Realms of Arkania: Blade of Destiny - Chris Firefox
  • House-Decals updated
  • Leaving Buildings makes the party “turn the back to the door”
  • City-Triggers (Doors, Hetman) now react to “running into them”, therefore hopefully making some spots like the hetman easier to access
  • Made Armory Credit variable depending on “opening” at the hetman and visit to Jadra (thanks to Fujak Logansson)
  • Fixed Battlecharacters "falling" at exactly 5 LE, where they should fall below 5 LE only
  • Black Magicians Ruin collisions improved
  • Texts not displaying in battle fixed
  • Attack- and Parry base values are now rounded instead of floored
  • Broken Weapons sometimes don’t show up at the Blacksmith fixed
  • New Spells
    • Calm Body (Healing Spell for Camps)
    • Eye of Eagle (improve Perception)
    • Penetrizzel (improve Minimap uncovering distance in Dungeons)
    • Be my Friend effect (works now)
    • Evil Eye effect (just rechecked)
    • Paralyze effect fixed
    • Witch’s Spit effect (chance to heal Sickness and Poison)
    • Skelettarius (summon Skeleton)
    • Summon Spirits (summon ghost)
    • Master of Animals (Be my Friend for Animals only)
    • Meek you be (Calm animal)
    • Odem Arcanum (show all unidentified magic items of the party)
    • Analys (Identify a single magical item)
  • Rats bite effect fixed in Dragon Cave
  • Fixed House of Captains in Daspota can be opened unlimited times
  • Fixed Daspota Hook Hugo won’t start a battle
  • Fixed Arena Grids
  • made the "Secret Forest path" between Skelellen and Peilinby actually "secret" and position according events there
  • included more Travel-Hunting-Events
  • Included Mountain Pass events
  • Fixed Old Bailey lower levels
  • Partly reworked temple flags
  • Fixed Wolfcave climbing (carefull, it can be quite deadly now)
  • Fixed "dying" too fast
  • Fixed State and Staff Enchantment getting lost on losing the weapon in battle
  • Fixed Dullskull infection always hitting whole party despite of successful checks
  • Fixed Black Magicians ruin crashing through the floor in Level 1
  • Fixed several texting bugs
  • Introduced Whetstone usage
  • Improved Flyovers on items
  • Made special states of items (magical, broken) visible in inventory
  • Fixed buggy loot after fighting Gorah
  • Fixed early arrival on Ship Journeys "before the red Line arrived in the harbor"
Realms of Arkania: Blade of Destiny - Chris Firefox
  • House-Decals updated
  • Leaving Buildings makes the party “turn the back to the door”
  • City-Triggers (Doors, Hetman) now react to “running into them”, therefore hopefully making some spots like the hetman easier to access
  • Made Armory Credit variable depending on “opening” at the hetman and visit to Jadra (thanks to Fujak Logansson)
  • Fixed Battlecharacters "falling" at exactly 5 LE, where they should fall below 5 LE only
  • Black Magicians Ruin collisions improved
  • Texts not displaying in battle fixed
  • Attack- and Parry base values are now rounded instead of floored
  • Broken Weapons sometimes don’t show up at the Blacksmith fixed
  • New Spells
    • Calm Body (Healing Spell for Camps)
    • Eye of Eagle (improve Perception)
    • Penetrizzel (improve Minimap uncovering distance in Dungeons)
    • Be my Friend effect (works now)
    • Evil Eye effect (just rechecked)
    • Paralyze effect fixed
    • Witch’s Spit effect (chance to heal Sickness and Poison)
    • Skelettarius (summon Skeleton)
    • Summon Spirits (summon ghost)
    • Master of Animals (Be my Friend for Animals only)
    • Meek you be (Calm animal)
    • Odem Arcanum (show all unidentified magic items of the party)
    • Analys (Identify a single magical item)
  • Rats bite effect fixed in Dragon Cave
  • Fixed House of Captains in Daspota can be opened unlimited times
  • Fixed Daspota Hook Hugo won’t start a battle
  • Fixed Arena Grids
  • made the "Secret Forest path" between Skelellen and Peilinby actually "secret" and position according events there
  • included more Travel-Hunting-Events
  • Included Mountain Pass events
  • Fixed Old Bailey lower levels
  • Partly reworked temple flags
  • Fixed Wolfcave climbing (carefull, it can be quite deadly now)
  • Fixed "dying" too fast
  • Fixed State and Staff Enchantment getting lost on losing the weapon in battle
  • Fixed Dullskull infection always hitting whole party despite of successful checks
  • Fixed Black Magicians ruin crashing through the floor in Level 1
  • Fixed several texting bugs
  • Introduced Whetstone usage
  • Improved Flyovers on items
  • Made special states of items (magical, broken) visible in inventory
  • Fixed buggy loot after fighting Gorah
  • Fixed early arrival on Ship Journeys "before the red Line arrived in the harbor"
Realms of Arkania: Blade of Destiny - Chris Firefox
  • Battlearenas completely redone, for more compact battles
  • Special Locations for specific fights (Gorah, Spidercave, Ship of the dead, Temple of the nameless god, Daspota Treasure Cave)
