Sep 30, 2024
Endeavor: Rite of Passage Playtest - Natmos20
- Fixed faction 3 radar upgrade button
- Fixed faction 1 barracks and airfield healing upgrade targeting
- Minor bugs and fixes
Barricade - SOCKHOUSE STUDIOS
Release!
Barricade will be releasing on October 22nd, 2024. Development started on June 8th 2021, it's been over 3 years of development (on and off), and we are finally putting a nice big bow on the project and releasing it to the public.

I will keep the post brief, but just wanted to give everyone who has played the game, wishlisted, and or provided feedback a big thank you. I really hope you will enjoy!

What Next?
I will still support Barricade as needed, and should it garner a large enough audience, I plan to release more content that I had to cut during development. I take pride in trying to create a smooth bug free experience for the players, so please report any bugs you find and I will try to address them as quickly as possible!

Stay tuned for my next game, I promise this time it won't take 3 years to release 😉

Cheers!
-Sockhouse

Want to contribute to development?

Join the Barricade official Discord

Change Log

New Stuff
🆕: Weapon Maxxer.
🆕: New models and textures for upgraded weapons.
🆕: Tutorial level.
🆕: Achievements.
🆕: Improved round alert visuals and details.
🆕: Victory alert.
🆕: Total round count to the round UI widget.

Changes
🛠️: Removed the button from the Prop Generator.
🛠️: Added some border margin to the HUD.
🛠️: Weapons no longer start having an Alt-Fire mode.
🛠️: Overhauled UI, adding polish to most widgets.
🛠️: Players now experience smoother level transition.
🛠️: Weapons can be upgraded infinite amount of times.
🛠️: Changed the Vendo-Machine death animation.
🛠️: Removed 'weak' props from spawning at the Prop Generator

Balance
⚖️: Tweaked prop counts for each map.
⚖️: Reduced max rounds to 20.
⚖️: Reduced prepare timer to 60 seconds.
⚖️: Rebalanced all max prop healing values.
⚖️: Reduced cost of props to $500.
⚖️: Reduced cost of guns to $250.
⚖️: Adjusted weapon max ammo counts.
⚖️: Increased Hammergun Healing.
⚖️: Reduced armored zombie spawn rates, and which rounds they spawn at.
⚖️: Increased zombie rewards.
⚖️: Increased health on some props.

Bug Fixes
🦟: Missing geometry for August Apartments.
🦟: Play again had the wrong hover colours.
🦟: Environments retained their previous state on level load.
🦟: Open doors button broken in August Apartments.
🦟: Stats not resetting between playthroughs.
🦟: Geometry errors in Drainage Junction.
🦟: Barrel is too transparent when held.
🦟: Zombies killed by end of round mass kill were counting as kills.



Sep 30, 2024
Deducto 2 - Red Fox Studios
- Fixed parkour timer remaining paused after returning from Docks to Lobby parkour
- Fixed walking speed in lobby affected by Parkour Mode modifiers
- Fixed ability to leave parkour area with timer still active
- Fixed items not getting destroyed when map changes
- Fixed collision on clothing in Casino map
Kajun's Lucid Room - Lucid Realm Games

😁 Hey everyone!

😌It's been 3 months since Kajun's Lucid Room launched, and we've squashed most of the major bugs! There are still a few minor ones left, but we'll tackle them in the upcoming update cycles.

This month, we're excited to bring you some fresh content for October!🌞


Yes, it's our Shark girl 🦈 - Saki-chan ! Ever wondered what her full name is? Jump into the game to find out! Every girl has a HAKAM name (or monster name) and their real name from when they were human. For now, we'll only reveal her HAKAM name!


🚩 Features: 🚩
  • Saki-chan Shark Girl is now available as an unlockable item in the Model Viewer Shelf.
  • The Model Viewer Shelf now lets you choose animations for the Hologram Model. Although it's very limited atm but I will add more in the future!
  • Added a "Support Us" section in the main menu.


🚧 Bug: 🚧
  • Players can no longer spam buttons to bypass the Maintenance Mini Game. Plus, spamming wrong inputs will reduce the timer accordingly.
  • Fixed bugs where players got stuck after viewing the rules of the Egg-Hunt game.
    Known Bugs:
  • Slow Mouse Cursor upon exit from Mini Games.
Sep 30, 2024
Cube Hero - matthewstone218
Live Streaming
Sep 30, 2024
寿司王 -sushi ou- - mizuhararita
The following bugs have been fixed.
If you have not updated the version because you have increased it from 0.4.3 to 0.4.4
You may not be able to join the match.


■Add/update dress-up
・Added “tonjiru” to miso soup

・Added support for Sushi Musou


■Others

・Improved cut-in movies
Changed from image sequence number to mp4.
As a result, internal data has been made lighter and loading has been improved.

