly.

  • Since I was told the CRT filter does not work on Steam Deck, the game should now not allow it to be turned on if you are playing on Steam Deck, and give special explaining this. The filter should also automatically be set off it it was previously on and then the game is opened on Steam Deck. This has not been tested on Steam Deck yet.

...