Source Filmmaker - Valve
Source Filmmaker version 0.9.8.5 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added Add Team Fortress Item context menu option to player models in the AnimationSet Editor
  • Add Override Materials now automatically adds paint and cloak material vars if applicable
  • added Remove Invisible Objects and Remove Muted Sounds under cleanup menus in the timeline
  • added support for models with bone flex drivers
  • updated python to allow external debuggers to attach to python scripts
  • fixed incorrect bounding box for models with a scale on their rootTransform
  • fixed color picker in element viewer to only add one undo per launch
  • fixed Delete AnimationSet to first unlock any controls that are locked to the deleted animationset
  • FBX SDK updated to 2014.2.1
  • Maya DMX importer - Updated to import SFM uniform scale animations, will also now ignore float animations which are empty
  • Maya MDL importer - Generates a more reliable bind pose
  • SFM taunt exporter - Added Z Up option to export data compatible with Z up MDL's like CS:GO models
  • SFM taunt exporter - Added studiomdl.exe live update output dialog
  • SFM taunt exporter - Option to override automatic options and specify a custom .qc file to run studiomdl on after export
  • added latest Team Fortress 2 content
Source Filmmaker - Valve
Source Filmmaker version 0.9.8.4 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • implemented autosave (add -sfm_noautosave to your commandline to disable)
  • fixed applying rigs or locks to scaled models, and a variety of other scale bugs
  • fixed camera animation export
  • updated TF assets
Source Filmmaker - Valve
Source Filmmaker version 0.9.8.3 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added -sfm_startup_script commandline option that allows you to choose a python script to run at sfm startup
  • changed "Show shot ID overlay" to a render setting, instead of an app setting
  • transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor
  • added maps, particles, materials, textures, sessions, shots and animations to the workshop
  • removed Submit To Saxxy Awards menu item
  • misc crash fixes
Source Filmmaker - Valve
Source Filmmaker version 0.9.8.2 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added Submit To Saxxy Awards menu item
  • added fbx2dmx utility
  • fixed various crashes
Source Filmmaker - Valve
Source Filmmaker version 0.9.8.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

Workshop:


  • removed ugc/steamid filename restriction on workshop files - models/jon_smith/props/bucket.mdl is now a valid workshop model name
  • added basic filename conflict resolution on downloading workshop files
  • fixed unsubscribed from workshop item not removing files if those are the last items
  • added UI for updating workshop files (updating artwork and videos is done through the community website)

Scripting:


  • updated python to version 2.7.5
  • added PySide Qt bindings for Python scripts
  • improved Script Editor user interface
  • added global scripts menu

Misc:


  • added Add/Remove Override Materials menu item to right-click menu on models in the animationset editor
  • dragging one animationset onto another now locks all controls in one to all (non-hidden) controls in the other of the same name
  • (belatedly)added example playerclass scripts, to make it easier to change the player models (for recording running around as the robot scout, for example)
  • fixed bug where UI would appear to let you reorder an animationset between another animationset and its children
  • (third time's the charm)updated tf_movies scout with bodygroups that are in game, and added pack bodygroup
  • fixed studiomdl bug when compiling helper bones with or in the vrd
  • (belatedly)fixed missing texture in ctf_2fort
  • added latest Team Fortress 2 content
Source Filmmaker - Valve
Source Filmmaker version 0.9.7.7 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • Added Day Of Defeat Content Pack as optional DLC
  • Fixed Intel HD graphics chips not being detected as DX9-capable
  • Fixed issue with Python paths and Maya DMX export manager
  • Various vstBlendShapeUtils and vsBlendEditor bugfixes
Source Filmmaker - Valve
Source Filmmaker version 0.9.7.6 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • fixed startup crash introduced in 0.9.7.5
Source Filmmaker - Valve
Source Filmmaker version 0.9.7.5 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • fixed Publish Image To Steam menu item incorrectly mapped to Publish Models
  • -game command-line parameter now overrides VMOD/VPROJECT for easier mod switching
Source Filmmaker - Valve
Source Filmmaker version 0.9.7.4 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • Added latest Team Fortress content
  • Added copy/paste of bookmarks and keys between the Motion Editor and Graph Editor
  • Now allowing published workshop models to reference models, animations, materials and textures from the shipped hl2/tf/etc directories
  • Updated Python to 2.7
  • Added write depth pfm option to movie layoff for compositing in other packages
  • Added dmxfind commandline utility
  • Maya vstUtils plug-in added vstBlendShape utils
  • Maya vsblendeditor plugin added limited Boolean functionality to blendeditor
  • Various bug fixes
Source Filmmaker - Valve
Source Filmmaker version 0.9.7.3 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • improved material/texture dependency sleuthing to allow publishing models whose materials use uncommon material variables
  • fixed auto-detection of preset files when publishing models, so any modelname_phoneme.pre, etc files will be published as well
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