The most realistic gun simulator ever returns in Receiver 2, which will launch early 2020 and you can add it to your Steam wishlist right now!
Receiver 2 will launch with eight different sidearms, including the Beretta 92FS, Colt Single-Action Army, and the iconic Desert Eagle. While the original game simulated the major moving parts of each gun, Receiver 2 simulates every single internal mechanism down to each spring and screw. Every enemy can be destroyed by a single well-placed shot, using ballistic simulation based on data from shooting incident reconstruction textbooks.
Practice the Receiver virtues of resilience, focus, and courage to resist the Threat.
Features
Sidearms modeled down to every spring and pin.
Enemies with physically-based damage models.
Ballistic modeling of ricochets, penetration, and bullet drop.
We just released a brand new update for Receiver! There have been *many* improvements to the engine since we launched the game that we wanted to take advantage of, especially with regards to performance. This update should also fix a few annoying little bugs and make the game look a bit nicer overall.
Update Video
Changelog
- Much smoother performance - Eliminated loading 'hitch' when entering new rooms - Added post effects (TXAA, SSAO, bloom, color grading, automatic eye exposure adjustment) - Fixed problem with doorways not always aligning perfectly - Moved an awkward pipe obstacle - Fixed a problem with shell casings going to sleep in midair - Converted from Unityscript to C# - Updated from Unity 2012 to 2019
Bugs
If you find any bugs, please email a full description along with your system specs to bugs@wolfire.com
Discord
If you'd like to get even more involved in our community you can join our Discord server here!