LT Gaming’s video review of \In The Black\ has now passed \100,000 views\. Many players have also discovered the game through \Steam Next Fest\ — we’re thrilled to welcome all the new pilots to the community!
Since the video went live, the demo has already received a major update (see our \[[dynamiclink href="https://url=https://store.steampowered.com/news/app/380110/view/521978797993492817?l=english"][/dynamiclink]]Oct 11 Patch Notes\[/url]), including:
\• New Drone Sweep mission\
\• Improved projectile accuracy\
\• Added UI Tour system for new pilots\
The public demo will \remain permanently available\ and will continue to receive updates as needed.
We plan to \fast-follow Next Fest with our Early Access launch by the end of the year\, pending player feedback. Early Access will include \multiplayer gameplay, additional ships, weapons, and maps\ as we expand the experience.
The team is actively addressing reported issues, including controller configurations, key bindings, and HOTAS improvements, and we’re working to add \head-tracking support\ for the demo in the near future.
Thank you to everyone providing feedback through the in-game system (\F8\) — please keep it coming.
\See you in the Black.\
🐭 The demo is now live for two weeks!
Voice chat is ON! Stay quiet so the cat won’t notice you…
But feel free to get excited!
If you find any bugs, please don’t cry. The mice are crying too. 💦
🚨 “HELP ON THE ROAD!” – The update that saves the day!
Your engine died? Don’t panic — the tow truck’s coming! 😎
This update adds the long-awaited tow truck system. When your vehicle breaks or runs out of gas, call for a tow and get safely back to Courier Bay.
🚗 NEW FEATURES
Fuel system: Vehicles now have tanks — refuel at gas stations!
Headlights: Drive at night with style and visibility.
Tow service: Help comes anywhere, for a fair price and a smile!
🐞 BUG FIXES
Fixed a bug where the player was teleported from the truck to Courier Bay.
💡 In short:
More realism, more fun, and fewer breakdowns — Courier Bay keeps on rolling!
👉 What does that mean?
It means right now, this very moment, you can play the super-charged demo!
We’ve packed it with extra cute skins and fun new toys; all waiting for you to collect!
🎁 What can you do?
Play for free: During the Next Fest (Oct 13–20 PT), enjoy the demo as much as you want! Smash that keyboard and see what kind of rare skins your little buddy can unlock.
Add to your wishlist:
One click = instant bestie status!
When the full version launches, everyone who’s played the demo will get exclusive in-game rewards!
Every wishlist, follow, and like helps Bit Buddy grow stronger!
Head to the Steam Next Fest page, search for Bit Buddy, and bring your new desktop pal home today! 💖
New Build 0.519
Fix bug when build pieces are updating navmesh but have null sharedMesh, this could make it so you weren't able to cancel placing a piece when showing the preview,
Add "Delete Player Prefs" button to the Settings view in main menu - this will help some players that have issues with mouse or joystick mapping as it resets the registry data which isn't affected by the control mapping UI,
Fix null issue in popupmanager when used outside the gameplay manager,
Disable stone and thatch build pieces as those resources are not available in the demo
Fixed Friends leaderboard showing all people instead of friends
Fixed bottom line showing the player the best player instead of current
Names in leaderboard is 15 symbols max instead of 10
Leaderboard was reset
Fixed an issue where some game resolutions weren’t set correctly.
Fixed an issue where Pizarro wasn’t giving the correct hint in one of the puzzles.
Added more flexibility to one of the password inputs.
Disabled a potential dead end during the Hanoi puzzle.
Fixed several typos across the game.
Hello everyone!
We are excited to share that the demo version of "404 Rhythm Unleashed" is now available!
This is an indie rhythm-action game, with core gameplay focusing on precise Tik points and flow experience.
Core Features:
Precise Tik Points: Rhythm cues are almost perfectly synced with the music, providing a smooth flow experience.
Adjustable Input Latency: Players can adjust button timing according to their devices for more accurate rhythm gameplay.
Friendly Notice:
This demo mainly showcases the core gameplay; some enemies, boss skills, and animations are not fully polished yet.
Some sound effects may be temporarily missing, as the game is primarily developed by a single person. They will be gradually added in upcoming demo updates.
We hope you can understand!
Upcoming Plans:
The demo will continue to be updated, adding missing audio, improving animations and boss skills, and including more content.
We will continue to refine the experience based on player feedback.
Thank you for your support and patience! Please enjoy the demo and share your feedback with us.