Sep 15, 2023
UnderSupernova Playtest - UnderSupernovaGroup
The following elements have been added, as well as related ore and smelting formulas:

Beryllium, strontium, zirconium, hafnium, niobium, tantalum, scandium, gallium, indium, germanium, thallium, cadmium, selenium, tellurium,

rare earth element
Sep 15, 2023
GameZero - gutts
more shark time!
Sep 15, 2023
Mobmania - copun
Fixed a bug with improper mouse input in certain menus.
Fixed a bug with no controller input on the results screen.
Surreal House - lukepagca
-graphics settings are now added; change the resolution of the game and toggle between fullscreen and windowed.
-changed some dialogue to give more subtle or clearer hints
-fixed some sprites errors
-fixed a bug in the second chapter
-fixed some grammar and spelling errors in the dialogues
Caves of Qud - AlphaBeard
204.104
  • The reload command no longer attempts to reload point-defense drones.
  • When creatures die in the same square as a wall or other movement-blocking object, items they had equipped now drop into a nearby passable square if one is available.
  • Creatures are now more likely to use Quill Fling if they are adjacent to multiple hostile creatures and less likely to use it if there are adjacent to friendlies or neutrals (especially if those are badly hurt) or objects that may cause trouble to damage.
  • Copies of the sheaf of tattered parchment no longer appear randomly in the world.
  • Barathrumites present in Grit Gate at the start of A Call to Arms no longer perform idle behavior until A Call to Arms is over.
  • Horned chameleons that are mimicking something else's color are now only recognized by autoact as hostile at a distance of 3 squares or less.
  • Mimics that are mimicking something else now are no longer recognized by autoact as hostile.
  • Clonelings now stop cloning attempts in progress when their ability to clone becomes forbidden or otherwise unusable.
  • Spider creatures who have prominent roles in villages no longer compulsively attack creatures who become stuck near them. The same is true of Sheba Hagadias if she is a spider creature.
  • Sheba Hagadias is now automatically revealed if she is a type of creature that is usually hidden.
  • When you try to walk into a brick wall, your way is now referred to as being blocked by some brick, not a brick.
  • Idle creatures will now sometimes move to a chair that isn't too far away in order to sit on it for a while, rather than only sitting on chairs that are in the same square as them.
  • Fixed a bug that caused excessive failure popups when trying to auto-equip an item while stuck.
  • Fixed a bug that made falling down a coral pit display messages both that you fell down a coral pit and fell down a deep shaft.
  • Fixed a bug that caused villages and ruins to generate with far more inaccessible areas than intended.
  • Fixed a bug that caused temporal fugue clones to spawn their own copies of Either/Or.
  • Fixed a bug that made it impossible to hit walls with thrown objects.
  • Fixed a bug that made throwing reveal the identified appearance of unidentified artifacts.
  • Fixed a bug that made energy cell replacement on artifacts in your inventory or equipped default to cancelling out of the dialog if you had no suitable cells for the artifact.
  • Fixed a bug that made containers filled with convalessence, even in normal environmental temperatures, sublimate away and, in the case of regen tanks, explode.
  • Fixed an error that could occur during world generation when spawning legendary animated versions of high-tech furniture.
  • [modding] Updated the mod compiler, allowing projects to use C# language version 9.
  • [modding] Updated the mod toolkit's csproj template.
  • [modding] Added Before="[ELEMENT_ID]" and After="[ELEMENT_ID]" attributes to Conversations.xml, which positions the element relative to the referenced id.

205.63 - 'beta' branch
  • Fixed a bug that caused doubled navigation inputs in some cases.
  • Fixed 'm' not opening the modding utilities on the main menu.
  • [modding] The workshop uploader now provides a native file picker for images.
  • [modding] The workshop uploader now allows you to close the upload status screen after an error.
  • [modding] The workshop uploader now allows you to elide hidden files from your uploads.
  • [modding] The map editor now provides a native file picker for maps.
  • [modding] The mod manager now displays disabled mods as grey instead of red.
Dragonheir: Silent Gods - zhaoyuhan.zyh
Greetings, Travelers!
Thank you for continuing to support our game! We value every Traveler's feedback and suggestions, and are pleased to hereby announce:
All Travelers participating in this paid-content-retained Closed Beta will be granted access to the new [S1] content on September 16th, 2023 at 02:00 (UTC+0).

