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Terracotta Sentinels are indomitable stone giants believed to be created by the Dragon Emperor, that stand guardian over the lands of Great Cathay.
It is only when war calls that the Sentinel will glow from within, and begin to move once more. Armed with a massive dual-bladed polearm and the bulk to withstand considerable damage, the construct will stop at nothing to destroy the enemy.
Only then will the fires dim and the Sentinel come to rest once more, perhaps for a couple more centuries or perhaps even longer.
The release date (October 19th) is just around the corner, and we are working super hard to polish the game for all of you. We worked on the interface and controls, started working on a new level, and did a lot of work on the level editor. Hundreds of you already played the beta version and helped us fix the most stubborn bugs. Thank you for that! You can still join our Discord and help us with the final testing.
We are so happy that more than 50000 of you already have Escape Simulator on your wishlist. If you don't, what are you waiting for?! 😄
We hope you've been enjoying your time with our demo for Arcade Paradise - we've certainly enjoyed watching everyone streaming, your reactions and your feedback!
We'll be combining the forces of publishers Wired Productions and developers Nosebleed Interactive for a special live stream walkthrough and discussion of the demo on the Steam store page at 6pm BST Thursday! Giving you the chance to come on through and ask the minds behind the game any burning questions you have about the demo or game as a whole!
Be sure to pencil the times into your diary and come and say hi!
If you've played the demo already and want to provide feedback - join our Discord and say hi!
And just in case you missed it - be sure to check out the Wired October Fest celebrations occurring all throughout this week - which include a demo for another upcoming title - Martha Is Dead, sales on all of their games with their biggest discounts EVER - and the ability to enter a competition to win $100 in Steam credit to spend as you wish!
Keep your eyes open for exciting upcoming deals, and even more giveaways on our Discord between 12th October to 19th October: Click here to join our Discord!
Starting next week, the 12th of October 10am CEST, the Red Sample paint jobs and War-torn weapon finishes will be available in the store for a limited time only!
Enjoy! RETO MOTO
* Giveaway ends Oct. 11 2021 @ 10:00am CEST ** Skins will be available in the store from October 12th 2021 @ 10am CEST to October 19th 2021 @ 10am CEST
Armed with throwing spears and a score to settle, the Outriders are the first Seasonal Unit available in Season IX: Tyranny. Available to unlock now via Unit Challenges, the Outriders speed into battle on horseback and throw incendiary javelins at their foes, then shift to melee attacks when the conflict gets too close for comfort.
Unlocking
The Outriders are unlocked via Seasonal Unit Challenges, and they enjoy a Seasonal Bonus in the form of Leadership requirements decreased by 10 and resupply costs reduced by 50% during Season IX.
Gameplay
With the Borderlands’ agricultural industries depleted, the Outriders must fight back for the sake of their precious mounts, and their land.
When fighting in the resource-poor wastelands, Outriders can plunder their enemies for their ammunition, then soak those stolen spears in naptha, causing explosive damage to whomever they hit.
Just the facts: Outriders (3-Star)
Formations
Dispersed: The Outriders spread to lessen damage from ranged attacks.
Crane: A two-winged formation, good for attacking enemies to the front.
Unit Traits
Scavengers: In an environment scarce in resources, Outriders can plunder the enemy's supplies in battle to replenish their own ammunition.
Reckless: Outriders are not afraid of taking the battle to the enemy and will use melee attacks when close. Every 5 seconds, they unleash explosive attacks (while also becoming energised for 3 seconds), greatly increasing their speed.
Borderlanders: Leadership costs are reduced by 10 during Season IX: Tyranny.
Unreliable Weapons: Where there’s a pro, there's a con. The incendiary javelins Outriders use do not always work correctly, and have a chance of not exploding on impact.
Unit Orders
Ride Like the Wind: Upon hearing their commander’s order, Outriders charge to the current target and throw a round of explosive javelins at the enemy, then plunder their ammo.
Burning Plains: Outriders can be ordered to ignite an explosive javelin and hurl it at an enemy, soaking them in naptha. After a few seconds, an explosion will inflict damage and reduce the opponents Block.
The Outriders are available to unlock via Unit Challenges now!
The above information is correct as of the time of publication. Please check in-game for the most up-to-date Unit information.