Space Hulk: Tactics - chaton


Dear Community,

We’re very thankful for your feedback and support since the First Update Patch. We continue to work on game balance, bugfixes and gameplay improvements, to provide the best experience possible when the game launches on October 9th.

You can see the launch trailer here:

https://www.youtube.com/watch?v=c-8Mi33vNDc
Today, we’re happy to share with you the details of the Pre-Order Beta Second Update Patch. It features plenty of balance changes, bugfixes and gameplay improvements. Please find the details below.

Balance changes:
  • All cards that affect “the next action” won’t expire at the end of your turn.
  • The effect stays active until consumed by an action.
  • The Apothecary “Lock door” ability now costs 0 AP (Action Point).
  • The Axe Challenging psy power now costs 1 PP (Psy Point) instead of 2, according to the description displayed on the action tooltip for Librarian.
  • Re-added the console and its links on Darakin
  • Re-added the links between the console and the door on Khitor

Features:
  • Pre-Order DLC is now available
  • Auto-camera handling during opponent’s turn has been improved.
  • Special rules from the current map are now displayed in-game below the objectives.
  • In-game objective display has been improved.
  • The map legend that appears when your hand of cards is displayed has been improved
  • Tweaked the “Disengage Genestealer” button
  • Improved AI to better handle Console-Door links
  • Added icons for all interactive objects when an action is prepared, instead of only using the door one.
  • Added a new dodge animation for Genestealers.
  • Improved the Genestealer campaign intro cutscene.

Bugfixes:
  • Fixed the warp bubble not activating in certain situations
  • Fixed a crash due to corrupted customisation save data
  • Fixed the Guard stance gained from a card not showing in the info tab
  • Bonuses to shooting will now also affect move and shoot actions.
  • Fixed certain cards using incorrect icons
  • Fixed decoy blips not gaining 2 AP with the Screamer Killer card.
  • Fixed typos and overlap in various texts and languages
  • The “Next frontal attacker is killed” card will now display the correct icon on the ground.
  • Fixed an issue where actions wouldn’t correctly display in the gameplay log
  • Fixed an issue where text was missing in the gameplay log
  • Fixed an issue where icons were missing in the gameplay log
  • Tutorial tooltips will no longer display during cutscenes
  • Fixed the Terminator card UI breaking when playing a card
  • Fixed patterns and emblems not correctly displaying on Hands, Lightning, Claws and Bolters.
  • Mission Editor: Removed the option to set Doors, Consoles, Turrets and Rubble as indestructible
  • Fixed the Genestealer animation when running under Assault Cannon overwatch
  • Corrected an issue where the Dark Angel heavy was able to remove his Eye implant

We look forward to your feedback about this new update for the Beta. Feel free to contact us if you have any questions about what you play, and as always please let us know if you encounter any technical issues.

Space Hulk: Tactics Team
Space Hulk: Tactics - chaton


Witness endless battle and the doom of a world in the Space Hulk: Tactics launch trailer!

Space Hulk: Tactics is a faithful turn-based tactics adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing unique twists to the cult classic formula. Our new launch trailer will prepare you for release on PS4, Xbox One, and PC in just a few days, October 9. See the desperate battle between man and alien like never before!

https://www.youtube.com/watch?v=c-8Mi33vNDc
On the side of humanity stand the Space Marine Terminators, genetically modified super soldiers clad in heavy armour and equipped with extraordinary firepower that turns them into effective walking tanks. Opposing them are the Genestealers, insidious inhabitants of the floating amalgamations of smashed-together starships called space hulks, hiding inside every pipe and duct, prepared to rend anything that comes close to pieces with glistening claws.



An innovative new card system gives players greater control over their forces, while two non-linear, narrative-driven campaigns tell a new, terrifying story in the Warhammer 40,000 universe. A full customisation system is available across four Space Marine chapters and four Genestealer Hive Fleets, letting you design your force down to the last shoulder plate or weapon hilt. A robust mission editor, inspired by the clip-together nature of building scenarios in the board game, means you can design, share, and play your own maps quickly and easily.

Space Hulk: Tactics comes to PS4, Xbox One, and PC on October 9. Pre-order Space Hulk: Tactics today on Steam and get special bonuses, including a 10% discount, immediate beta access, and unique second founding colour schemes for your Terminators.

https://store.steampowered.com/app/492230/Space_Hulk_Tactics/
Oct 2, 2018
Space Hulk: Tactics - chaton


Dear all,

It’s been a week since we deployed Space Hulk: Tactics’ Pre-Order Beta. Thank you for all your feedback and support! We’ve taken into consideration your reports and suggestions to provide a better experience, optimize and balance the gameplay.

