Hey everyone! 👋
We’ve made a few small balance tweaks based on your feedback:
Level 5 Wave 15 slightly adjusted.
Level 6 Warlord & Boss HP reduced (10k → 8.5k).
Warlord now summons 3 ants instead of 5.
These changes should make the late waves a bit more manageable. Thanks for playing and keep the feedback coming! 💪🐜

Welcome to Feastopia! Lately we've deployed the following updates to the demo:
Added profile management on the main menu. You can now create up to 4 separate profiles.
Added a button in the building panel to highlight all buildings of the same type globally.
Added a Borderless Window option in the Settings.
Added new music tracks for various terrains, weather conditions, Dango's stages, near-defeat scenarios, Dango's enraged state, and when viewing illustrations!
Improved the visual display for Plantation annex plots.
Improved the visual display for Fishery Shack annex plots.
Provided more detailed descriptions for acquiring Blueprints and Recipes in the help section.
Added water ripple effects for maritime decorations.
Adjusted the mouse wheel scrolling sensitivity in various interfaces (Archive, Warehouse, Supply Menu, etc.).
Polished the visual effects for Dango's infant stage (smoother appearance).
Added a warning prompt when starting a new game with a previous session unfinished.
Fixed an issue where selecting certain Blueprints (e.g., Farm Upgrade, Lumber Camp Upgrade) wouldn't record their effects. Effects are now consistently displayed in the bottom-left corner.
Improved the visual warning when construction materials are insufficient on the building scroll.
Added a tooltip when hovering over buildings, indicating material shortages during construction.
Fixed a miscalculation with the Ghost King's effect.
Optimized the activation mechanics for Grumpy Monkey II.
Improved the tutorial guidance explaining that building more Dwellings/Cook's Quarters grants more Blueprints/Recipes.
Fixed a save error occurring in the tutorial.
Fixed an incorrect prompt about a boosted building being manually paused when no Warehouse is in range of a production building.
Fixed a display issue with the resource slider when submitting goods in the Exploration Event interface.
Increased the acquisition rate for Bananas.
Fixed an issue where Bananas wouldn't appear as an option in Exploration Events.
Updated various sound effects.
Fixed a bug where the "Need more food" prompt wouldn't reappear after pausing and then unpausing a selected food in the Supply Menu.
Changed the display order of Atmosphere Gauge effects.
Fixed an issue where submitting resources to clear the Fog of War required having more than the exact amount, instead of the exact amount.
Enhanced the sound effect when Dango inhales food.
Adjusted the camera perspective during Dango's actions to reduce UI obstruction.
Fixed an issue preventing some Atmosphere Gauge effects from activating.
Fixed an issue where some visual effects weren't reset properly upon starting a new game.
Improved the Recipe drawing display; the food's category (e.g., Staple, Main Course) is now directly visible.
Adjusted values and text descriptions for multiple effects.
Join our community!
We crave your feedback – share bugs, ideas, or culinary fantasies in the Feastopia Discord!
https://store.steampowered.com/app/3979310/HIDDEN_CATS_6_After_us/?curator_clanid=40622694The continuation of the Hidden Cats 6: After us game series is released. Explore the amazing hand-drawn robotic world of another civilization and finding cute cats and paint black - white locations with colored paints. Interesting, attention-grabbing picture, 100 cute cats and pleasant atmospheric music are waiting for you. And also in time of release will be published DLC with an additional location on the same theme but larger in size, where you will be waiting for 200 cats.



[color=red]*[/color] Your total daily connection time will be counted, and it resets at 00:00 (PST) every day.
[color=red]*[/color] Rewards can be claimed on the event page and will be sent to your mailbox.








[color=red]*[/color] Rewards will be distributed during the maintenance Nov. 12th.




A new Mega Event!
Mega Event New Crew: Vezda (new) 5* will provide a bonus for all four events, and will be a recurrent threshold reward.
During this adventure you will encounter the following crew:
New Crew: Young Roger Korby (New) 5*, Beholder Batel (New) 5*, Amelia Moon La'an (New) 5*, Ensign Sonya Gomez (New) 5*, Beto Ortegas (New) 4*, Vulcan Uhura (New) 4*, Ensign Gamble (New) 4*, and Bytha (New) 4*.
Existing crew: Buckley( Existing) 4*, Date Night Chapel (Existing) 4*, Kiley Pike(Existing) 4*, and Fly-Fishing M'Benga (Existing) 4*.
Mega Trait: SNW
The schedule is as follows:
2025-11-20: “Eye in the Sky” - Skirmish Event | New Ship: Generation Ship (SNW S3) (5*)
2025-11-27: “Fascinating” - Galaxy/Specialist Event
2025-12-04: “Destiny's Calling” - Voyage Event | New Ship: Generation Ship (SNW S3) (5*)
2025-12-11: “Of All The Bridges in All The Galaxy” - Specialist Event
Destiny's Calling
We’re looking forward to your participation and hope you will enjoy this new Star Trek Timelines original story arc.
We will be running a mega recap pack at the end of the month that contains all the new crew from throughout the whole mega.
We're here to hear your feedback as always
Thank you for playing,
We’re thrilled to officially reveal Autobahn Racing, an arcade racer that brings back the spirit of the early 2000s – raw speed, roaring engines, and pure fun.
For the past three months, we’ve been hard at work bringing back the spirit of those unforgettable high-speed classics - blending authentic German locations, intense street racing, and the unmistakable thrill of 300 km/h on the Autobahn.

Our goal is simple: to craft an exhilarating, easy-to-pick-up racing experience that captures the heart-pounding excitement of classic arcade racers - but with a modern touch.
Play it first!

Autobahn Racing will be playable for the first time at Play!Con in Trier on November 8th and 9th!
We can’t wait to see you there, get your feedback, and hear what you want to see from the game as development continues.
Over the coming months, we’ll reveal more details about the tracks, vehicles, and locations that make up the world of Autobahn Racing.

Add it to your Steam Wishlist now and be among the first to know when new content, screenshots, and the first playable demo are released!
Stay tuned, and get ready to hit the road – no limits, no rules, just speed.

As you complete tasks and boost your fame, you'll unlock exclusive prizes that prove your name carries real weight on the island. And for those who make it to the very top… a special beach encounter awaits.
☀️ Luma — the island's radiant alien sweetheart — is saving you a spot on her favorite beach couch!
Expect cosmic charm, playful time, and maybe a few unexpected sparks under the tropical sun. Your journey to stardom starts now. Make it bright. Make it unforgettable. 🌺
JNT Corp. Reality Division
Watching. Filming. Always measuring your reputation. 🎥
https://store.steampowered.com/app/3578240/Passion_Rift
Play on Steam, share your thoughts in Discussions, and leave a review. Your feedback will help set the pace for upcoming updates!
See you on air. 🎬