Details and clarifications on S1 plans and new content ahead of the rollout are as follows:

〓 Season Settlement Preview 〓
  1. For a fair and ordered game environment, we plan to commence the [S0] settlement on September 15th, 2023 at 00:00 (UTC+0) for all 24 servers launched during the paid-content-retained Closed Beta.
  2. Since this is the first-ever season settlement during the test phase of Dragonheir: Silent Gods, service will be suspended from September 15th, 2023 at 00:00 to September 16th, 2023 at 01:59 (UTC+0) due to the complexity of the settlement process. Travelers will not be able to log in to the game during this maintenance period.
※ We are aware this may cause Travelers some inconvenience, but the simultaneous [S0] settlement aims to deliver more new content and a better gaming experience as soon as possible. We believe this move will make for an even more rewarding, fun game.

〓 Notes 〓
* The following notes refer specifically to the [S0] gameplay features.

◉ Otherworld Exploration ◉
As per the scheduled maintenance shutdown start (00:00, September 15th, 2023, UTC+0), the final server opened in this Beta, Decrescent, will initiate the settlement of Otherworld Exploration on September 14th, 2023 at 00:00 (UTC+0). It means that Travelers on that server will no longer have access to challenges in Otherworld Exploration as of September 14th, and will only be eligible to collect the rewards. Rewards will only be available until September 14th, and cannot be claimed after that date.

◉ Temporal Vortex ◉
Damage Ranking Rewards for Temporal Vortex will be available until September 14th, 2023 at 23:59 (UTC+0) and will be unavailable after that time.

◉ Sparkle Tournament ◉
As of September 14th, 2023 at 23:59 (UTC+0), Alliances that participated but have failed to settle will be unable to receive the due rewards.

◉ Grand Arena ◉
As of September 14th, 2023 at 23:59 (UTC+0), including "Grand Gladiator Arena" and "Champion Arena", Travelers that participated but have failed to settle will be unable to receive the due rewards.

◉ Limited Events ◉
1. Hard Training XII
As of September 14th, 2023 at 23:59 (UTC+0), Travelers will be unable to receive rewards if the settlement on their servers has not yet been completed. Please pay special attention to these event deadlines!
2. One Step Ahead
As of September 14th, 2023 at 23:59 (UTC+0), if Travelers fail to complete all event quests, please don't worry. Actual progress will be carried over once [S1] begins. However, Travelers who have already completed all event quests will be unable to continue participating after [S1] begins. Travelers are advised to claim their event rewards promptly!

◉ Mail ◉
Once [S1] begins, Travelers' mailboxes will be cleared and all past mails will be deleted. If you have any unclaimed mail rewards, please collect them before September 14th, 2023 at 23:59 (UTC+0).

◉ Heliolite Summoning ◉
Permanent [Heliolite Summoning]: Travelers who failed to trigger the Guaranteed Summon in [S0] will have their summon counts carried over to [S1]. For example, if a Traveler has performed Heliolite Summoning 34 times in [S0] without triggering the Guaranteed Summon, when [S1] begins, the next Heliolite Summoning will guarantee a Legendary Hero.

〓 S1 Season Early Access 〓
After the [S0] settlement is completed, all Travelers who participated in this paid-content-retained Closed Beta can choose to experience the new [S1] content from September 16th, 2023 at 02:00 to September 18th, 2023 at 23:59 (UTC+0). At that time, one server will be opened in advance for Travelers with existing characters to decide whether or not to start experiencing [S1] immediately.
* Travelers who failed to choose in time or prefer to start [S1] after the Global Launch, may choose a new server after September 19th, 2023 at 00:00 (UTC+0), at which time you can inherit your original character's data (most inherited data will be issued upon entering the [Chaos Universum], instructions will be given at that time, refer to in-game prompts for details).