We’re happy to deploy today a new update based on your feedback, including gameplay balance, winrate system and bugfixes. Please find below the details.

Gameplay balance:
  • One additional action point for every card when converted
  • Terminator AI updated on Khitor
  • Rebalancing the level design of three maps to reduce the differences between Terminator and Genestealer
    • Osulas - Reducing the spawn ability considering the “Limited blips” rule.
    • Eratrius - Removing the “No bluff” rule (a 26% decrease in the number of Genestealers)
    • Darakin - Removing the “Countless” rule (a 50% decrease in the number of Genestealers)
Winrate system:

Old System
  • Percentages shown in the winrate system would include every game played (against AI, games left after only two turns, even disconnections).
New System
  • Reset the winrate percentage using a new algorithm to be closer to real records.
  • The winrate will now only take PvP maps, ranked matches and skirmish into account.

Bugfixes
  • Fixed a crash that would occur at launch
  • Fixed a bug that would prevent the card Persistence (+4 AP on a pawn) from activating
  • Fixed a graphical glitch with emblems on Powerfists
  • Fixed an issue with missing icons in the log when using the warp bubble
  • Fixed a case where Genestealers would spawn with Terminator customization elements
  • Fixed a missing animation when a Reaperfex or Bulwark attacking a Terminator would result is a draw
  • Tweaked visuals on the disengage Genestealer botton
  • Polished log texts
  • Added feedback on the Genestealers affected by the Neurotoxin special rule
  • The card Feeding Frenzy (+2 dice to a genestealer, then die) now clearly states that it cannot be activated on Biomorphic Genestealers
  • Added transparency to overwatch overlay
  • Improved Terminator AI
  • Fixed several issues that would lead to crashes
  • Fixed typos in various texts and languages
We look forward to your feedback about this new update for the Beta. Feel free to contact us if you have any questions about what you play, and as always please let us know if you encounter any technical issues.

Space Hulk: Tactics Team
Space Hulk: Tactics - chaton


Learn all about the Space Hulk: Tactics mission editor in a new gameplay video!

Space Hulk: Tactics, the official adaptation of the classic boardgame from Games Workshop, embraces its heritage with the easy to use but incredibly powerful Mission Creator tool!

Available now in beta for anyone who pre-orders on Steam, it can be used to create an infinite combination of layouts and tilesets, and you have already gotten to grips with designing amazing things using it.

https://www.youtube.com/watch?v=_Cge-72BQYE
In our new trailer, learn the ins and outs of making your own missions quickly and easily. Changing layouts and looks, adding logic, and linking elements is just a single button press away, with testing done on the fly from within the editor itself.

Custom Terminator squads and Genestealer swarms can be designated for each map, as well as unique rulesets, restrictions, and opportunities for either side. Plus, set an objective for the Terminators - one of twenty which range from annihilation to escape.



Once your masterpiece is complete it can be uploaded online and shared. We’ve created specific forums for players to talk about their creations, creating threads for everything from asking for advice to providing a space for narrative to link a selection of maps that they’ve made. Maps can be found easily in-game through various search and filter tools, including for map creators.

The Space Hulk: Tactics pre-order beta has begun, pre-order now on Steam to play. The game releases on Xbox One, PS4, and PC on October 9.

https://store.steampowered.com/app/492230/Space_Hulk_Tactics/
Space Hulk: Tactics - chaton


Dear all,

Thank you for participating in Space Hulk: Tactics Map Editor Contest - we've received dozens of awesome maps!

Today, we're honoured to announce the final winners of this competition. The winners go to Sammi79's Left Behind, following Rick Huddy's The Final Purge and Gabyro's BielTan Cleanse!



Here is the full prize list for each winner:

First place winner: Left Behind by Sammi79
  • A copy of Space Hulk board game
  • A copy of Space Hulk: Tactics
  • A copy of Blood Bowl 2: Legendary Edition
  • Chapter Master Valrak will be playing this map in a dedicated live stream!
Three runner's up: The Final Purge by Rick Huddy, BielTan Cleanse by Gabyro and The Final Purge/ by Corius
  • A copy of Space Hulk: Tactics
  • A copy of Blood Bowl 2: Legendary Edition
Congratulations to the winners!
Space Hulk: Tactics - chaton


Welcome back to the devblogs for Space Hulk: Tactics, today we’ll be talking about the Map Editor. Far from a tool for only the most creative portion of the playerbase, we consider this a core pillar of the Space Hulk experience, and we’ve designed it in such a way to be easy to use for everyone.

