Jan 12, 2024
Kingsgrave - Amber Jam
Greetings, Royals!

The playtest for Kingsgrave is over, and we’re ready to announce some changes based on your feedback.



Firstly, we want to thank you for the support, activity, and patience you showed during the playtest, as well as the ideas you shared with us. We have carefully reviewed everything and made a plan for the upcoming changes to the next build. Here are some of the them we’ve been starting to implement into Kingsgrave:
  • Repositioning puzzle elements. All crucial riddles essential for the main storyline will now be placed in the surrounding territories and won’t be scattered across the entire map.
  • Making complex riddles optional, eliminating frustration and allowing a smoother progression through the plot.
  • Introducing more dialogues for NPCs (similar to the Cartographer) who will impart pieces of the story, immersing the player in the world’s lore.
  • Providing more detailed descriptions for weaponry and buildings so that players can make informed decisions on resource spending and understand the bonuses they will receive.
  • Highlighting interaction objects and collectibles will be available as a basic skill.
  • Rebalancing the amount of resources at the beginning of the game to prevent player frustration if they miss some.
  • Adding a visual effect to the location torch when the area is cleared.
  • Implementing a visual transformation of lands cleared from darkness.
  • Increasing the hitboxes for the weapon.
  • Widening the bridges to prevent characters from getting stuck.
  • Reworking sound and visual effects for a more immersive experience.
  • Changing the position of some puzzles.
  • Refining the main menu and death/pause windows.
  • Enhancing the options menu and other UI elements.
You will soon be able to try out all these changes and more in the demo, which will be a part of the Steam Next Fest next month. Thank you for your participation and support!

https://store.steampowered.com/app/2644360/Kingsgrave
VIDEOVERSE - Kinmoku
Hello everyone, happy 2024!

A few players reported that their save files broke when saving and loading in the Videoverse communities. It took a very long time to track down the cause, but thanks the VIDEOVERSE Steam community, we have been able to fix the crash! Please update your game to the latest version to avoid the issue.

This update also includes a few typo fixes, and the addition of sound effects to the drawing screen.

Thank you for being patient on this update and continuing to support VIDEOVERSE! :)
Jan 12, 2024
TunsTan - roamingolh
Demo is released, and a video walkthrough will be broadcasted in the store page for some time.Welcome!
Jan 12, 2024
Mirage Feathers - Tinzing
Watch now on Youtube



Mirage Feathers is an anime themed pseudo-3D rail shooter. You are Notari, an cybernetic air-superiority fighter of the Federation's FEATHER program. You will experience fast tempo combat as you destroy enemy aircrafts wave after wave. Even though the whole world is against you, your ammo is infinite. So fight on, and prove your superiority!

Music by 惆怅的骨头(https://space.bilibili.com/1563101/

oyasumi Workshop Twitter

Wishlist now on Steam!
https://store.steampowered.com/app/2719060/
Jan 12, 2024
Praise Dead - IntrepidMarmot
Bug Fix
Fixed an issue with the blacksmith upgrade tooltip saying the wrong thing.

Updates

Combat speed increments in .5 units now.
When you have the grave shovel relic a shovel will adorn the church.
Purchasing grave shovel now refreshes the shop.
Jan 12, 2024
Solace Crafting - Malkere
Happy New Year everyone o/
It's been oddly warm over here every day, I'm a bit concerned how this years summer is going to end up, but a warm winter in and of itself is hard to complain about.

As previously mentioned, the multi-lingual system and full controller support got left in a sort of 95% finished state last year, so I'm going to wrap those up to more of a 99-100% state so I can push them live, and start getting into a few different things I've got lined up for early 2024.

This patch adds multi-lingual support for enchanting which was overlooked, as well as a few smaller areas that were missed. There's still a couple left, and I can certainly fix more if they show up as adding new words to the system is the hard part, not necessarily plugging things into the system.

v 1.0.4.30 2024.01.12
- Added enchanting to multi-lingual system
- Fixed inventory hotbar links throwing errors when empty
- Fixed start menu link popups not translating properly
- Fixed start menu current game mode not translating properly
- Fixed the in-game compass 'W' not translating properly
- Fixed the unspent points UI not translating properly
- Fixed the radial menu not translating properly
- Fixed facility names not translating properly when cursor'd over

You may need to restart Steam for the update to begin, or you can verify file integrity to trigger it.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

Join us in Discord!

Interested in supporting development of Solace Crafting?
Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker
Factorio - Klonan
Hello,
I have an irresistible urge to tell you a little story. I'm sure you come here for stories, don't you?

Read the full post on our website.

Tetris® Effect: Connected - aileenrobot


Reach the community goal in the RELAX Effect Mode this weekend in these game modes: Chill Marathon, Quick Play, and Playlist (Sea, Wind and World)

3v1 Multiplayer: Play as a team or the boss in Connected Vs.

Starts: Jan. 13, noon UTC
Ends: Jan. 14, noon UTC
Warhammer The Horus Heresy: Legions - CrisGV

"I enjoy your suffering"
– Remiare

The fires of Mars get stronger by the minute! The loyalist forces have been able to stabilize the conflict on the red planet, but for how much longer?

Camba Diaz and Remiare join the event as reinforcements, seeking to settle the score and claim victory on the Mechanicum's homeworld.
Time Survivors - note.txt
Time Survivors isn't just about historical heroes and time travel. It's also about wielding weapons as quirky as they are deadly. With just 3 days until launch, let’s talk about a weapon that’s as fun as it is lethal – the Yo-Yo.

This isn't your childhood yo-yo. It's a tactical tool that dances between attack and retreat. You have control over its path – a first for our arsenal in Time Survivors. With each move you make, the yo-yo follows, slicing through hordes of enemies.

Claire is so fancy with her cocktail red dress and her yo-yo... wait, who is Claire?




Stay tuned for another reveal tomorrow!
Cris 🌙🌶️


Wishlist and follow Time Survivors on our Steam page to be the first to try it out!



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