〓 Price Changes to In-game Purchases 〓
  1. Dragonheir: Silent Gods will be launched simultaneously across multiple platforms globally. To ensure consistent in-game pricing across all platforms in all regions, we will adjust the pricing uniformly according to the latest exchange rates and VAT in each region, based on the US Dollar pricing. The final price should be in line with the actual price of in-game goods. We will also make necessary changes occasionally per changes to platform policies, any of which will be clearly communicated to you before each change.
  2. During this Closed Beta, we received an avid response and suggestions from many Travelers regarding pricing. Following those suggestions and careful consideration, we have decided to change the price of the "Three Ears Daily Supply" from $9.99 to $4.99 once [S1] starts (pack contents have been updated). Travelers who purchased this product during the Beta will be refunded the price difference once [S1] begins. Compensation will be issued to the respective character's mail, so make sure to check accordingly.

〓 Global Launch Time 〓
Dragonheir: Silent Gods will be launched simultaneously across multiple platforms on September 19th, 2023 at 00:00 (UTC+0). The Global Launch will be available on PC, Android, iOS, and macOS platforms, as well as future releases on the Steam Store and Epic Store. Please check official announcements for details!

〓 Server Opening Campaign 〓
1. Pre-registration Event: One Step Ahead
Thank you to all our Travelers for your enthusiastic pre-registration across all official platforms! After the Global Launch, Travelers who complete specified quests will be rewarded handsomely! Rewards include the Legendary Hero: Big Horn - Errich!
2. Prestart Summons Event: Otherworld Horn
Travelers can search the Google Play Store and the App Store for "Dragonheir Pre-gift". Installation will grant you access to the "Otherworld Horn" Prestart Summons campaign. The final event reward will be the hero you ultimately select during the event.
* The deadline for the Prestart Summons event is September 17th, 2023 23:59 (UTC+0), so Travelers are encouraged to participate promptly!
* The reward will be issued from September 19th, 2023 02:00 (UTC+0). Travelers should log in to the official game client with a third-party account associated with the event. The reward will be sent via mail to the first character that reaches Journey Lv. 5, so keep an eye out!

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Considering that some Travelers still have doubts about S1 Early Access regarding the previous announcement, we would like to address all relevant questions here:
  1. For Travelers who have participated in S0, you will enter the server for S1 Early Access — [Chaos Clepsydra I] if you log in to the game between 02:00 on September 16, 2023 and 23:59 on September 18, 2023 (UTC+0). This server will only be available to S0 players. Since all players are expected to be familiar with the gameplay, and their Player Characters will be carried over to the new season, we anticipate a fast-paced gaming experience with intense competition on this server, making it suitable for Travelers who seek challenges.
  2. For Travelers who have participated in S0, [Fountain Interplanar I] and [Fountain Interplanar II] will become available starting at 00:05 on September 19, 2023 (UTC+0). New Travelers who did not participate in S0 will also gain access to these two servers. On these servers, S0 Travelers can act as guides, assisting new players in getting started more swiftly. This option benefits both newcomers in need of guidance and players who want to enjoy the game with their friends.
  3. For Travelers who have not participated in S0, you can pre-download the game client on September 18, 2023, and commence with the beginner tutorial and character customization on [Chaos Clepsydra II] or other servers. On this server, S0 Traverlers will not be able to carry over their Player Characters created in S0. Therefore, this server will be a perfect starting line for absolute fair play.
- Both S0 Travelers and S1 newcomers can freely choose a server that best suits their needs.
- Only pre-download, server selection, beginner tutorial and character customization are available on September 18, 2023. The official server launch remains scheduled for 00:05 on September 19, 2023 (UTC+0).

If you have any questions or suggestions, please do not hesitate to reach out to us through customer support! Thank you once again for your continued understanding and support!
GameZero - gutts
still needs some work but it's looking better and should allow for steam data loads more easily!
CyberSurfer Playtest - CyberSurfer, LLC
Hey CyberSurfers, Roc Game Fest was a great time! We learned so much from everyone and thank you for stopping by!
Updated Detected Level
  • We've removed two levels, but updated one level to use our new level generation system allowing us to create more dynamic and fun levels. The idea of CyberSurfer is to move throughout space and time, meaning we want our players to move fast and have more variety than previous levels. We hope you like it and please give us feedback in our playtest form or discord. It really helps us find out what works and what doesn't. Don't get detected...