・Added "Support" and "Stamp" buttons to the top right of the battle screen

This was added to the smartphone version to improve the difficulty of pressing the bottom button.
We have added this to the PC version so that beginners can easily find support.
If it seems unnecessary, it may be deleted in the future.


Still checking
■CPU battle
・The 5th piece of sushi will appear in the CPU battle (if it is not grilled, it will not be more than 4 pieces)
→We are currently investigating. We apologize for the inconvenience.
WARNO - [EUG] Gal Marcel Bigeard
Hello all,

We are taking a short break from our Division previews of our upcoming major expansion. Instead, in today’s DevBlog, we’ll preview a brand-new map coming as part of NORTHAG but free to all WARNO owners: Railway.

Let’s go!

The new Railway map




Railway is one of the brand-new maps of the NORTHAG expansion, inspired by the topography southwest of Hamburg, West Germany. It offers a rather unique battlefield, dominated in the center by a massive landmark: the sprawling railway marshaling yard. This particular sector features an entire array of rail assets. And, we placed the surrounding Command Zones in such a way to create a vital focus point for controlling the rest of the map.



Railway as a 3v3 map is a large-scale battlefield, similar in size to Volcano, Rock, and Rift with its 81km². The new map’s got everything: urban terrain, plains, forests, mountains, giving you commanders plenty to mull about regarding tactical and unit choices.



One of the new things we’ve introduced with Railway are rail wagon assets that, depending on how they are grouped, can block or open important sight lines. We worked on WARNO’s sight line mechanics to ensure there were no issues with the new assets.



We also carefully tested the placement of various Command Zones. Next to the central zone, other objectives are spread out across Railway. This encourages people to explore different avenues of attack. Make sure to anticipate that the enemy will do the same.



At the start, Railway will be made available in 3v3 Conquest mode, with a 10v10, 1v1, 4v4, and Destruction variants coming later. Can’t wait to hear what you think!

NORTHAG Expansion Explained

In case you missed it: WARNO - NORTHAG is the first major expansion coming to WARNO. It takes World War III to the North German Plain, where the attacking Warsaw Pact needs to overcome the staunch defenses of NATO’s NORTHAG. Under British command, Belgian, Dutch, West German, and American forces battle against the powerful northern formations of the Soviet Group of Forces in Germany, including East German and reinforcing Polish armies. The release is planned for later in 2024.

https://store.steampowered.com/app/2978620/WARNO__NORTHAG/

WARNO - NORTHAG will feature:

  • 2 new Army General campaigns.
  • 4 new Operations.
  • 4 new Maps.
  • 10 new Divisions, including NATO’s Belgian 16e Pantserdivisie, Dutch 4e Divisie, the British 4th Armoured Division, while the Warsaw Pact deploys the Soviet 25-ya Tank. Diviziya, the East German 9. Panzerdivision, and the Polish 4 Dywizja Zmechanizowan.
  • 3 new playable nations: NATO’s Belgium and the Netherlands, and Warsaw Pact’s Poland.
  • New voice acting.
  • New units and models.



We have started detailing WARNO - NORTHAG’s features. Check the list below!

  • In the very first DevBlog, highlighting Division #1, we show off NATO’s Belgian 16e Pantserdivisie going to war with powerhouse cousin Luxembourg. Read more about the new battlegroup in this dedicated post.
  • In Division #2, we focused on the Warsaw Pact’s Soviet 25-ya Tank. Diviziya or 25th Tank Division. Read more about this battlegroup here.
  • In our Division #3, we look at the Dutch and their hard-hitting 4e Divisie. Check it out in this DevBlog here.
  • The Division #4 looks into the poster child of the East German Nationale Volksarmee, the 9. Panzerdivision. Take a look in this DevBlog.
  • In our Division #5 we take a gander at the British 4th Armoured Division. Check it out in this DevBlog.
  • And our Division #6 looks at the Polish 4 Zmechanizowana in this dedicated DevBlog here.

Until Next Time

Later this week, we’ll update you on the latest Nemesis #2 happenings. Next week, we’ll return with another NORTHAG Division preview!

Join the WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

See you on the battlefield, commander.

Sep 30, 2024
Blade of the Netherworld - Garricane Games
1.修复若干BUG
2.菩萨boss添加
Palworld - pocketpair_admin
Palworld version v0.3.9 has been released!

==

・Improved server FPS when there are many guilds on dedicated servers
・Fixed a bug that caused the game to crash during cutscenes in towers

==

Thank you for your continued support of Palworld
Gregory Horror Show: Soul of Roses - Unframe
Gregory Horror Show Soul of Roses Demo is now available on Steam!
You can download the demo version from the Steam game page.

We welcome your feedback on our official Discord and on the Steam Discussion Board!
We will reflect your valuable feedback and improve the game to make it even better.

https://store.steampowered.com/app/2191770/
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