Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Geiger counters are starting to tick in the RPS treehouse, indicating yet another return to video gaming’s favourite corner of Ukraine. The next Spintires expansion will be Chernobyl, Oovee Games announced today, sending us to haul logs around the irradiated Exclusion Zone. I would not sit on that pine furniture. Curiously this paid DLC is for the original release of Spintires, not its separate revamped continuation MudRunner. Spintires, if you’re unfamiliar with the stuck-in-the-mud simulator, is a gritty version of Death Stranding starring dirty gert trucks instead of Norman Reedus and his bottlebaby.

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Community Announcements - zane5
Winches at the ready, the Aftermath DLC is now available on Steam with 15% off until October 11th.

This DLC is all about choosing the right path. The map has many hidden dangers that you must avoid (at least until you unlock another garage or vehicle).



"A small town is recovering from the wake of a storm which has left widespread destruction and isolated flooding. To help rebuild the village, we urge you to join the logging efforts. Jump onboard the petrol B-133 or the diesel B-133GYa and play your part in helping restore some of the damages caused by this catastrophic event."




Community Announcements - zane5
Hello comrades,

We're pleased to announce that v1.3.7 has now been pushed to Steam, containing the following changes.

Added / New
- New intro screen (removed the video because it was causing launching issues for some users).
- Support for using multiple DirectInput peripherals simultaneously (eg: wheels+shifter+pedals that are separate devices).
- Free-roam camera controls now rebindable.
- Possibility to disable controller vibrations.
- Complete Russian translations (thanks to oldman777).
- Complete French translations.

Improvements / Adjustments
- Adjustments to water resistance.
- Improved Afterfire flame effects.
- Reduced Afterfire and Engine choking effects.
- Removed camera icon above truck and added a keybind to toggle roof camera (3 by default).
- 6520-6522 gearboxes changed to 5 gears, as per community feedback.
- 469 engine choke / afterfire removed.

Fixes
- Fixes to language Strings.
- (Canyons DLC) E-167 camera no longer intersect with the truck mesh (thanks Unster).
- (Canyons DLC) E-167 sound adjustments (thanks Unster).
- (Canyons DLC) E-167 damage sensation altered so that the truck doesn't take on water too soon.
Community Announcements - zane5
Hello comrades,

Version 1.3.7 is now available on the "public_beta" branch.

There are some significant changes to note with this update. Firstly, we will no longer reset your settings with every update.

Secondly, we have changed the way the game writes to and reads configuration files within the [Spintires/Users/] directory.

Within [Spintires/Users] directory, you will see the following new files.

  • BaseConfig.xml: this is the new Config.xml file, but it must not be changed. Consider your changes lost if you ignore this warning.
  • MediaPaths.xml: this file determines where the official Data Sources are found, including DLC if owned.
  • Config.xml_disabled: generated after the first launch of the game, this file is the old Config.xml file that has been disabled. If you had precious information stored in Config.xml before the update, you can find it back here.

If you have any modifications that you'd like to load into Spintires, then you may create a file called UserMediaPaths.xml within the [Spintires/User] directory. This file will never be removed or altered by Steam or us. The content of UserMediaPaths.xml should follow the same format as in MediaPaths.xml, for example:

<DataSources>
<MediaPath Path="MyMod" />
</DataSources>

We've introduced this new method to prevent issues where the game would not notice installed DLCs. You can also set-up additional asset sources without the risks of losing their configuration with the next update or DLC install.

--

v1.3.7 also brings support for multiple (DirectInput) peripherals allowing you to use them simultaneously, such as a wheel and gear shifter, or gamepad.

--

Here's the changelog.

Added / New
- New intro screen (removed the video because it was causing launching issues for some users).
- Support for using multiple DirectInput peripherals simultaneously (eg: wheels+shifter+pedals that are separate devices).
- Free-roam camera controls now rebindable.
- Possibility to disable controller vibrations.

Improvements / Adjustments
- Adjustments to water resistance.
- Improved Afterfire flame effects.
- Reduced Afterfire and Engine choking effects.
- Removed camera icon above truck and added a keybind to toggle roof camera (3 by default).
- 6520-6522 gearboxes changed to 5 gears, as per community feedback.
- 469 engine choke / afterfire removed.

Thank you, we hope you enjoy this update. As always, please provide your feedback here:

http://www.oovee.co.uk/forum/forum/110-build-v137-feedback/
Community Announcements - Zee
We're pleased to announce the release of the Canyons DLC, available on Steam for free!

https://store.steampowered.com/app/1148580/Spintires__Canyons_DLC/

You can also save 25% on Spintires® right now until 2 September 2019 if you don't already own it!

https://store.steampowered.com/app/263280/Spintires/
Community Announcements - Zee
Dear comrades,

Update v1.3.6 is now available, mostly introducing features and changes in preparation for a free DLC releasing soon.