Controller Support!
  • To extend the reach of CyberSurfer and give existing players more ways to play. We added controller support, specially DualSense controllers (PS4/PS5). You control the hoverboard the exact same way and regular controller input works to perform abilities. If you got a controller, check it out and lets us know how it feels! (We recommend connecting your controller through USB)

New Art Style
  • The old art style was okay, but it could be a lot better. We decided on cel-shading and object outlines to really bring out objects, and still give use the opportunity to create more intricate and dynamic levels.

Cast To Game Menu
  • When you open the game, you will now see a simple Cast to Game Menu. It helps players understand the startup connection process, before the main menu. We want all players to understand how to use the game and now get lost before they enjoy the game.

Other Patch Notes:
  • End of Level Results for the Tutorial level and Local Leaderboard for the Detected level will be displayed
  • We removed Simulation and CyberCity to revamp our system, but feel confident we can start adding more levels very soon!
  • Revamped the Settings Menu, and it explains input/controls much better
  • The game now has a straight forward Tutorial that explains basic movement and abilities
  • Rotating the hoverboard feels much smoother (Movement Update)
  • CyberPhone (Phone App) UI now has a How To Play Menu
📱 Download the Mobile App (Game Controller):
🍏 iOS: Download on TestFlight
🤖 Android: Get it on Google Play

Join the Discussion:
💬 Discord

The CyberSurfer Team
Better Fly Fast! ✌️
Sep 15, 2023
Dragonheir: Silent Gods - zhaoyuhan.zyh
🌟Dear Travelers, before Dragonheir's global launch, we noticed that many Travelers still had some questions about the new version. We've collected some FAQ that you may have and provided you with answers to them. We sincerely hope it will address your questions. And for detailed information, please check our Discord channel.

💫Dragonheir: Silent Gods will be globally launched on September 19th! Pre-register NOW: https://dragonheir.nvsgames.com/dragonheir-pre-order


>>>>>>>>>>>>>>>>>>>>>>>>>>>>Check for more details>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Server Maintenance Notification
Thank you for continuing to support our game! We value every Traveler's feedback and suggestions, and are pleased to hereby announce:
For a fair and ordered game environment, we plan to commence the [S0] settlement on September 15th, 2023 at 02:00 (UTC+0) for all 24 servers launched during the paid-content-retained Closed Beta.

Since this is the first-ever season settlement during the test phase of Dragonheir: Silent Gods, service will be suspended from September 15th, 2023 at 02:00 to September 16th, 2023 at 01:59 (UTC+0) due to the complexity of the settlement process. Travelers will not be able to log in to the game during this maintenance period.

We are aware this may cause Travelers some inconvenience, but the simultaneous [S0] settlement aims to deliver more new content and a better gaming experience as soon as possible. We believe this move will make for an even more rewarding, fun game.

〓 Notes 〓
After the [S0] settlement is completed, all Travelers who participated in this paid-content-retained Closed Beta can choose to experience the new [S1] content from September 16th, 2023 at 02:00 to September 18th, 2023 at 23:59 (UTC+0). At that time, one server will be opened in advance for Travelers with existing characters to decide whether or not to start experiencing [S1] immediately.



Overview - Dragonheir: Silent Gods Global Launch Updates and Optimizations
Hello, fellow Travelers! Dragonheir: Silent Gods will be holding its global Global Launch soon, and servers will go online on September 19, at 00:05 (UTC+0). But before that, we are here to tell you all about our Global Launch's content updates and optimizations. We hope this will introduce our game at its finest to every new visitor in Adenthia!

New Heroes To Boost Your Adventurer Lineup!
After this update, you will see numerous new Heroes available for your choosing, including King of Desolation - lrzillas and Wings of Dawn - Lucien. There are a total of 80 Heroes. Among them, 17 are Legendary Heroes and 36 are Epic Heroes. There will also be new skill mechanics and stunning character models. These Heroes are at your disposal and ready to follow you on your adventure!
Also, there is a seasonal exclusive Hero, Empire's Shadow - Utior, the humanoid form of a Violet Dragon. This Hero will be available for you to obtain in the mid-season event, Imperial Shadow Recast. By playing the game, you can earn Shadow Amethysts, which you can use to exchange for the Legendary Hero, Utior.