The reason for this is how influential the ease of making your own missions was on the Space Hulk boardgame. It is still played by a dedicated fanbase today, after almost 30 years since the 1989 release, in part because of the clip-together nature of the terrain pieces that came with it. Creating your own missions is as easy as adding an objective to your idea for a map, and we’ve embraced that completely with the Mission Editor.



First you pick an environment, Imperial, Ork, or Eldar. Each of these comes with its own unique interactive elements - gun turrets on Imperial maps, for example, or explosive barrels on Ork ships - so choose wisely based on what you wish to create. However, if you decide to change, you can do so at any time, without losing any features of your map. Any unique elements from another tileset are simply flagged as needing to be removed or replace.

Then you can start building, snapping rooms together quickly and easily from our huge selection. There is a near-infinite number of combinations of rooms, doors, consoles, interactive elements, dozens of objectives, spawn points, and so on. Each room also has several different tilesets per environment, so you can perfect the look of your map as well as the design.



Applying objectives to a map is as simple as selecting one and then placing the required interactables - extraction points, key consoles, collectable servo skulls, to name a few. There are twenty objectives to choose from, which combined with map layouts and how they change the playstyle of the map (sometimes, for example, the Genestealers may be on the defensive) it opens up a ridiculously large number of options.



Once you have a prototype, you can jump into playing it against the AI right from within the editor, and once you quit you’ll be right back on the edit screen, able to tweak elements quickly and easily. First-person mode is also supported within the editor, so you can examine your map on a more personal level, and pick the perfect tileset.

Once your map is ready to go it can be shared online and downloaded by other players. They can rate maps after a match, as well as search for maps by name, creator name, or use filters to sort through official and unofficial maps.



During the pre-order beta we’re running a mapping competition, which you can read about the details for here. Included in the prize is a copy of the latest edition of the Space Hulk boardgame, as well as various other goodies. We’re always on the lookout for particularly amazing maps to highlight as well, and it’s possible some of the best from the beta will be integrated into the official map pool for release.

The Space Hulk: Tactics release is just a couple of weeks away on October 9th. You can play in the pre-order beta right now by grabbing the game on Steam.
http://spacehulk-tactics.com/shop
Sep 26, 2018
Space Hulk: Tactics - Netheos


Hello everyone!

Welcome to the Space Hulk: Tactics map creation contest! If you're here, you're no doubt passionate about making your own maps in Space Hulk: Tactics, or are interested in learning how to do so.

Today, we're very happy to announce a map creation contest for Space Hulk: Tactics, to celebrate the release of the pre-order beta! With the robust tools that you have available to you, you're able to create maps for yourselves and other players to play, on all three platforms (PC, PS4 and Xbox One).

In this competition, we'd like to invite players to make their very best maps. Once done, we'll be playing them, and then judging them for a couple of different categories.

How To Enter:

1. Publish your map using the in-game tools
2. Email community@focus-home.com with a description of the map, and your username, and the name of the map itself.
3. We'll let winners know directly if they have won, and announce the winners on our social media channels.

Criteria:
  • Balance: How balanced is your map? Does one side have a huge advantage, or with both players be at an equal footing when playing.

  • Complexity: Can any player play on your map, or do they need advanced knowledge of Space Hulk: Tactics to be able to best enjoy it?

  • Ideas: Do you do anything new with the game in your map? Are you retreading ideas from the base game, or doing something interesting?

  • Use of game mechanics: Does this map allow players to take full advantage of the tools at their disposal, or are they railroaded into playing in one particular style?
Prizes:

It wouldn't be a competition without prizes! We'll be giving away a copy of the Space Hulk board game to the first place winner, as well as a copy of the game to give to a friend and a copy of Blood Bowl 2: Legendary Edition. This first place winning map will also be played by Chapter Master Valrak on a dedicated Space Hulk: Tactics live stream.

We'll also pick two runner's up who will receive a copy of Space Hulk: Tactics and a copy of Blood Bowl 2: Legendary Edition.

We'll be selecting winner's on Monday, the 1st of October.

Thank you very much for entering, we look forwards to playing each of your maps! May the best map maker win!