Added / New

- Ability to set tire softness with values aswell as presets.
- Afterfire/EngineChoking simulation on petrol trucks.
- Petrol truck exhaust smoke effects (different from diesel).
- UI sound click added when activating the free-roam camera.
- Ability to hide all on-screen GUI by pressing F3.

Improvements / Adjustments

- River volume increased.
- Improved dirt road texture.

Fixes

- Fix that allows vehicles to have their fuel/damage level set as per the map designer settings (wouldn't work past 200litres before).
- Fixed out-of-bounds damping in cart.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Spintires: MudRunner is a cludgy delight of a thing, somehow turning the nightmare of getting a vehicle snared in sodden dirt into a puzzle game. It did so well that we’re here once again, this time with snow chains wrapped around the tires and a flask of warm tea on the passenger seat. SnowRunner is a bigger, wetter, and colder addition to the surprisingly successful sim series. Take a peek.

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Aug 6, 2019
Community Announcements - Zee
Dear off-roaders,

As some of you know, over the years we’ve occasionally travelled a rocky road with a few obstacles being thrown in our path along the way. Last Friday, another obstacle presented itself which, whilst it doesn’t affect existing customers in any way, it will prevent new customers from purchasing Spintires temporarily.

Spintires has been removed from the Steam platform by an unverified individual from Russia who has filed a DMCA notice via Valve. Although the takedown is not based on any substantiated legal grounds, unfortunately, the takedown process means that all notices are accepted at face value and games removed almost automatically. The system doesn’t verify the legitimacy of the claims, nor does it verify the individuals behind such claims before removing the game from the platform. The system merely relies on a “declaration” form and honesty. No doubt that whoever filed the takedown was aware of this automatic removal process. Steam are being supportive, and we are working to get Spintires put back up for sale as soon as possible.

Whilst this is a temporary roadblock for new customers, existing customers can continue to enjoy the latest update we have provided and can look forward to a free DLC hitting the dirt tracks soon!

Thanks for your understanding.

Spintires Team
Community Announcements - Zee


Dear comrades,

We'd like to take this time to thank everyone who participated in the public beta over the last 6 months or so. It has allowed us to form a reasonable testing method and as a result of your efforts, we are pleased to announce that v1.3.3 is now stable and has been released!

The update should automatically download for those that didn't subscribe to the pubic beta branch, for those that did, you'll need to switch back to the main release branch. 

As in the past when we update the game, it might mean that your previous savegames will no longer work, so be warned.

We're delighted to bring you this free content update, to start, it's jam-packed with goodies such as a brand-new B-130 truck model, dynamic weather, graphical improvements, increased winch range, free-roam camera, brand new audio system and stereo sounds to name a few!

There are so many changes, not all will be described herein detail, but feel free to check out the changelog at the bottom of this post.

Brand new B-130 truck model.



This truck, in our opinion, is ideally suited for the Spintires veterans looking to expand their off-roading skills. It might be nimble but don’t let it fool you into a false sense of security, it'll get bogged down easily and she'll buck like a horse when fully loaded!

It's the return of the B-131.



The legendary B-131 returns to traffic with its authentic sound-set and astonishing off-road abilities. 

And the return of the C-4310.



Hugely versatile, the C-4310 is at home in anyone's garage!

Graphical improvements and new game textures.





According to feedback, we've have improved the in-game graphics rendering which includes a reduction in fog, depth-of-field and we also increased the draw distance to suit. The colour palette now produces a more vibrant and realistic render too!

  • Game palette improved to offer a more realistic (warmer) game rendering.
  • All ground textures renewed.
  • Depth-of-field reduced.
  • Fog reduced in most cases.
  • Reduced eye-adaption effects.
  • Improved day/night presets.
  • Brighter night (moonlight).
  • Water surface tile improvements (less repetition).

Dynamic weather.



Finally, it's raining in Spintires, a dynamic weather system has been included with various rates of downpours and howling winds that sweep across the harsh-lands in a randomised manner. Watch as leaves and dust blow across the screen!

This is the first iteration of the dynamic weather system and more improvements are to arrive at a later date. Upcoming improvements include, mud becoming more difficult to traverse when wet, rain bounce effects and vehicles becoming wet. 

Sound system overhaul.

Often neglected by game studios in this industry; audio has a very important role in any video game since the sound design is what truly convinces the mind that it is in a place; in other words "hearing is believing".

That's why we revisited the sound system and gave it an overhaul. It's time to say goodbye to sounds being forced through a single channel, you'll now experience a rich and wide audio environment with birds singing your left ear and V8 petrol monsters screaming in your right ear!

