Jul 26, 2013
ShootMania Storm - Anthodev
Trackmania
Ghost layer for very fast/fast configuration
The 'O' key knows have a new modes: ghost layer (all the cars are ghosted, not one by one)
Rollback: Skip intros like before
Rollback: Click on players to spectate directly in scoreboard
data fix: Lood end blocks
data fix: uv arena screen
Better pick in fields of Valley for items placement
Valley car is visually a little lower on wheels
Save last replay fixed
Car reflect fixed in very fast/fast

Shootmania
Half reload of laser on nucleus deny
Smaller jumps possible (from 500ms to 350ms time to landing, microjump was 200ms)
Elite: matchmaking improvements
Jammed in some blocks configuration much reduced
Web picture format (other than dds) for emblems in clublinks
Old Storm skins fixed
Default emblems and shields
comment: grapple difference in map editor was link to non updated servers

Maniaplanet
Smaller trigger size in Mediatracker
Window shows more info about replay before loading
Manialink: quad parameteres (autoscale="false") enables to draw constant ratios quad (or circles of course)
Replay delete from ingame
Horn issues fixed
Music slider in Mediatracker fixed
Custom Solo campaigns scroll with more than 15 maps fixed
New script UI sequence: RollingBackgroundIntro (with chats and Manialink overlay possible)
New geometry details configuration possible, increased for Stadium
Better management of buddies (less delay in adding buddies)
Windowed fullscreen keep sound when out of the window (good for streamers)

Have fun & Good Luck!
Jul 26, 2013
ShootMania Storm - Anthodev
Trackmania
Ghost layer for very fast/fast configuration
The 'O' key knows have a new modes: ghost layer (all the cars are ghosted, not one by one)
Rollback: Skip intros like before
Rollback: Click on players to spectate directly in scoreboard
data fix: Lood end blocks
data fix: uv arena screen
Better pick in fields of Valley for items placement
Valley car is visually a little lower on wheels
Save last replay fixed
Car reflect fixed in very fast/fast

Shootmania
Half reload of laser on nucleus deny
Smaller jumps possible (from 500ms to 350ms time to landing, microjump was 200ms)
Elite: matchmaking improvements
Jammed in some blocks configuration much reduced
Web picture format (other than dds) for emblems in clublinks
Old Storm skins fixed
Default emblems and shields
comment: grapple difference in map editor was link to non updated servers

Maniaplanet
Smaller trigger size in Mediatracker
Window shows more info about replay before loading
Manialink: quad parameteres (autoscale="false") enables to draw constant ratios quad (or circles of course)
Replay delete from ingame
Horn issues fixed
Music slider in Mediatracker fixed
Custom Solo campaigns scroll with more than 15 maps fixed
New script UI sequence: RollingBackgroundIntro (with chats and Manialink overlay possible)
New geometry details configuration possible, increased for Stadium
Better management of buddies (less delay in adding buddies)
Windowed fullscreen keep sound when out of the window (good for streamers)

Have fun & Good Luck!
ShootMania Storm - Anthodev
Hello everyone,

We’re glad to announce a new update for ManiaPlanet!

You’ll find the detailed changelog here:

Trackmania
  • Valley (release on 4th of July)
  • Car lights in very fast & fast configuration
  • Mediatracker: Car lights on/off in mediatracker + keys
  • IsMasterJump working (will look additions later)
  • Camera numbers on actions (1,2,3 key in addition to numpad)
  • Improved wheel support like dead zone configuration & separated axis for accel/brake.

Shootmania
  • Powerpath with Nucleus bunker structures
  • Rooftops wooden & sliding structures
  • Technical structures include new blocs and a power grapling hook
  • Cloister road without roof
  • Red platform with curved borders
  • Corresponding curved fences of red plateform shapes
  • Progressive micro boost for jump from static position
  • Force color improved (ping, switchs,spectator etc.)
  • Pings & nametags in replays
  • Mediatracker: Shield keys
  • Reload of stamina & weapon 30% faster on red plateforms, like the blue ones (powerpath)
  • When player is blocked in 'holes', he will be capable to jump quickly after
  • Eliminations made and taken are displayed in Elite scoreboard
  • Elite matchmaking: attacking order is based on LP (will soon include a way for allied to define their order)

Maniaplanet
  • Echelon system (0 to 9, nothing, bronze I,II,III, silver I,II,III, gold I,II,III) [first tests on Elite]
  • Improved lobby design [first tests on Elite]
  • Mediatracker undo/redo
  • Custom settings in launcher (save as & quick menu)
  • Callvote commands (enable to callvote operations, like set score)
  • Hyperlink working on multiple lines
  • Chat hides itself after some seconds
  • Mediatracker: triangles2D fix
  • Chat typing sending keys to script fix
  • Can add lights to export of objetcs
  • Screenshot now JPG by default (F10 key)
  • Connected terraforming not taken instantly in map editor
  • Better auto-terraforming from blocks
  • Autosave of replay fixed
  • Option to concatenates replays
  • Freemouse in maniascript to enable user to use mouse
  • Manialink UI track possible in Mediatracker
  • Playsound in script (only for the included sound, it will arrive later for customs)
  • HttpRequests works in CMlScript
  • Xmlrpc for openlink
  • Manialink call to open quit server dialog
  • Graph UI item for Manialink
  • Batch video shooting
  • Lightmap computation working again from replay
  • Envmix header
  • Manialink resizes (it was possible to move the elements, not to change their size)
  • Improved texture memory management to improve 32b OS stability

You only need to restart ManiaPlanet to do the automatic update.

Enjoy this new update and don’t hesitate to let your feedback on the forum.