Space Hulk: Tactics - chaton


Dear Community,

The Pre-Order Beta for Space Hulk: Tactics has now started!

It will run up until the launch of the game. Save games will also be compatible with the release version, so you can immediately continue your game on October 9th.

We’re excited to share with you this early version of the game in order to gather your feedback and make the best possible game! Please find below various info and details about the Pre-Order Beta.

How can I get the Pre-Order Beta access for PC?
It’s simple. All you need is to pre-order Space Hulk: Tactics on Steam before the release date, then you will be able to get into the game right away.

/!\ If you already participated in previous Beta sessions, please remove the save located here: C:\Users\UserName\AppData\Local\SpaceHulk2

What’s in Space Hulk: Tactics Pre-Order Beta?
The Pre-Order Beta features the following content:
  • The first missions of the two narrative campaigns
  • Skirmish mode in multiplayer and singleplayer on five maps (Khitor, Osulas, Ukganak, Eratirus and Darakin)
  • Map Editor
  • Full customization
  • Tutorial
How to play Space Hulk: Tactics Pre-Order Beta?
Here are the steps for the Terminator Campaign:
  • Launch the game
  • Select “Terminator Campaign”
  • You’ll see an intro cutscene, and the tutorial mission will launch
  • After completion, the next cutscene will launch
  • You’ll then be able to play Mission 1
  • After mission 1, a cutscene will play, introducing you to the main plot elements, different characters and other important narrative details.
Here are the steps for the Genestealer Campaign:
  • Launch the game
  • Select “Genestealer Campaign”
  • You’ll see an intro cutscene, and the tutorial mission will launch
  • After completion, the next cutscene will launch
  • You’ll then be able to play Mission 1
  • After mission 1, a cutscene will play, introducing you to the main plot elements, different characters and other important narrative details


Tell me more about the campaigns.
As many Warhammer fans know, the traditional Space Hulk board game has two factions: Terminator and Genestealer. In Space Hulk: Tactics, you will be able to play fully-fledged campaigns for each faction! With the new card system that emphasizes each side’s campaign, you’ll be able to use your own strategies to best approach each level, and handle each strategy as you see fit..

How many playable maps are there in the Pre-Order Beta?
In Space Hulk: Tactics Pre-Order Beta, you will have 5 playable maps: Khitor, Osulas, Ukganak, Eratirus and Darakin. They are for both Terminator and Genestealer, with special objectives. They offer different gameplay styles and experiences.

Will we be able to play with different players?
Indeed, you can play either against AI or in a competitive player vs player mode.

What’s the specialties of MapTool?
The MapTool (Mission Editor) allows you to create, share and play maps from the community. All the creation items are available, such as environments, interactive objects, objectives, and so on. The most exciting thing is that you can probably see your own maps in the final game if we find them interesting!

What can I customize in Space Hulk: Tactics Pre-Order Beta?
You can create your own squad, select chapters, units, weapons and cards. The cosmetic items are all available in customization mode, including the pre-order bonuses.

You can also find more details about the Pre-Order Beta here:
See you in the Beta!

The Space Hulk: Tactics Team
Space Hulk: Tactics - contact@rockpapershotgun.com (Alice O'Connor)

Warhammer 40K Space Marines in Terminator armour stomping through levels shooting aliens in their many faces is fairly familiar and easy to understand, even when playing out as turn-based combat in Space Hulk: Tactics, but their Genestealer foes are a bit trickier. Unlike some recent Spulk games, Tactics will let us play as those sneaky Tyranids too, which will be novel for many who didn’t play the original Games Workshop tabletop wargame. So, what do bugmen want, how does one go about pretending to control a larger force of bugs than one actually does, and just how delicious is a Space Marine’s face? Some of these questions are answered in a new trailer below.

(more…)

Space Hulk: Tactics

When it comes to Space Hulk, we're used to playing as Space Marines cleansing creepy abandoned spaceships of the rabid Genestealer menace. In most cases the Genestealers are mindless AI who try to bludgeon the player's units to death - and there's little else going on.

Space Hulk: Tactics, though, looks like it's put a bit more thought into how the Genestealers work. They play significantly differently than the Terminators and even have their own campaign.

Space Hulk: Tactics is an XCOM meets Space Hulk turn-based strategy game from Focus Home Interactive. In the video, below, we see a decent chunk of Genestealer gameplay, and learn how they work.

Read more…

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