Code Tracer - Woodpecker Games


[Update]
・Added level1 boss stage(1-9)
・Added "Medal Point System"
(You can earn medal point by getting medals
gold...3points silver...2points bronze...1point)

[Improvement]
・Improved font in the game
Dec 31, 2019
Sinister Halloween - Architect

Happy New Year

We have been working on upgrading the game to the latest version of Unreal Engine 4.23
This should allow for Windows Mixed Reality Headset support.
Other noticeable Improvements will be in performance and bug fixes for developers.

Hoping to release update for new years first weekend. Thanks for you support.
And for those of you who own Oculus Go Hardware, we have a surprise for you coming ːsteamhappyː

To everyone, Happy New Year! ːsteamhappyː

Tree of Life - Jemima
Hello and Happy new year! Our fellow Adventurers!

Please be aware of Scheduled maintenance will be done on January 2nd, 2020, due to server stabilization.
This will most likely last for approximately 1 hour.

<Maintenance>
• Schedule:
o 2020-01-02 11:00 - 12:00 KST

• Server:
o Vegonia

• Note:
o During the maintenance, the game will be unavailable (the launcher will tell you that the server is not ready).
o Please store your items into your inventory/Vault before the maintenance starts.
o Please finish with building/destroying/moving structures and be prepared before the maintenance starts.
o During the maintenance, login and game access will not be available.

Dec 31, 2019
Mr. Pumpkin 2: Kowloon walled city - 傻狍子
We have received a lot of feedback - positive and negative - since the release of Mr. Pumpkin 2. We listened to your suggestions and as a result, decided to make a whole new chapter. And now, we are happy to bring this new chapter to you.

Thank you all for your support and criticism. Have fun and happy New Year!

What's new in 1.0.8:

1. A new chapter
There are 2 ways to access the new chapter:
(1) If you have already completed the game, select Continue at the main menu. Skip the first 2 cut scenes and you can play the new chapter.
(2) If you have not completed the story, play normally and you will see the new chapter later on.

2. Various bug fixes and optimizations.
Kelipot - gameragame

To all our players, happy 2020 New Year!
The Early-Access version of Kelipot has been released for a month now, thank you everyone for all your support along the way! Following the EA release, we will strive to put out frequent updates. These updates include new items, game modes, adjustments and collaboration events. Additionally, the following major content updates are scheduled to be released during the spring and summer of 2020.



Part One
Onward! Reversing Wheel of Defied Commandments!
Spring 2020 Update

  • The Melded World Unveiled
Through countless battles and realms, Abel has arrived at the Melded World. Familiar faces abound. Elias, Carter, Ophelia... but this time, will they be friend or foe? As new plots unfold, we are one step closer to the truth.

  • The Diocese of Ofanim Awaits
Deep in the heart of Celephais’ most venerated diocese, new enemies are bringing with them new challenges. A familiar yet strange silhouette stands in Abel’s way, this one’s tale may be more perplexing still...

  • Mysteries to be Found
Amusing surprises here and there! Come and meet the travellers from other realms in the world of Kelipot, unforeseen adventures await your discovery.




Part Two
Ascend! The Cloud-Piercing Spire Locked in Time!
Summer 2020 Update

  • The Unknown World Revealed
The final chapter of Abel’s journey draws near. What is the true story clouded by the mists of time? In this world known to none, the answers to every riddle shall be told.

  • Curtain Falls on Serannian
The final confrontation is barely out of reach, will Abel persevere against the deadly enemies and free his brother? As the startling reality slowly dawns on him, what decisions must Abel face?



More to Come

  • Upcoming Mode: True Roguelike
Enjoy the thrill of pure combat, of starting completely anew. Here, failure will cost you everything. Against such overwhelming odds, can you find a miracle and turn the tides?

  • Launching Free DLCs
New systems, gameplay and uniquely-designed levels. No longer will Abel be the lone protagonist, players may even traverse the world of Celephais through the eyes of another character. More content tailored to players’ tastes, the fun continues.
(Note: True Roguelike mode and Free DLCs are subject to adjustments according to existing content.)


The contents of this update are in the process of being localized, the translated materials will be installed in subsequent patches. We sincerely apologize for this inconvenience.
境界 Dice&Fighter - marsh1943
This update will be released slightly later today

Update content:


—— Fixed the Bug of the treasure [Blood Gourd] won't be killed by DOT damage.
—— Adjusted the description of skills [Light Shield], [Slack], [Inspiring].
—— Adjusted the description of treasure [Thorns Armor], [Tactical Manual].
—— Fixed a bug where damage / healing numbers had decimal points.
—— Some states will no longer be cleared when resurrected.
—— Added English description for previous character
—— New character.

New year's time preference, the new characters only need 2 diamonds.

Happy New Year !
Dec 31, 2019
LoveBeat - CRAZYDIAMOND


We plan to perform a regular maintenance("MA") to update new content as in following.
Please note that you're unable to play the game while MA.

Edit: The maintenance was over at 10:07 PM (Pacific Time).

Server Downtime
- January 1 @ 9PM - 12AM (3h) (Pacific Time, In-game Time)
- January 2 @ 6AM - 9AM (3h) (Central European Time)
- January 2 @ 1PM - 4PM (3h) (Philippines Time)
*The end time is subject to change depending on the situation.
*You can enter #time in the game to check the current in-game time.


