We have updated Queen's Wish: The Conqueror to v1.1. This patch fixes a number of smaller issues, and completely reworks how the game is drawn and animated. Includes full screen scaling and magnification options for those with vision issues. Enjoy!
Version 1.2 Patch Notes - October 13, 2025
- The Queen's Wish engine now supports proper monitor scaling, and everything should be drawn at a much more legible and attractive size. In Settings, you can toggle between Fullscreen and Windowed mode. You can also set magnification to zoom the view in or out.
- Animations should be much smoother.
- A longstanding Mac issue with corrupted screenshots should be fixed.
- A variety of minor improvements and typo fixes.
Are you ready to plunge into a world of shadows, mysterious creatures, and relentless soldiers?
We hope so, because Beneath is rising from the depths on October 27th
Think you can handle it? Prove it - play the free demo on Steam today:
https://store.steampowered.com/app/3238080/Beneath_Demo/
But first check out the brand new trailer!
Of course, very few products launch without bugs, and we are no exception. The following issues and bugs are currently known and are what we plan to fix:
UI during Trickster purchase and body change: User interface problems have been detected.
Loot from quick access slots: Items cannot leave the dungeon after a raid and stubbornly remain there.
Lighting: The lighting manager is slow to react to location changes. We aim to maintain optimisation while ensuring high-quality lighting for our locations.
Sounds: We've received feedback regarding the sound design and are already refining sounds across locations.
Trap Improvements:
We are improving the active area of the mushrooms and the visualisation of their effect.
It has proven more difficult to escape the bear trap than we anticipated; in certain cases, the ability to break free is missing.
Interaction through walls: A handy feature, but we will fix it!
Multi-use of consumables: This will be fixed after we finalise the loot system rework.
Controls:
We will add the ability to exit the inventory not only with TAB but also with ESC.
We will fix the operation of hot keys, including the ESC menu.
Merchants: We will improve the visualisation when dealing with merchants, as each of them only sells and buys a specific type of goods.
Dungeon Building Validation: Sometimes, the validation works incorrectly, allowing players to save an incorrect module placement or, conversely, not saving a correct one.
Parkour Elements: We will refine the parkour elements within modules, as we've received feedback about problematic spots.
Thank you for your help and patience! If you encounter a bug that is not described here, we would be happy to receive details in our Discord server or via the ESC menu under the "Report a Bug" option.
Are you ready to plunge into a world of shadows, mysterious creatures, and relentless soldiers?
We hope so, because Beneath is rising from the depths on October 27th
Think you can handle it? Prove it - play the free demo on Steam today:
https://store.steampowered.com/app/3238080?snr=2___
But first check out the brand new trailer!
Mark your calendars, the free demo for Phasmonauts arrives October 24th!
Grab your gear, rally your crew, and step into the woods to uncover which cryptid is haunting the campsite. Find 3 clues, piece together the evidence, and face off against the monster that lurks in the dark.
You’ll use both traditional ghost-hunting gear like the EMF Reader and Spirit Journal,
and some... less conventional methods - ever use concrete to catch a ghost?
Each character offers a different playstyle and set of perks:
Mae – Lightning-fast with low health. Double-dash and slow sanity loss.
Otis – Ammo specialist for automatic weapons; medium sanity drain.
Isaiah – Marksman with pistols; deals +30% pistol damage.
Champ – Tanky powerhouse. Slow, but deadly - his Comet Dash damages enemies on impact.
Vacuum up spirits to collect souls, then trade them for sigils - powerful upgrades that let you build your ideal hunter. Experiment with new playstyles each run and see how far you can push your luck before the cryptid finds you.
Once you’ve uncovered the truth, prepare for a challenging boss encounter that will test everything you’ve learned.
Thank you all for your patience while I’ve been radio silent. I’ve been hard at work getting this demo ready for you to play, and I can’t wait to see your reactions when it drops on October 24th.
-Dougie
Wishlist now and get ready to hunt the unseen.
Hi everyone! I'd like to share the Announcement Trailer and some screenshots of a upcoming game, Max Madness. I'm currently fine-tuning the demo and plan to pursue publishing opportunities soon. If you're interested in learning more, you can subscribe on YouTube or follow the game here on Steam for updates. Take a look and let me know what you think!
https://store.steampowered.com/app/3652470/Max_Madness/
Are you ready to plunge into a world of shadows, mysterious creatures, and relentless soldiers?
We hope so, because Beneath is rising from the depths on \October 27th\
Think you can handle it? Prove it - play the free demo on Steam today:
https://store.steampowered.com/app/3238080/Beneath_Demo/
But first check out the brand new trailer!
https://www.youtube.com/watch?v=MvMhmq8X3tM
Fixed issues where room 10 Level Complete was showing ahead of time
Fixed Issue for Room Complete UI that was not fitting the canvas correctly
Fixed auto firing when switching device