・Expanded the hitbox for hard-to-pick-up keys.
・Changed the system so that manual saves are not possible on the 4th floor.
・Changed the system so that the 4th floor map is not saved.
(This change was made to prevent save data size from becoming too large.)
Quick patch to fix a few bugs related to offscreen rendering (collection window, field manual, map, inventory portrait).
Additionally optimized some shader code around the outline pass, and improved frame capping for high refresh rate monitors.
Edit: There was another small change after this one to adjust the volume of a couple of the new sound effects. Editing this post to mention them instead of spamming with another quick update post.
United States (West)
Tuesday,
October 14th 23:00
~ Wednesday, October 15th
04:00 (PDT)
United States (East)
Wednesday,
October 15th
02:00 ~ 06:00 (EDT)
Germany
Wednesday,
October 15th
08:00 ~ 12:00 (CET)
Russia
Wednesday,
October 15th
09:00 ~ 13:00 (MSK)
Japan
Wednesday,
October 15th
15:00 ~ 19:00 (JST)
Philippines
Wednesday,
October 15th
14:00 ~ 18:00 (PHT)
Thailand
Wednesday,
October 15th
13:00 ~ 17:00 (ICT)
[color=orange]Maintenance Details[/color]
[color=gold]I. Server Maintenance[/color]
- Server Stabilization
[color=gold]II. In-Game Update[/color]
- FreeStyle 2 Team
1.Fixed a bug where the protagonist could not properly enter Shadow Strike state when activating it exactly as Spirit Energy was fully depleted.
2.Added the ability to select video quality for opening and ending cinematics.
3.Optimized the combat experience against the Spirit Form of Sanctity (Chén Dragon) and Spirit Form of Compassion (Xū Dog) (performance improvements).
4.Adjusted combat stats for the final consecutive battles.
The developers themselves will play the game live and chat with you!
Hello, Guild Masters!
During this Steam Next Fest, our development team will be playing Creator Chronicles live and talking with you in real time through a special Developer Gameplay Showcase!
📅 October 15 (Tue), 9:00 PM – 1:00 AM (KST)
📍 Steam Store Page – Live Broadcast Tab (LIVE)
In this showcase, the developers will play the game live while sharing behind-the-scenes stories, funny moments from development, and thoughts on your feedback.
Want to know how the game was made, how we adjust character balance, or just “Who’s your favorite hero?” — feel free to ask! 😄
This broadcast features the dev team from Origin Studio, creators of Creator Chronicles.
Other studio members will also join the live chat to talk with you directly!
Simply visit the Live Broadcast section on our Steam store page during the event —
no signup or extra steps required!
We’ll be answering selected questions from the live chat in real time.
Unexpected and funny incidents during development
Key improvements made since the Next Fest demo
Upcoming roadmap and future updates
How player feedback and bug reports were handled
And of course… find out just how good the devs actually are at their own game 😎
Your questions, ideas, and messages of support are all welcome!
Hear the real stories directly from the developers —
join us at the Steam Next Fest: Developer Gameplay Showcase! 💫
Frost and Lightning upgrades just got a bit badass — or at least, they look badass now.
Every few rounds, a nasty curse drops in to spice things up. Sounds scary, right?
But chill — you actually get to see what it is before it hits, so you can plan your upgrades like a genius.
So yeah, nothing to fear. Just send it. Trust me.
The leaderboard feature’s been around for a while now (about five days or so)— so WHY am I still not seeing your name? Waiting on that new keyboard, huh?
Thank you everyone!
If this game hits the top 3 on the Next Fest play charts, I’ll post a nude pic… oh no, I mean, I’ll have a big meal.No, wait — Actually I’ll randomly carefully pick a name from the replies to this post, use it as inspiration for a new character, and add it to the DEMO. Sounds crazy? jsut as hard as getting this game into the top 3, "Absolutely no need to stress", I told myself.
Best,
Tholus