Server Invitation - Explore Adenthia Together
The Alliance feature has to do with many game modes in Dragonheir: Silent Gods. It is every Traveler's wish to find their favorite Alliance, and we would like to make that easier for our players.
After this update, you'll see the new Alliance Invitation feature. Each Alliance Leader will see a Server Invitation icon in the Alliance main menu. Tap that icon to access a new page, and you can generate a server invitation code that is valid for 7 days. When another player joins your server, they can go to the Server Invitation tab and enter your invitation code when they create a new character. This way, they will be taken to the server where your Alliance is.
Notes:
  1. Your Alliance must be Lv.2 to unlock this feature.
  2. An invitation code can be used for an unlimited number of times. Once it expires, the Alliance Leader can simply generate a new one.
  3. The Server Invitation feature will only be available during Season 1.
  4. Players who get invited must first link to a third-party account. Also, the target server must still have room for more players for you to enter the invitation code and create a character there.


Elf Rose, Your In-game Helper
Once you have completed the first stage of the storyline and arrived at Fog Town, you'll automatically unlock the Elf feature.
Along your adventure, should you have any questions, you can ask our Elf. Also, once this Elf senses that you are stuck, she'll help you come up with a solution. The first time you play a stage and fail, you'll receive a notification from the Elf feature that helps you adjust your strategies.
● Tap UNFOLD in the upper right to unfold the bottom left section of the screen where you'll see the icon to access the Elf feature.
● We encourage you to explore the game by yourself first. This is how you can fully enjoy and immerse yourself in the fun of this game. We also hope the Elf feature will never fail to answer your questions. In the updates that follow, we'll continue to improve the Elf feature so it becomes an encyclopedia for you.

Walker's Trails - It Helps Every Adenthia Traveler
Have you been low on resources and progressing through the journey a bit too slowly?
After this update, there will be a Battle Pass system called Walker's Trails. We hope this will provide you with more battle resources and make your journey in Adenthia easier!
● Each season will have 3 sessions of Walker's Trails, each lasting 28 days.
● By completing Daily Quests and Weekly Quests, you can earn Travel EXP to level up your Walker's Trails and obtain more rewards.
● Other than the free basic rewards, you may also buy Walker's Selection to unlock more rewards. This one is really worth the price!

New GvG Gameplay; Fight To Become The Greatest Alliance!
In this update, we will add the new Alliance Battle mode called Golden Wing Points Match.
● Schedule: Every Tuesday and Wednesday, with each round lasting 2 days.
● During a match, Alliance members can earn points for their Alliance by completing dungeon stages, playing temporal vortex, or winning in Grand Gladiator Arena. When an Alliance has enough points, it will unlock milestone rewards. Eventually, the Alliance that has earned the most points wins the match.
Notes:
  1. Golden Wing Points Match and Sparkle Tournament are both available once per week, and they take turns to become available. Their participation requirements are the same: your Alliance must have at least 15 active members over the past three days.
  2. During Alliance Battle, new members will not be able to participate in this event. For those who have left their Alliance, the points they earned with their previous Alliance will stay with their previous Alliance, but they won't be eligible to receive follow-up rewards.


Answer The Call Of Your Alliance To Earn Challenge Rewards!
After this update, you can directly play the temporal vortex challenge in the Alliance Rally menu, and more difficulty levels will be available for you to choose from. As you can expect, the rewards associated with each difficulty may vary. Additionally, we have made some adjustments to how points are tallied and how the reward mechanic works.
● Previously, this game mode keeps track of the damage you have dealt, but now it keeps track of the points you have earned and offers Alliance rewards based on those points.
● Players will receive Alliance Challenge points based on the amount of damage dealt to the boss. When an Alliance has enough points, it will unlock rewards for everyone.
*The points and reward progress are refreshed daily. Unclaimed rewards will be mailed to players instead.
*Alliance members who have not participated in the event on a day will not be eligible to receive the rewards that day.
*By fighting a boss on a higher difficulty, you will earn more points. On the same difficulty, you earn more points if you deal more damage.