Patch Note
1. NEW FASHION ITEM
- 17 items for the female teen body type
- 18 items for the male teen body type
- 4 items for the female kid body type
- 4 items for the male kid body type
- 9 items for the female idol body type
- 10 items for the male idol body type

2. NEW MUSIC
- Easy On The Radio by MICHAEL ELLIS (Difficulty: 4, 7)
- Gold Medal Wine by KLASSIK FRESCOBAR (Difficulty: 5, 9)
- CADERE GIU' by ARCANGELO SIMONETTI (Difficulty: 4, 8)
- Krylya by KIRA STERTMAN (Difficulty: 4, 8)
- Too Much by ATOMIC CAT (Difficulty: 6, 10)

3. NEW SCREEN THEME
- The game screen's theme is changed to LoveBeat Anniversary theme.

4. Etc.
- Fixed a bug which some icons don't display in View Style.
- Fixed a bug which a character's posture is wrong in Ride Together in a certain situation.


Ongoing Event
The following events are live and some of them will be over soon. Don't miss out!
*Click each event title to learn more.
*New time-limited events are announced when they start.

Follow us
- LoveBeat Steam: https://steamcommunity.com/app/354290/allnews/
- LoveBeat Steam Facebook: https://www.facebook.com/LovebeatEnglishVersion
Without A Roof (W.A.R.) - NewWorldCodersLLC
- ADDED - Entire Vegetation system has been upgraded in accordance with HDRP and new pipeline.
This is Update 1 of 2. We still have another stage to integrate.

- ADDED - Road and River System has been added.

- ADDED - "godmode" admin command ADDED
- ADDED - "EveryOnesAnAdmin" Option added to serverconfig.ini

- UPDATE- Huge Terrain Update, fixing numerous issues, including huge gullies, riverbeds, ocean and more.
- UPDATE- AI Navmesh's & Occlusion maps have been updated.

- FIXED - Cleaned and verified entire project and all assets.
- FIXED - RAM Usage has been Reduced to 6GB or lower. -> Many Normal maps were far to large making RAM usage huge.
- FIXED - Removed all unused textures, assets, meshes and anything else unneeded. Overall Standalone size has dropped Approx 2GB.


- FIXED - Zombie Legs will no longer blow off, resulting in floating zombies. This will probably be replaced with zombies changing to crawling zombies once animations are created

- FIXED - Errors when hitting terrain would result in free wood
- FIXED - Rain Ambient Sound adjusted and increased
- FIXED - Height Override for visibility functions was not working correctly.
- FIXED - Tree and wood collection verified after vegetation integration
- FIXED - Ground ruins would randomly spawn large rusty tower
- FIXED - Putting away certain weapons would result in random floating hands temporarily
- FIXED - Players unable to pickup randomly dropped weapons from ai and zombies
- FIXED - Clothing items dropped by AI were the wrong type of prefab
- FIXED - STD Building Decals and parking decals were incorrectly placed.
- FIXED - DoughnutShop Item shelves have been replaced with a better model
- FIXED - RustyTower Prefab was corrupt
- FIXED - Police Station Sets have been recreated
- FIXED - All Tree Strips and random foliage spawners have been updated to new prefabs
- FIXED - Metal Shed textures were incorrectly
- FIXED - Water dropped on the ground now has a 3d Bottle model
Santa's Christmas Solitaire 2 - therevillsgames
Happy New Year everyone!

Steam Achievements have been added to Santa's Christmas Solitaire 2.

All the best!
Steve and Kylie
The Revills Games
Demise of Nations - noblemaster
Latest Update:
  • Incognito Games: now advertised anonymously in the chat (without the user's name).
  • AI: performance updated (faster).
  • AI: runs in background to pre-calculate actions (while the player is entering actions).
  • Manual/Guide: Fair-Play policy explained. No bribes or other unfair behavior. Players that use unfair tactics not part of a game will be appropriately punished.
  • Modding: template.ZIP updated with latest nations and flags.
  • Language: latest translations added - Thanks :-D
  • Language: missing translation texts added.
  • Crash Reporting: now also contains system information.
  • Moderating: the "Abuse" flag now has the same effect as unverified accounts, i.e. no participation in sponsoring and betting games (moderator manual updated also).
  • Moderating: accounts cannot be unverified anymore (verified accounts are considered legit accounts even if caught cheating).
  • Maintenance: update for NTP time utility to better handle failures (server).
  • Maintenance: making DB backup more resilient from crashes (e.g. when remote location is inaccessible).
  • Cheat Detection: improved detection for players using multiple accounts.
  • Bugfix Crashes: reporting to the same handler twice (rather than once) during startup.
  • Bugfix Crashes: removed 'null' exception (possibly error still happens?).
  • Bugfix Crashes: when a previous input wasn't applied yet (we should output an error now).
  • Bugfix Crashes: when building on an already occupied tile (e.g. village, bridge, etc.).
  • Bugfix Crashes: proper synchronization blocks added when adding assets during loading.
  • Bugfix Crashes: when formatting a text (possibly fixes strange exception).
  • Bugfix Crashes: when an exception was 'null'.
...