It's hard to believe, but RimWorld has been in early access for over five years - so long, in fact, I'd forgotten it was technically still a work in progress.
But this won't be the case for much longer.
According to a blog post by developer Ludeon Studios, the space colony sim will soon be released in full. On October 17th, players will be able to download RimWorld 1.0, which brings bugfixes and a new "food restriction system" allowing players to "determine what [their] colonists and prisoners are allowed to eat". I guess that's one way to stop someone pinching all the donuts - if only that worked in the office.
After five and a half years, Ludeon Studios will finally release the 1.0 version of RimWorld on October 17th. Originally scheduled for much earlier this year, version 1.0 saw delays based on what the developer called “the 90/10 principle, where the first 90% of development takes 90% of the time, and the final 10% takes another 90% of the time.” The developer has not committed to further updates for the game other than supporting fan translations and a bug-fixing patch. However, the announcement post does say that they can think of “a variety of interesting directions to go with the game.”
Here’s what’s in the update:
“1.0 is mostly the same as Beta 19, with a lot of bugfixes. The only significant new feature is a new food restriction system that allows you to determine what your colonists and prisoners are allowed to eat.”
RimWorld is a survival or colony management game set in a far future where players manage a burgeoning colony of starship crash survivors. Beta 19, released in late August, added a handful of changes including bridges, water mills, a message history, and a slew of new and murderous automated turrets. It also added a survival gauntlet to the end game spaceship escape event, requiring heavy defenses and a large weapons stockpile to make it through.
You can read the full details, including what to do with all your mods, on the Ludeon website.
The “Ah c’mon don’t pretend the possibility of cannibalism isn’t part of why you were interested in spacelife in the first place” colony simulator RimWorld has launched a big early access update focused on expanding the most important thing in life: being near water. Beta update 19 lets players build bridges and build light buildings atop them, and baselords can also build power-generating watermills and run power cables under rivers. Let us abandon this terrible landlife. The update also adds new turrets, lets you rename animals, and lets your beloved Cow spot get diseases. Happy days.