The vehicle audio is now handled differently too, based on RPM and engine load. When you climb a hill, you'll hear a deeper engine tone as the engine struggles to output your request. It truly adds a more dynamic and immersive experience, hear for yourself...

  • Added stereo audio support
  • Added reverb audio effects (minimalistic).
  • Added listener cone.
  • Added the second iteration of vehicle audio system (including engine fan, twin-turbo system and engine onload and offload sounds).
  • Added the second iteration of vehicle sounds (stereo)(recorded from YaMZ-238 V8 Diesel, KamAZ-740 V8, Kharkiv model V-2 V12, 2.1L Gaz 69, ZIL-375YA 7.0l V8 Petrol).
  • Added stereo ambient/interaction sounds.
  • Added basic PTO winch simulation (activating the winch strains the truck's engine like powered constraints).

Free-roam Camera.



More of a debug feature for map makers and videographers; we've now added a free-roam camera, activated by pressing F2 in-game.

You can use the mouse and mouse wheel to move around, or the number pad arrows.

  • 2,4,6,8 (numberpad) -- Moves camera.
  • 5 (numberpad) -- Tracks the truck (toggle)
  • -/+ (numberpad) -- Moves camera up and down.
  • 0 (numberpad) -- Slow camera movement (toggle).

Roadmap

We have many more updates planned and we are looking into problems such as the ability to save in MP, and multiple peripheral support.

There's also new content coming in the near future, with a free DLC being announced early August.

v1.3.3 Changelog

Added / New Features
  • Dynamic rain with associated water refraction effects (iteration 1).
  • Dynamic wind with dust effects (iteration 1).
  • Engine sounds properly based on RPM, with engine fan and turbo.
  • Brand new engine audio for all trucks (except T700, more replacement engine audio to come later)
  • Added tire buzz sound.
  • Added steering pump sound.
  • Added engine hot cool-down ticking sound.
  • Added brake dragging sound.
  • Added brake squeal sound.
  • Brand new environment, ambient and interaction audio.
  • Added submerged exhaust particle effects
  • Weather effects moved to camera.
  • Weather effects now renders in the menu screen.
  • Water surface tile adjusted (less repetitive).
  • Added winch points to the sides of vehicles.
  • Faster file access (decreases loading times).
  • B-131 truck reinstated (used to be a certified mod).
  • New Localisation added for Portuguese Brazilian (a big thank you to Rodrigo Matsuura).
  • New B-130 truck model, including new attachments (flat bed, coupler, utility load, fuel load, logs).
  • Added localisation for new B-130 and renamed old B-130 to B-130 (old).
  • Added freeroam camera (F2 to activate, numberpad arrows or mousewheel to move, -/+ to go up and down).
  • Added stereo audio support.
  • Added reverb audio effects (minimalistic).
  • Added listener cone.
  • Added second iteration of vehicle audio system (including engine fan, twin-turbo system and engine onload and offload sounds).
  • Added second iteration of vehicle sounds (stereo)(recorded from YaMZ-238 V8 Diesel, KamAZ-740 V8, Kharkiv model V-2 V12, 2.1L Gaz 69, ZIL-375YA 7.0l V8 Petrol).
  • Added stereo ambient / interaction sounds.
  • Added basic PTO winch simulation (activating the winch strains the truck's engine like powered contraints).
  • C-4320 truck reinstated (used to be a certified mod).
  • C-4320 white truck reinstated (used to be a certified mod).
  • Added localisation for C-4320.
  • B-130: Added a custom exhaust accessory.
  • Added new menu map.
Reinstated Features
  • Dynamic tire tracks and mud clumps
  • SSAO effects
  • Water push effects
  • Water dripping particle effects
Improvements / Adjustments

