Nocturnal - Apozh - Dear Villagers (CM)
Your safety while playing our games is our top priority.

We’ve been informed of a recent security vulnerability affecting Unity. Although no malicious activity has been detected in connection with this issue, we’re taking immediate action to keep our players protected.

A new update is now live on Nocturnal and includes the necessary security fixes. We strongly encourage all players to update the game as soon as possible to ensure the best and most secure gameplay experience.

You can find additional details on Unity’s official website here:

https://unity.com/security/sept-2025-01

https://store.steampowered.com/app/1634080/Nocturnal/
Forever Epic Story: A Journey of Life [Music Album] - Forever

Forever Epic Story will be officially leaving Steam Store on October 17th 2025. Thank you everyone who supported our app.

Escape from Ever After - d3lt4run3
Hey Escape from Ever After fans!

We are fast approaching release, and while we aren’t quite ready to make the official announcement yet, we would like to take this opportunity to tell you a bit more about the new demo that’ll be releasing next week for Steam Next Fest on Monday October 13! It features completely new gameplay that was not featured in our previous demo, Onboarding.

https://store.steampowered.com/app/4041200/Escape_from_Ever_After_Demo/?beta=0



Ever After Inc is opening a new branch! We have locations in storybooks all over, and we’re excited to be launching a brand new office in our first horror novel acquisition: The Shadow Over Innsbeak. The problem is… Well, we sent an employee to scout things out for us, and they never returned. So YOUR job is to head on in and investigate. Good luck!



Lovecraft fans will recognize The Shadow Over Innsbeak as a reference to one of his most famous stories, The Shadow Over Innsmouth. Our little spin on it is that the denizens of this seaside town are seabirds. But despite their cute appearances, these townsfolk are NOT keen on outsiders… What are they hiding in this mysterious town, and what happened to Ever After Inc’s missing employee? It’s a perfect little mystery for Spooky Season.



Please make sure to wishlist Escape from Ever After, and check out the demo when it releases on Monday October 13!

https://store.steampowered.com/app/1996390/Escape_from_Ever_After/
Operation: Tango - Friend Pass - Clever Plays
Patched the build to fix the Unity vulnerability issue.
RoundZ - Cadenero ♠ ♥ ♣ ♦

Hey survivors,

Today marks a major moment: RoundZ is officially out of Early Access and hitting Version 1.0.0!
After 2 years of development, months of updates and balancing, it’s time to bring one of the most anticipated features to life:


🎮 Local Multiplayer (Split-Screen)

Grab a controller, call a friend — it’s time to survive together.

  • Full split-screen support for 4 players

  • Works across gameplay, UI, menus, and interactions

  • Compatible with keyboard + gamepad setups

From revives to last-minute clutch shots, co-op brings a whole new layer of chaos and fun to RoundZ.


🛠️ Minor Fixes
  • Small internal improvements

  • Menu navigation and prompt adjustments


Thanks for sticking with this solo-developed game all the way through Early Access.
This isn’t the end, more surprises are coming. For now, grab a friend and good luck surviving.

– Hugo, developer of RoundZ

Unsealed Pact Playtest - rockbenchstudio
✨ What’s New in This Version

  • 🛒 Improved UI – clearer categories, easier browsing, and new logic for hiding unwanted items.

  • 🐛 Bug Fixes & Balance Tweaks – adjusted card costs, relic probabilities, and smoothed difficulty spikes.

  • And a new hero!


🔮 What’s Next

We’re continuing to refine the shop, add new cards and relics, and prepare the game for upcoming community events. Your playtest feedback is shaping the future of Unsealed Pact, so please keep sharing your thoughts!


🙏 How You Can Help
  • Play the new build and share your feedback in the discussions.

  • Tell us what you like, what feels off, and what you’d love to see next.

  • And if you haven’t already:

👉 Add Unsealed Pact to your Wishlist to follow development and help us reach more players!

Naheulbeuk's Dungeon Master - Apozh - Dear Villagers (CM)
Your safety while playing our games is our top priority.

We’ve been informed of a recent security vulnerability affecting Unity. Although no malicious activity has been detected in connection with this issue, we’re taking immediate action to keep our players protected.

A new update is now live on Naheulbeuk Dungeon Master and includes the necessary security fixes. We strongly encourage all players to update the game as soon as possible to ensure the best and most secure gameplay experience.

You can find additional details on Unity’s official website here:

https://unity.com/security/sept-2025-01

https://store.steampowered.com/app/2005160/Le_Matre_du_Donjon_de_Naheulbeuk/
Oct 10
Blind Descent - lyamina

Welcome to the Blind Descent Demo, Explorers!

Thanks for joining this early expedition into the Martian depths!
This page will be your compass — guiding you through the basics, answering common questions, and helping if things go off track.

Ready to begin? Let’s dive underground and see what awaits. 🚀

Frequently Asked Questions 
⏳ How long is the Demo?

The playtest will run right up until Early Access. 

Expect around 3–5 hours of gameplay, depending on your pace and how deep into the underground you choose to explore.

👅 What languages are supported in the Demo?

