So you've finished an amazing Superfight and want nothing more than to keep playing. But you have to click Exit and then go through the steps of creating a new game. Why couldn't it just start the next one? There's gotta be a better way!
For our first update we've made it easier to stay in games. Once a game is over, we begin the countdown to the next match. Players can view their level progress and browse their rewards as the time ticks down. Once the timer finishes, we put everyone back in a game lobby. It actually takes more effort to leave the game at this point. You can Superfight endlessly!
In addition to Rematch, we've also added an all-new card fatality, and made numerous bug fixes and tweaks to polish the game!
So when can you get this awesome update? It's out now!
So you've finished an amazing Superfight and want nothing more than to keep playing. But you have to click Exit and then go through the steps of creating a new game. Why couldn't it just start the next one? There's gotta be a better way!
For our first update we've made it easier to stay in games. Once a game is over, we begin the countdown to the next match. Players can view their level progress and browse their rewards as the time ticks down. Once the timer finishes, we put everyone back in a game lobby. It actually takes more effort to leave the game at this point. You can Superfight endlessly!
In addition to Rematch, we've also added an all-new card fatality, and made numerous bug fixes and tweaks to polish the game!
So when can you get this awesome update? It's out now!
What better way to welcome SUPERFIGHT into the world than with a massive, 16-player tournament?
On July 29th, we kick off the SUPERFIGHT Super Tournament! We've invited some of our favorite Twitch personalities -- including Swiftor, Dodger, and Cryaotic, just to name a few -- to throw down against one another in a war of words to determine who is the true SUPERFIGHT champion.
Not only are our intrepid word warriors battling for ultimate bragging rights, they're also vying for a piece of a $10,000 prize pool AND the opportunity to create their own DLC Micro Deck for SUPERFIGHT!
For more information, and up to date brackets, visit superfight.tv!
What better way to welcome SUPERFIGHT into the world than with a massive, 16-player tournament?
On July 29th, we kick off the SUPERFIGHT Super Tournament! We've invited some of our favorite Twitch personalities -- including Swiftor, Dodger, and Cryaotic, just to name a few -- to throw down against one another in a war of words to determine who is the true SUPERFIGHT champion.
Not only are our intrepid word warriors battling for ultimate bragging rights, they're also vying for a piece of a $10,000 prize pool AND the opportunity to create their own DLC Micro Deck for SUPERFIGHT!
For more information, and up to date brackets, visit superfight.tv!
After months of wildly successful beta tests and hilarious live streams starring a laundry list of fan-favorite Twitch personalities, Pipeworks Studio and 505 Games are proud to announce that SUPERFIGHT is now available on Steam!
Based on the hit card game of ludicrous arguments created by Darin Ross, SUPERFIGHT offers word warriors and master debaters the chance to match wits with opponents from all over the world. Using cutting-edge streaming technology, SUPERFIGHT offers real-time voice and video chat for up to four players, while allowing games to be broadcast via Twitch with no additional programs or devices.
More than just entertaining stream fodder, SUPERFIGHT thrives on audience participation. While watching the stream, viewers can determine a winner by voting for the best, most hilarious, most creative argument. Along with the satisfaction of supporting the finest orators on the internet, each vote earns experience points which are automatically applied to a voter’s SUPERFIGHT account, whether they own the game or not. Planning to buy SUPERFIGHT down the road? Get in there and vote, and you’ll automatically unlock a host of cards the moment you create your account.
At launch, each copy of SUPERFIGHT will include the 400-card Core Deck, alongside the Purple and Blue Decks, which add an additional 100 locations and 100 scenarios to the myriad combinations present in the base game. Those looking to expand SUPERFIGHT even further, will see five additional DLC decks available for purchase at launch, including the geek culture-themed Orange Deck, the risque Red Deck, the Digital Deck – which is exclusive to the Steam version of SUPERFIGHT -- the Twitch-centric Mindcrack Deck, and The Walking Dead Deck, which should be immediately familiar to fans of Robert Kirkman’s hit comic book series and its wildly successful TV adaptation.
SUPERFIGHT officially debuts on July 21 at a price of $9.99, but we’re celebrating the launch by slashing 10 percent off the purchase price for one week. Purchase SUPERFIGHT by July 27, and the game’s only $8.99. For more information on SUPERFIGHT, visit the game’s official website at superfightlive.com and add SUPERFIGHT to your Steam Wishlist. For up-to-the-minute news and updates on all things SUPERFIGHT, follow us on Twitter @superfightlive and @pipeworksstudio
After months of wildly successful beta tests and hilarious live streams starring a laundry list of fan-favorite Twitch personalities, Pipeworks Studio and 505 Games are proud to announce that SUPERFIGHT is now available on Steam!
Based on the hit card game of ludicrous arguments created by Darin Ross, SUPERFIGHT offers word warriors and master debaters the chance to match wits with opponents from all over the world. Using cutting-edge streaming technology, SUPERFIGHT offers real-time voice and video chat for up to four players, while allowing games to be broadcast via Twitch with no additional programs or devices.
More than just entertaining stream fodder, SUPERFIGHT thrives on audience participation. While watching the stream, viewers can determine a winner by voting for the best, most hilarious, most creative argument. Along with the satisfaction of supporting the finest orators on the internet, each vote earns experience points which are automatically applied to a voter’s SUPERFIGHT account, whether they own the game or not. Planning to buy SUPERFIGHT down the road? Get in there and vote, and you’ll automatically unlock a host of cards the moment you create your account.