Team Arena Now Available; Gameplay Just Got More Strategic
After this update, the Grand Arena will introduce a 3v3 team-based mode called Team Arena.
Many Travelers thought the gameplay was too limited in the single-team Competitive Mode, and to ensure the power of their lineups, players would often have to give up on their chance to experiment with more interesting builds. However, that will change with this new mode where the increased number of teams will surely make the game more unpredictable and exciting. It is time to get creative!
● Format: In this mode, the participants must create three teams of 5 and take turns to fight.
● Participation Cost: Team Invitations (which is replenished by 1 every 2 hours, up to 10).
● Gameplay Rules: In this mode, players must set up their own defensive lineup and fend off other players or take the fight to them instead.
*Team Arena becomes available on the 22nd day of a season.
*What sets this apart from the Grand Gladiator Arena is that players must set up 3 teams for offense or defense. In a game, the result of each battle will affect your points and rewards. Whether you are on the offensive or defensive, upon victory, you'll get to raise your ranking and earn additional rewards.
*In Team Arena, the effect of Ultimate Energy Reduction is reduced to 50%.


Optimized Competitive Mode For Better Combat Experience
In this update, we have optimized the Grand Arena in many ways based on the feedback from our players.
● Hero Resonance: In the Grand Arena, the level of all your Heroes will be synced to match that of your highest-level Hero. This way, even your underdeveloped Heroes can become as powerful as they would be at high levels in this mode, which means it is more flexible for you to build your lineup.
● Exclusive Equipment Plan: In the Grand Arena, participants can set a separate Equipment Plan for this mode for all their Heroes so they won't have to keep switching equipment when accessing a different mode.
*After this update, when you play Competitive Mode for the first time, you will still have to configure your equipment again.
*The Equipment Plan of each Hero will be available either in Adventure Mode or Competitive Mode.
*You cannot upgrade or improve your Heroes in Competitive Mode.

Lineup Feature Now Available; Improved Hero Skill AI
We have always been thinking about how to improve the combat experience for our players, and in this update, we will add some new features for that and make the in-game combat more convenient and satisfying.
● The Lineup Feature: Now, you can edit and save your lineup before you start playing. This feature is available in every dungeon.
*Currently, you can save up to 6 lineups.
● Customize The Timing For Hero Skills: Now, when Auto-combat is enabled, you can preset the timing of ultimate skills for your active Heroes.
*This feature is unavailable in all types of game modes in the Grand Gladiator Arena and some battles in the Sparkle Tournament (i.e. the Sharpteeth Gate, Heatwave Outpost, and the Eternal Three Ears).



More New Content And Optimizations
Poetry Collect and Exchange
After this update, there will be a Poetry Collect and Exchange Shop. By playing Reunion dungeons, you can get Pages of Legendary Poems and exchange them for various rewards.

Avatar Frames
In this update, we added more Avatar Frames for our Travelers to obtain and use.

Combat Video Replay & Clear
In this update, we added the Combat Video feature. You can replay combat videos on the lineup recommendation page and the result page of Grand Gladiator Arena and Team Arena. This allows you to reminisce the highlight moments of a previous battle and learn from experience.
*In Competitive Mode, you can only replay the combat videos where you are the defender.
*You can go to Settings -> Battle to clear the download cache of your combat videos.

Other Updates
  1. Added five languages, including Spanish, Portuguese, Thai, Indonesian, and Arabic.
  2. Optimized some interactive UI designs to better match the overall style and improve the playing experience.
  3. Optimized the reverberation SFX of some indoor scenes and the SFX of some menus.
  4. Optimized the graphics of some scenes.
  5. Optimized the visuals and quest logic of some events.
  6. Other in-game features and accessibility adjustments.
雛ちゃんブレイカー2ndBreak - mizusoba
-Character adjustments were made.
-Added skins.

http://mizusoba.blog.fc2.com/blog-entry-1180.html
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