Right now, Blind Descent is available in English, Russian, Simplified Chinese, and Turkish. Localization is still in progress, so you may spot some errors or rough edges — don’t worry, they’ll be polished before release!

We’re also open to adding more languages at full launch based on community demand. 

📹 Can I stream or create content about the Demo?

Absolutely! We love seeing your adventures underground. Tag us with #BlindDescent or share your screenshots and videos in our Discord — we’re excited to feature your best moments with the community!

🐞 I found a bug! How can I report it?

Since this is a demo build, you may run into bugs, glitches, or other technical hiccups — that’s completely normal at this stage!

We’d love for you to dive deep, push the limits, and try everything the game has to offer so far. Your feedback is vital to making the underground experience better.

⚠️ If you encounter an issue, please report it on Discord or pressing ESC or Alt+B when in game. Be sure to include:

  • A short description of the problem

  • Your system specs

  • Steps to reproduce it (if you can)

Thanks for helping us make Blind Descent better!

💻 What are system requirements for Blind Descent?

Blind Descent is powered by Unreal Engine 5, built with cutting-edge tools and APIs. The game runs exclusively on DirectX 12, so you’ll need a GPU that supports it.

Here are the estimated minimum and recommended specs for the Demo. Keep in mind that not every hardware setup has been tested, so results may vary.

If you’re running with 16GB RAM, we strongly suggest closing heavy background apps (like web browsers) to ensure smoother performance.

Minimum system requirements (low graphics preset): i3-10100 (or similar AMD)
16GB of RAM (DDR4 or higher)

GTX1080ti (or AMD equivalent) 

36GB of free space (SSD recommended)  

DirectX 12
Windows 11 or latest version of Windows 10

Recommended system requirements (medium-high graphics preset): I5-12400 (AMD 3600) and higher
32GB of RAM
RTX3060 12GB (or AMD equivalent) and higher
36GB of free space (SSD)
DirectX 12
Windows 11 (latest version)

We’re actively optimizing the Demo build — but depending on your setup, you may still experience some performance drops.

To help us improve, please attach your DXDIAG file when submitting performance feedback (see instructions above).

⚠️ Remember: performance is not final. We’ll keep polishing and optimizing all the way to Early Access to ensure the smoothest experience possible.

💬 How can I share my feedback?

Join our Discord server for real-time updates, support, and chats with both the dev team and fellow explorers. 

Got a bug, a burning question, or just want to talk about your Martian survival stories? We’re there for you! Tag our community managers @lutra_lutra or @kyukyu if you need help.

You can also leave your thoughts on the Steam Community Hub, where we’re actively listening to every report and idea.

After playing, please fill out our short Demo Survey — you’ll find the link in the game menu, and we’ll also post reminders on Discord and Steam. Your feedback is essential for shaping the future of Blind Descent.

Thank you for being part of the expedition! 

💾 Will my progress carry over to the full game?

Please note: Demo saves will not carry over to the full release, as the game’s structure and balance are still evolving. Use this as your chance to experiment, take risks, and explore every corner of the underground without holding back! 

What's New in this Playtest

This Demo doesn’t just bring new features — it includes everything from Blind Descent so far, plus major upgrades since the first playtest. Here’s what you can expect to experience underground:

  • Revamped opening quest flow

  • Narrative improvements for a stronger story

  • New Mutation abilities unlocked after completing the First Dungeon

  • More responsive combat + smarter enemy AI

  • Unique loot drops for the Queen Silkworm

  • Open world design pass: smoother traversal & new routes

  • Fresh explorable areas to discover

  • FOV slider support

  • Inventory QoL: faster sorting & easier management
    Scanner QoL: quicker, more reliable scans

  • First Dungeon reworked: tighter gameplay & level design

The Blind Descent Demo gives you an early glimpse of what lies beneath Mars’ surface — but keep in mind, the game is still evolving. While fully playable, many systems are growing and changing. For example:

  • Multiplayer isn’t in yet

  • Exploration is limited to selected areas

  • Some enemies haven’t crawled out of the dark yet

  • The quest system is still expanding

  • Creatures are still being refined (animations, audio, etc.)

…and much more is in progress.

We’re working hard to expand, polish, and deepen every part of the descent — and your feedback is key to shaping that future. 

Thank you for being part of the expedition! We can’t wait to show you what’s next. 

Thanks for Playing!

Your support and feedback during the demo is invaluable — you’re not just playing Blind Descent, you’re helping shape it. Every bug report, idea, and thought pushes the game forward, making the underground more alive (and more dangerous).

And this is only the beginning. The descent goes deeper from here.

Stay sharp,
— The Blind Descent Team

The Last Caretaker - Guru Vagus

Ahoy, Caretakers! 

The Last Caretaker will be setting sail into Steam Next Fest ahead of its launch into early access on November 6th!

The Next Fest is a week-long celebration of upcoming games with demos, livestreams and more! It starts next Monday, 13th October and lasts until the following Monday, 20th October.

You don’t need to wait, though, the demo is available now!

Explore Hangar 37 and get to grips with the dynamic resource system that will serve you as you venture across the vast ocean world.

Check out our latest trailer here:

Marbies Party - Heelio
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