Back in 2014, the RPS treehouse shook with everyone thundering around pretending to be trucks stuck in squelching mud. Such was the captivating magic of Spintires, a serious simulation of simply trying to drive across rough Russian terrain. But ongoing development got bogged down by a drawn-out spat between developer Pavel Zagrebelny and publishers Oovee Game Studio, and Spintires seemed to be left to rust in the cybermud. Well! In a surprising and confusing twist, Spintires is back with a new edition coming from another studio and a different publisher (update: with Zagrebelny still leading it)>. Focus Home Interactive today announced Spintires: MudRunner [official site], an enhanced and expanded edition of Spintires coming in October. (more…)
Spintires [official site] is now back on Steam and an official fix has been released for the crash bug, which was originally rumoured to be sabotage by the game’s developer after a falling out with its publisher. That developer, Pavel Zagrebelny, denies it was sabotage and now seems to be possibly denying any rift with the publisher at all.
A strange and troubling spot of drama recently swept through the Spintires community, in the form of allegations that developer Pavel Zagrebelnyj had inserted crash-inducing time bombs into the game's code in retaliation for the failure of publisher Oovee to pay him for his work. Four different bugs appeared in quick succession, each of them fixed by Spintires users, before sales of the game on Steam were suspended outright. Oovee said in a statement that nothing untoward was happening, that the problems were simply the result of conventional bugs, and that it was actually working with Zagrebelnyj to fix them. And even though the whole situation looked dodgy as hell, Zagrebelnyj has confirmed that it is in fact the case.
I did not do anything to make the game malfunction intentionally. Programming is a tricky business and everybody creates bugs—the problem is, that one was a critical bug that wasn't fixed in time, he said in an email. As for why the bugs seemingly appeared out of nowhere, so long after the game's release, he continued, There were multiple big updates—last one some two months ago, which fixed many old bugs... and introduced new ones, apparently.
Zagrebelnyj doesn't know why it was necessary to remove the game from Steam, nor does he have any control over getting it back. This can only be done by Oovee, he said. But he did confirm that the game is now fixed, and what happened shouldn't happen again.
As for his reported dispute with Oovee over lack of payment, he attributed the claim of missed payments reported by Eurogamer to the fact that he's just not very good at interviews, adding, [I] say a lot of things that make everything worse. He declined to comment on the state of his relationship with the publisher, however, or to say whether his dispute with it has been resolved.
Spintires is now back on Steam, and Oovee has promised a full and frank statement regarding the cause of the problem and how we plan to avoid this happening again within the next few days. It also warned that the DLL fix created by forum user Localhost must be removed if it was installed, and Steam restarted, before the game will work properly.