  • Game palette improved to offer a more realistic (warmer) game rendering.
  • All ground textures renewed.
  • Mud/water resistance and friction values adjusted to be closer to that of the original release (more challenging).
  • Camera zoom out range increased.
  • Camera auto zoom removed (except on stations).
  • Steering doesn’t turn the camera anymore.
  • Improved UI, menu and localisation.
  • Doubled winch length.
  • Depth-of-field reduced.
  • Fog reduced in most cases.
  • Improved headlights and light rays.
  • Reduced eye-adaption effects.
  • Improved damaged engine particle effects.
  • Improved gear ratios and general handling of all vehicles (except T700).
  • Improved day/night presets
  • Brighter night (moonlight)
  • Improved rock friction for better rock climbing
  • Increased mud, grass, and vegetation rendering distance.
  • Removed gear crunching unless engine damaged.
  • D 537 / 7310 gear ratios and general setup improved.
  • Game day palette adjusted to increase colours (more improvements later).
  • Overall truck volume range increased to from 12 meters to 14 meters (since camera now zooms further away).
  • Reduced ambient sound volume slightly + added new ambient sound variation without crows.
  • Weather now bias towards sunny days (as per community feedback).
  • Camera now doesn't auto reset it's position (as per community feedback).
  • Reduced eye-adaption when around street lights at night time (as per community feedback).
  • Small adjustments made to menu map (more improvements later).
  • Wheel mud clump size reduced and positions altered (as per community feedback).
  • Turn radius adjusted on all vehicles (more realistic).
  • Suspension tweaks and adjustments on all vehicles (with thanks to >Forces<).
  • Exhaust shakes whilst engine is revving.
  • Removed autozoom on entering stations (garages, lumber yards, fuel stations...).
  • Additional adjustments to game colour palette to increase colours.
  • Overall truck volume range decreased from 14 meters back to 12 meters since stereo sounds are easier to hear.
  • Game balance adjustments for B-130 log loads.
  • Copied new configurations from new B-130 to old B-130.
  • B-130: Increased "1+" gear ratio slightly.
  • B-130: Flat bed rear door now is now manually controlled to allow for loading logs without physics related glitches (default position open).
  • B-130: Repositioned "log spawn area" when log loads are dropped to prevent the logs falling from the back of the truck.
  • B-131: Minor tweaks to suspension settings (thanks to Unster).
  • C-255: Tweaks to cart position, suspension and steering angles (thanks to Unster).
  • C-4320: Tweaks to cart (thanks to Unster).
  • T-700: Tweaks to suspension (thanks to Unster).
Fixes
  • Removed unobtainable achievement (trespasser)
  • Utility semi-trailer light was misplaced
  • +1 gear fixed for all vehicles (as per community feedback).
  • Rain sound no longer plays in menu, unless its raining in menu (as per community feedback).
  • Added missing localisation changes.
  • Rev one-shot sound now fades out when truck is no longer accelerating.
  • Sparsing error fixed in classes/waters/green.xml.
  • Mist/Dust now has soft contact with ground (no hard edge).
  • Falling leaves now disppear when hitting the ground, as to save performance.
  • Weather system particle amount reduced, as to save performance and to fix exhaust smoke disppearing.
  • DPIIndependentCursorSize and HandleCursorWithoutDirectX for disappearing cursor issues.
  • Fixed C-255 wheel rims
  • Fixed tire track filename to supporting modifications.
  • Fixed D-535 HP issues.
  • Fixed 496 performance issues.
  • Fixed "lines cross road" shader bug
  • Fixed B-130 "chained wheels" not loading (missing mesh file).
  • Fixed logs from being loaded ontop of ultility load and fuel loads on the B-130 truck.
  • Fixed engine audio silences when using K-700 and steering left to right whilst stationary (_low to _idle blending).
  • Fixed crashes caused by reverberation effect when audio sample rate was outside the 20kHz to 48kHz. For sample rates outside of this range, reverberation effect might get downsampled to 44kHz, 48kHz, or disabled, depending on compatibility.
  • B-130: Prevented "trailers" from being connected without a "5th wheel coupler".
  • B-130: Prevented "trailers" from intersecing with the cabin.
  • B-130: Increased "load area" size to allow logs to be packed correctly.
  • Minor English localisation fixes.

Happy off-roading, until next time...

Spintires Team.


Community Announcements - Zee
Dear offroaders,

Version 1.3.3 is now available on the beta branch, containing mostly fixes to the problems reported by the community.

If stable, we are looking to release this build to the main branch this week, becoming an official fully-fledged update!

Thank you for your continued support!

Changelog

Added / New

B-130: Added a custom exhaust accessory.

Improvements / Adjustments

B-130: Increased "1+" gear ratio slightly.
B-130: Flat bed rear door now is now manually controlled to allow for loading logs without physics related glitches (default position open).
B-130: Repositioned "log spawn area" when log loads are dropped to prevent the logs falling from the back of the truck.
B-131: Minor tweaks to suspension settings (thanks to Unster).
C-255: Tweaks to cart position, suspension and steering angles (thanks to Unster).
C-4320: Tweaks to cart (thanks to Unster).
T-700: Tweaks to suspension (thanks to Unster).

Fixes

B-130: Prevented "trailers" from being connected without a "5th wheel coupler".
B-130: Prevented "trailers" from intersecing with the cabin.
B-130: Increased "load area" size to allow logs to be packed correctly.
Minor english localisation fixes.

Known Issues

B-130: Flat bed rear door is open when attaching a "utility load" (please close it!).

...