The highlights of this 22nd century tale are almost too numerous to detail: There’s a rich backstory of human corruption to unearth, but also a surprising number of individual stories to delve into - each with its own personal perspective. The sprawling levels of the near-derelict research ship the Groomlake are gorgeously presented using the criminally-underused isometric viewpoint, the soundscape is thoroughly authentic, the music sparse but atmospheric, the interface stylish and cleverly implemented (including the why-don’t-more-games-do-this conceit of displaying full text commentary when simply hovering over hotspots – why waste mouse clicks?), and the puzzles slickly integrated into a very intuitive gameplay experience.
We could go on, but you get the idea. A whopping five years in the making by largely one man, STASIS may not be without flaws, but it’s a thoroughly compelling adventure that everyone should play. Chris Bischoff has given himself a ridiculously hard act to follow, taking home our much-deserved Game of the Year Aggie Award for 2015, but here’s hoping that we see plenty more from this talented developer in future.
The highlights of this 22nd century tale are almost too numerous to detail: There’s a rich backstory of human corruption to unearth, but also a surprising number of individual stories to delve into - each with its own personal perspective. The sprawling levels of the near-derelict research ship the Groomlake are gorgeously presented using the criminally-underused isometric viewpoint, the soundscape is thoroughly authentic, the music sparse but atmospheric, the interface stylish and cleverly implemented (including the why-don’t-more-games-do-this conceit of displaying full text commentary when simply hovering over hotspots – why waste mouse clicks?), and the puzzles slickly integrated into a very intuitive gameplay experience.
We could go on, but you get the idea. A whopping five years in the making by largely one man, STASIS may not be without flaws, but it’s a thoroughly compelling adventure that everyone should play. Chris Bischoff has given himself a ridiculously hard act to follow, taking home our much-deserved Game of the Year Aggie Award for 2015, but here’s hoping that we see plenty more from this talented developer in future.
The work we’re doing will hopefully blow your minds, because the passion is palpable and the excitement we have for the future is tangible. It’s going to be a wild ride.
The work we’re doing will hopefully blow your minds, because the passion is palpable and the excitement we have for the future is tangible. It’s going to be a wild ride.