  • Quest for Old Bailey lower levels added
  • New Scene for Blacksmith (making him “visible”)
  • New Scene and Handling for “simple House”
  • Skillcheck Logging improved
  • Introduced Scene for Boar Hunting
  • Daspota Dialogs can be restarted until a fight was provoked
  • Introduced Scene for Brothel
  • “Tabbing out” of Fullscreen automatically switches to window mode to enable getting back into the game
  • Added Building Decals (work in progress)
  • Removed Body Control check to avoid damage
  • Fight Target choice now possible via field, not only via Character
  • Fastness of Body nerfed (max level reduced, no casting outside of Battle)
  • Introduced “Spell failed, try again?” for Spells outside of combat, e.g. Light in the Darkness
  • Dullskull infection fixed and reduced to 24 hour “incubation” time
  • Paralysis fixed
  • Permanent wonders are only possible once per character (instead of “as long as godgrace and money last”)
  • Fixed Staff Enchantment removed when losing the staff in battle
  • Fixed Swafnildsson-Quest, he now is correctly at home even without the letter of recommendation by Sevenstone, but asks for it in order to give the piece of the map he possesses
  • Characters now drink on their own if there is something to drink available (careful, alcohol is liquid as well)
  • Message “<charactername> drank his/her last bit” now appears correctly
  • Fixed some texting bugs
  • Added Golden Shield to Temple of the Nameless loot (only if not entered so far)
  • Temple of the Nameless rescue from the hole only possible once
  • Temple of the Nameless Blocking Stone Door fixed after loading
  • Run-Footsteps only triggered on forward running (as there is no backward running)
  • Assignment and Exchaning of Ring and Arm Slots fixed
  • "Strange appartus" in Abandoned Hostel Dungeon fixed
  • Direct Entering of Numbers at the Marketplace fixed
  • "Identical Sortiment" bug in Marketplaces fixed
  • Old Bailey Phex Altar can be sacked after first time saying no
Realms of Arkania: Blade of Destiny - Chris Firefox
  • Battlearenas completely redone, for more compact battles
  • Special Locations for specific fights (Gorah, Spidercave, Ship of the dead, Temple of the nameless god, Daspota Treasure Cave)
  • Quest for Old Bailey lower levels added
  • New Scene for Blacksmith (making him “visible”)
  • New Scene and Handling for “simple House”
  • Skillcheck Logging improved
  • Introduced Scene for Boar Hunting
  • Daspota Dialogs can be restarted until a fight was provoked
  • Introduced Scene for Brothel
  • “Tabbing out” of Fullscreen automatically switches to window mode to enable getting back into the game
  • Added Building Decals (work in progress)
  • Removed Body Control check to avoid damage
  • Fight Target choice now possible via field, not only via Character
  • Fastness of Body nerfed (max level reduced, no casting outside of Battle)
  • Introduced “Spell failed, try again?” for Spells outside of combat, e.g. Light in the Darkness
  • Dullskull infection fixed and reduced to 24 hour “incubation” time
  • Paralysis fixed
  • Permanent wonders are only possible once per character (instead of “as long as godgrace and money last”)
  • Fixed Staff Enchantment removed when losing the staff in battle
  • Fixed Swafnildsson-Quest, he now is correctly at home even without the letter of recommendation by Sevenstone, but asks for it in order to give the piece of the map he possesses
  • Characters now drink on their own if there is something to drink available (careful, alcohol is liquid as well)
  • Message “<charactername> drank his/her last bit” now appears correctly
  • Fixed some texting bugs
  • Added Golden Shield to Temple of the Nameless loot (only if not entered so far)
  • Temple of the Nameless rescue from the hole only possible once
  • Temple of the Nameless Blocking Stone Door fixed after loading
  • Run-Footsteps only triggered on forward running (as there is no backward running)
  • Assignment and Exchaning of Ring and Arm Slots fixed
  • "Strange appartus" in Abandoned Hostel Dungeon fixed
  • Direct Entering of Numbers at the Marketplace fixed
  • "Identical Sortiment" bug in Marketplaces fixed
  • Old Bailey Phex Altar can be sacked after first time saying no
Realms of Arkania: Blade of Destiny - Chris Firefox
  • Introduced sleeping bag
  • Introduced graphical effects (Antialiasing, SSAO, DoF) that can be (de)activated separately in the settings
  • Made finding herbs harder in Winter
  • Freezing damage only in Winter
  • Wintercoats now available at Chandlers (formerly only at Arms Merchant, as they are classified as “Armor”)
  • Hetman Dialogue improved (more to come)
  • Keyboard control for the battle camera (remembers tilt and zoom)
  • Herbsearch now chooses from correct set depending on location (formerly the “by a river” set was taken regardless of location)