Have fun and see you soon for the release of Valley!
ShootMania Storm - Anthodev
Hello everyone,

We’re glad to announce a new update for ManiaPlanet!

You’ll find the detailed changelog here:

Trackmania
  • Valley (release on 4th of July)
  • Car lights in very fast & fast configuration
  • Mediatracker: Car lights on/off in mediatracker + keys
  • IsMasterJump working (will look additions later)
  • Camera numbers on actions (1,2,3 key in addition to numpad)
  • Improved wheel support like dead zone configuration & separated axis for accel/brake.

Shootmania
  • Powerpath with Nucleus bunker structures
  • Rooftops wooden & sliding structures
  • Technical structures include new blocs and a power grapling hook
  • Cloister road without roof
  • Red platform with curved borders
  • Corresponding curved fences of red plateform shapes
  • Progressive micro boost for jump from static position
  • Force color improved (ping, switchs,spectator etc.)
  • Pings & nametags in replays
  • Mediatracker: Shield keys
  • Reload of stamina & weapon 30% faster on red plateforms, like the blue ones (powerpath)
  • When player is blocked in 'holes', he will be capable to jump quickly after
  • Eliminations made and taken are displayed in Elite scoreboard
  • Elite matchmaking: attacking order is based on LP (will soon include a way for allied to define their order)

Maniaplanet
  • Echelon system (0 to 9, nothing, bronze I,II,III, silver I,II,III, gold I,II,III) [first tests on Elite]
  • Improved lobby design [first tests on Elite]
  • Mediatracker undo/redo
  • Custom settings in launcher (save as & quick menu)
  • Callvote commands (enable to callvote operations, like set score)
  • Hyperlink working on multiple lines
  • Chat hides itself after some seconds
  • Mediatracker: triangles2D fix
  • Chat typing sending keys to script fix
  • Can add lights to export of objetcs
  • Screenshot now JPG by default (F10 key)
  • Connected terraforming not taken instantly in map editor
  • Better auto-terraforming from blocks
  • Autosave of replay fixed
  • Option to concatenates replays
  • Freemouse in maniascript to enable user to use mouse
  • Manialink UI track possible in Mediatracker
  • Playsound in script (only for the included sound, it will arrive later for customs)
  • HttpRequests works in CMlScript
  • Xmlrpc for openlink
  • Manialink call to open quit server dialog
  • Graph UI item for Manialink
  • Batch video shooting
  • Lightmap computation working again from replay
  • Envmix header
  • Manialink resizes (it was possible to move the elements, not to change their size)
  • Improved texture memory management to improve 32b OS stability

You only need to restart ManiaPlanet to do the automatic update.

Enjoy this new update and don’t hesitate to let your feedback on the forum.

Have fun and see you soon for the release of Valley!
ShootMania Storm - Rook Fell
Open to both eligible North American and European Countries. See the Complete Rules for full tournament details.

Starting on May 24th, Ubisoft and Beyond Gaming invite you to bring your ShootMania skills to the table, in this Free-For-All public event.

There are plenty of ways to win throughout the event, with the top 100 players guaranteed to take home prizes.

Are you ready for the royal treatment? Sign up now for free!

Don't have ShootMania Storm? Get access to a free 30-Day Trial when you sign-up to participate.
ShootMania Storm - DumbApple
Open to both eligible North American and European Countries. See the Complete Rules for full tournament details.

Starting on May 24th, Ubisoft and Beyond Gaming invite you to bring your ShootMania skills to the table, in this Free-For-All public event.

There are plenty of ways to win throughout the event, with the top 100 players guaranteed to take home prizes.

Are you ready for the royal treatment? Sign up now for free!

Don't have ShootMania Storm? Get access to a free 30-Day Trial when you sign-up to participate.
May 16, 2013
ShootMania Storm - Anthodev
A new update is now available for (mainly) ShootMania Storm! One of the noticeable additions is the Arrow platform, where you can use the Arrow weapon which was featured in the Combo title pack. You are now able to add this weapon to all your maps, new and old.

The patch also features:
  • The Arrow platform is now available for all modes (block 1-8-6)
  • ShootMania: Imports characters skins (3D Models)
  • ShootMania: Create item & dynamic objects
  • ShootMania: New features for the scripts
  • ShootMania: More bots controls
  • ShootMania: New items / objects api and features.
  • ShootMania: Mousewheel to change actions / weapons
  • ShootMania: New Storm blocks
  • Stadium: Stadium blocks adjustments for upcoming blocks
  • Editor: Improved underground edition mode
  • MediaTracker: Record ghost from the MT

There is also many bufixes all around ManiaPlanet!

You only need to launch the game to apply the update.

Have fun!
May 16, 2013
ShootMania Storm - Anthodev
A new update is now available for (mainly) ShootMania Storm! One of the noticeable additions is the Arrow platform, where you can use the Arrow weapon which was featured in the Combo title pack. You are now able to add this weapon to all your maps, new and old.

The patch also features:
  • The Arrow platform is now available for all modes (block 1-8-6)
  • ShootMania: Imports characters skins (3D Models)
  • ShootMania: Create item & dynamic objects
  • ShootMania: New features for the scripts
  • ShootMania: More bots controls
  • ShootMania: New items / objects api and features.
  • ShootMania: Mousewheel to change actions / weapons
  • ShootMania: New Storm blocks
  • Stadium: Stadium blocks adjustments for upcoming blocks
  • Editor: Improved underground edition mode
  • MediaTracker: Record ghost from the MT

There is also many bufixes all around ManiaPlanet!

You only need to launch the game to apply the update.

Have fun!
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