At launch, each copy of SUPERFIGHT will include the 400-card Core Deck, alongside the Purple and Blue Decks, which add an additional 100 locations and 100 scenarios to the myriad combinations present in the base game. Those looking to expand SUPERFIGHT even further, will see five additional DLC decks available for purchase at launch, including the geek culture-themed Orange Deck, the risque Red Deck, the Digital Deck – which is exclusive to the Steam version of SUPERFIGHT -- the Twitch-centric Mindcrack Deck, and The Walking Dead Deck, which should be immediately familiar to fans of Robert Kirkman’s hit comic book series and its wildly successful TV adaptation.
SUPERFIGHT officially debuts on July 21 at a price of $9.99, but we’re celebrating the launch by slashing 10 percent off the purchase price for one week. Purchase SUPERFIGHT by July 27, and the game’s only $8.99. For more information on SUPERFIGHT, visit the game’s official website at superfightlive.com and add SUPERFIGHT to your Steam Wishlist. For up-to-the-minute news and updates on all things SUPERFIGHT, follow us on Twitter @superfightlive and @pipeworksstudio
Welcome to the second round of closed beta! There are a number of updates we've made since the last round three weeks ago. We watched a TON of games and identified updates to improve your Superfighting experience. Now you can better focus on arguing. Get to it (after you read this)!
Most of our changes were focused on improving communication in game. We wanted to make things clearer and give you more control of how you talk to other players. You'll see these changes mostly in the video feeds.
Secondly, we improved how the game tells you when certain things are happening (or why). You'll see more messaging as well as updated tool tips.
Without further ado, here's what we changed:
Getting games started: If you can't find a game lobby, we help you create one... getting that party started.
Clearer communication: We added an effect that indicates when a player is talking. This in particular will help when a player without a webcam is speaking.
Mute buttons: We added Mute buttons to each video feed. This allows you to mute yourself and other players.
Hide video: the "Hide own webcam" button was meant to help a broadcaster control what's seen on their stream. We realized it needed to hide video from other players as well - it does now. Please, you'll still need pants.
Twitch chat: a number of improvements in how we communicate game information.
Vote prompts were spammy. We reduced the amount of vote reminders and tuned it to adjust against the size of a broadcaster's audience.
We now call out the Vote Lord in chat.
Timing: there were a number of times things felt slow so we reduced animation time in a few places and reworked the flow to speed things up.
Revealing cards: we made this faster and reworked the reveal to happen during the starting countdown.
Vote time: we reduced the time for players to vote.
Get set: Settings are now accessible during gameplay.
Video feeds: We made fixes that address players being unable to see each other in game.
Twitch bot: our bot disconnects are detected more accurately.
Tool tips: updates and edits were made to more clearly describe functionality of buttons as well as phases of gameplay.
Lag indicator: If Superfight detects issues with a connection, it will now indicate it.
Who wins?!: We've clarified why players win in special circumstances.
That's it! There are other small changes and tweaks that we've done throughout the SUPERFIGHT, but this covers the major ones. The team has been hard at work on fixes, updates, and improvements to the game. We can't wait for you to see it all.
Welcome to the second round of closed beta! There are a number of updates we've made since the last round three weeks ago. We watched a TON of games and identified updates to improve your Superfighting experience. Now you can better focus on arguing. Get to it (after you read this)!
Most of our changes were focused on improving communication in game. We wanted to make things clearer and give you more control of how you talk to other players. You'll see these changes mostly in the video feeds.
Secondly, we improved how the game tells you when certain things are happening (or why). You'll see more messaging as well as updated tool tips.
Without further ado, here's what we changed:
Getting games started: If you can't find a game lobby, we help you create one... getting that party started.
Clearer communication: We added an effect that indicates when a player is talking. This in particular will help when a player without a webcam is speaking.
Mute buttons: We added Mute buttons to each video feed. This allows you to mute yourself and other players.
Hide video: the "Hide own webcam" button was meant to help a broadcaster control what's seen on their stream. We realized it needed to hide video from other players as well - it does now. Please, you'll still need pants.
Twitch chat: a number of improvements in how we communicate game information.
Vote prompts were spammy. We reduced the amount of vote reminders and tuned it to adjust against the size of a broadcaster's audience.
We now call out the Vote Lord in chat.
Timing: there were a number of times things felt slow so we reduced animation time in a few places and reworked the flow to speed things up.
Revealing cards: we made this faster and reworked the reveal to happen during the starting countdown.
Vote time: we reduced the time for players to vote.
Get set: Settings are now accessible during gameplay.
Video feeds: We made fixes that address players being unable to see each other in game.
Twitch bot: our bot disconnects are detected more accurately.
Tool tips: updates and edits were made to more clearly describe functionality of buttons as well as phases of gameplay.
Lag indicator: If Superfight detects issues with a connection, it will now indicate it.
Who wins?!: We've clarified why players win in special circumstances.
That's it! There are other small changes and tweaks that we've done throughout the SUPERFIGHT, but this covers the major ones. The team has been hard at work on fixes, updates, and improvements to the game. We can't wait for you to see it all.