The system of steam inventory has been introduced, now you can get common things for the game that will get into your steam inventory from there you can exchange them with other players or sell them on the trading floor. Added a promo safe, it will fall along with "Ordinary" things like the key to it, it is completely free of charge and to get it you only need time from it you will be able to knock out absolutely free things of quality "Normal", "Rare" and "Mythical ", all things can be sold and exchanged including promo keys and promotional safes. Inventory tab Inventory> Inventory Added a second menu of presets in inventory to simplify the creation of presets. Added sorting (filter) of things by quality (Normal, Rare, Mythical, Legendary) Added sorting (filter) of things by type (Square, Circle, Star, Triangle, Octagon, Loop) Added more than 200 new skins and trails. Removed the 12-hour bonus (previously 3 hours) it now replaces the promo- safe
Fixed minor bugs in physics games Fixed color saturation in the game Optimized images RAM consumption is optimized Increased the speed of loading inventory on weak machines (by stacking the same skins)
ːmanaː In honor of the release of the upgrade, the chance of drop cases and keys is increased, and the number of objects dropped per day is doubled.
A big update will be available very soon. Briefly about the main thing! + Steam inventory Ability to exchange and sell your skins A free promotional case and a promo key that will fall out during the game, open, sell or exchange. More than 150 new skins and trails
Hotfix 1.0.82 Fixed bugs in the choice of shapes Fixed incorrect translations Fonts and text in the tournament are fixed
Added the progress of the tournament level, if you did not pass it, it will show how many percent you passed it in the leaderboard. Please note that only those who have completed the level will receive prizes. Added "LIVE" button indicating that the tournament is already on
Update 1.0.80 is already available. The tournament is added, everyone who will pass the tournament level will receive a prize at the end of the tournament in his Steam inventory (the first two prizes are animated). Each item now has its rarity from "Common" and to "Legendary", a rarity "Standard" is used for the store. The time of the one-armed bandit is changed from 3 to 12 hours, so as not to destroy the new economy. During the tournament we will add inventory and open a drop of common items (skins and trails of common quality) The system of switching the figures has been reworked and improved, we prepare it for the multiplayer which is just around the corner.
Announce the next update! Together with the first tournament, rarities of objects will be introduced and accordingly the framework for them Standard> Normal> Rare> Mythical> Legendary. The tournament map will be decorated in honor of Halloween. Attention and for the first time you will receive prizes straight in your steam inventory, as well as receive things just by playing Rebons you will have the opportunity to exchange or sell not necessary skins on the trading place (market). One-armed bandit will added new skins that you will also receive in your steam inventory, all the changes also apply to the trails, and for now the screenshot of the Halloween map.
IndieGala Update Counted days remain until our debut on indigala. We have prepared an update to improve the stability of the game, fixes some bugs, adds new languages and fixes old ones, you can play an updated version right now, the patch is already available on Steam.
Added by: Improved system of dragging additional objects in the editor Work with layers is improved Improved system for entering parameters for objects Added system for working with groups of objects Added sounds for objects in the workshop and editor Optimized the speed of the levels in the workshop Open the entry for the tournament tab in the main menu Overall optimization of levels in the game 1 on 1, FPS grew 4 times Levels of 1 to 1 are supplemented by new traps
Corrected: View of sprites in the editor Interface view of the editor Selecting shapes in the editor and workshop Destroying obstacles with an asterisk in the editor Portals on levels fixed Fixed the work of moving platform in single and co-op Fixed a bug where in the game of speed your figure disappeared after passing the level for a square Minor corrections for the achievements Fixed a bug where a one-armed bandit showed the wrong trail that you won
Language: Added Arabic | العربية Added Simplified Chinese | 简体中文 Added Brazilian Portuguese | Português Brasileiro Added Dutch | Nederlands Fixed French | Français Fixed German | Deutsch Fixed Korean | 한국어
Workshop is already available! Create your levels in the in-game editor, and then share it with your friends and with the whole world through the Steam Workshop. You can create unique levels using your graphics from blocks to traps all at your fingertips.
- The editor now interacts with the workshop. - Added auto-save in the editor (every 30 seconds). Once you have created the level, click on the "Diskette" button to save the level and if in the pause menu you selected the "Public" level will be sent to Workshop - Several new maps have been added to the 1-by-1 mode - Now in 1-on-1 mode, a point is awarded only if you reach the end of the level and collect the torch, until this moment of life is infinite and at death the character is sent to the beginning of the level.
- Fixed numerous errors in the editor - Fixed a bug in 1 on 1 which led to the disappearance of the figures. - Fixed platforms in the co-op, when only one player could stick to it - Fixed one-armed bandit timer
Rebons is a hardcore game with unique physics. Use your agility to go through all the levels. Compete with your friends by moving up the rating table. Be prepared to face many challenges on your way.