  • Freezing only does permanent damage after 48 hours untreated, not right away after sleeping
  • Permanent damage to LE capped at 15
Realms of Arkania: Blade of Destiny - Chris Firefox
  • Introduced sleeping bag
  • Introduced graphical effects (Antialiasing, SSAO, DoF) that can be (de)activated separately in the settings
  • Made finding herbs harder in Winter
  • Freezing damage only in Winter
  • Wintercoats now available at Chandlers (formerly only at Arms Merchant, as they are classified as “Armor”)
  • Hetman Dialogue improved (more to come)
  • Keyboard control for the battle camera (remembers tilt and zoom)
  • Herbsearch now chooses from correct set depending on location (formerly the “by a river” set was taken regardless of location)
  • Freezing only does permanent damage after 48 hours untreated, not right away after sleeping
  • Permanent damage to LE capped at 15
Realms of Arkania: Blade of Destiny - Chris Firefox
  • Sicknesses
  • Healing Talents
    • Poison
    • Wounds
    • Sickness
  • Brendhil: Changed Hostel to Tavern+Hostel
  • Battlearena 01 fixed
  • Fixed Abandoned Hostel triggers everywhere
  • Fixed: Items are not removed (Alchemy, Quests)
  • Adapted Regeneration while Sleeping
  • Temple Collection shows group wealth
  • Fixed Characterstate “dying” (now correctly deducts 1 Damage every 15 Minutes until Character is actually dead)
  • Removed "overdamage" on Ignifaxius with spell failure
  • Ignifaxius now correctly is held off by armor
  • Adapted several item values
  • Heshthot immune to mundane weapons
  • Altar(battle) Spidercave can only be started once
  • “Wait”-Command fixed for magical characters with <= 2AE
  • Fixed Fulminictus Damage calculation
Realms of Arkania: Blade of Destiny - Chris Firefox
  • Sicknesses
  • Healing Talents
    • Poison
    • Wounds
    • Sickness
  • Brendhil: Changed Hostel to Tavern+Hostel
  • Battlearena 01 fixed
  • Fixed Abandoned Hostel triggers everywhere
  • Fixed: Items are not removed (Alchemy, Quests)
  • Adapted Regeneration while Sleeping
  • Temple Collection shows group wealth
  • Fixed Characterstate “dying” (now correctly deducts 1 Damage every 15 Minutes until Character is actually dead)
  • Removed "overdamage" on Ignifaxius with spell failure
  • Ignifaxius now correctly is held off by armor
  • Adapted several item values
  • Heshthot immune to mundane weapons
  • Altar(battle) Spidercave can only be started once
  • “Wait”-Command fixed for magical characters with <= 2AE
  • Fixed Fulminictus Damage calculation
Realms of Arkania: Blade of Destiny - Chris Firefox
  • Thorwal: fixed top stair collisions
  • Made Weapon Breakchecks scarcer
  • Fixed Break Factors for magical weapons
  • Fix triggers for Abandoned Hostel appearing elsewhere as well
  • Fixed pirate attacks
  • Fixed Resurrection in Temples
  • Fixed River Passing trigger appearing too often
  • Fixed Taverns in Vilnhome
  • Fixed name for “miracle cure”
  • Fixed Minimap not centering properly after moving the overview map
  • Fixed Minimap slipping “out of its circle” on different resolutions
  • remain in Tavern if cheating/pickpocket was successful
  • cover Minimap areas outside Fog of War
  • Fix Karnifilo (target, duration)
  • Fix Axxeleratus (target, duration)
  • extended Fulminictus display
  • replaced Travia “you were fed” text
  • Fixed assignment of Rondra birth bonus to attack and parry
  • Mouselook invertable
  • Prevent “clicking through the overview map”
  • Fix Rondra-Temple in Prem showing wrong flag
  • Fixed Tips in Taverns
  • Fixed Tavern message display “you drank” without having ordered anything
  • Update Questmarkers after Tavern visit
  • Quest arrows always point to quest target, even if it is already visible on the minimap
Realms of Arkania: Blade of Destiny - Chris Firefox
  • Thorwal: fixed top stair collisions
  • Made Weapon Breakchecks scarcer
  • Fixed Break Factors for magical weapons
  • Fix triggers for Abandoned Hostel appearing elsewhere as well
  • Fixed pirate attacks
  • Fixed Resurrection in Temples
  • Fixed River Passing trigger appearing too often
  • Fixed Taverns in Vilnhome
  • Fixed name for “miracle cure”
  • Fixed Minimap not centering properly after moving the overview map
  • Fixed Minimap slipping “out of its circle” on different resolutions
  • remain in Tavern if cheating/pickpocket was successful
  • cover Minimap areas outside Fog of War
  • Fix Karnifilo (target, duration)
  • Fix Axxeleratus (target, duration)
  • extended Fulminictus display
  • replaced Travia “you were fed” text
  • Fixed assignment of Rondra birth bonus to attack and parry
  • Mouselook invertable
  • Prevent “clicking through the overview map”
  • Fix Rondra-Temple in Prem showing wrong flag
  • Fixed Tips in Taverns
  • Fixed Tavern message display “you drank” without having ordered anything
  • Update Questmarkers after Tavern visit
  • Quest arrows always point to quest target, even if it is already visible on the minimap
...