Thanks to everyone whos checking out Half Built: Casino.
Just a small update for a few bugs:
*Selling Cashier Booth won't cause a crash. *Path finding error fixed for builders and maintenance employees. *Fixed loading error for Office type areas.
STAR WARS™: Battlefront Classic Collection - aspyrmatt
We are in the submission and certification process for PlayStation, Xbox, and Nintendo, and will release Update I on those platforms as soon as that process completes.
We’re continuing to make server-side adjustments to improve the online multiplayer experience, as well as planning for Update II.
[BF2] Fixed a crash related to client message sends.
[BF2] Fixed the launch prompt to be present after timing out or selecting cancel while joining a server.
[BF1][BF2] Fixed password-locked games to no longer appear via the Quick Match option.
Control Schemes
[BF1] Fixed a crash when entering the split screen menu in BF1 where Player 1 would incorrectly be assigned to Player 2.
[BF2] Fixed a crash that would occur when attempting to build fleets while using Mouse and Keyboard in Galactic Conquest on BF2.
[BF2] Fixed bonuses to be able to be highlighted in the Bonus Selection screen in Galactic Conquest.
[BF1][BF2] Fixed Invert Y-Axis option to be visible.
[BF1][BF2] Fixed the options for Flip X-Axis and Swap LS and RS to be unhidden
[BF1][BF2] Fixed split screen games to be able to be started when only one controller is connected.
Visuals
[BF1] Fixed an issue where the 'L' button prompt would overlap the top arrow on the Instant Action menu.
[BF1] Fixed an issue in multiplayer mode where AI units would slide when not in direct sight of a human player.
[BF2] Fixed an issue where the zoom-in scope crosshair image would not appropriately fit widescreen displays.
[BF2] Fixed an issue where hit VFX and hit character animations could not be seen by clients in Hero Assault mode. (long range).
[BF2] Fixed textures on Utapau map.
[BF2] Fixed an issue on the Kamino map in BF2 where the lights and bloom VFX within were not displaying properly.
[BF2] Fixed an issue on the Endor: Bunker map in BF2 where a tree was clipping up through the middle of a walkway.
[BF2] Fixed an issue where a seam in the skybox was visible on some maps in Battlefront 2.
[BF2] Fixed an issue on the Naboo map in BF2 where the railing texture was missing.
[BF2] Fixed an issue on Space maps in BF2 where a small white cube was present at the base of all openable doors on Republic, CIS, and Rebel capital ships.
[BF2] Fixed an issue on the Galactic Conquest screen in BF2 where a player’s name and their credit count would be overlapped by bonus boxes on the Bonus tab.
[BF2] Fixed an issue where the ESC menu would stay on the screen if it was opened at the end of a match.
[BF2] Fixed an issue in Galactic Conquest where the hilt from the lightsaber icon would not show the Leader bonus.
[BF2] Fixed units sliding after respawn on XL maps.
[BF2] Fixed the jetpack gauge to correctly align.
[BF2][Split screen] Fixed the ammo counter reticle to fit inside the aiming reticle.
[BF1][BF2] The colorblind mode selection screen no longer overlaps with the text at the bottom of the screen.
Fixed the Quit and Register Your Game buttons to align correctly.
Hero Assault
Re-Balanced Asajj Ventress' abilities
Fixed Kit Fisto lightsaber to animate.
Fixed Kit Fisto's Force power to no longer remain stuck to the client in multiplayer.
Audio
[BF1][Audio] Fixed the Battlefront 1 loading screen sounds.
[BF2] Fixed a crash that occurred when an audio output device was disconnected.
[BF2] Fixed the music to play on several maps in the Hero Assault mode.
[BF2] Fixed blaster SFX for certain Hero characters' weapons to play at the correct volume.
[BF1][BF2] Fixed an issue where the audio outputs would reverse.
Other Notable Bug Fixes
[BF1] Fixed the soft locks upon finishing the game at the Victory screen.
[BF1] Fixed a bridge in Bespin: Cloud City to allow a Droideka to roll on it.
Dive into the thrilling Deep Sea Stacks MTT series, starting today! Immerse yourself in an unforgettable underwater poker adventure filled with surprises and treasures! Let's explore what awaits as we plunge into the depths of excitement!
Deep Sea Stacks schedule 📅
Embark on a journey through more than 200 thrilling events, offering buy-ins ranging from 5,000 chips to 100 million! From casual players to high rollers, there's something for everyone. The first event launches at 3 PM ET, so get ready to join in the fun! Don't miss out on the action-packed events you've been eagerly anticipating. Explore the full schedule here:Deep Sea Stacks Schedule
Uncover Deep Sea Treasures! 🪙
Each Monday, we’ll reveal a new Deep Sea Treasure that you can unlock by playing in at least 4 events during that week. Make the competition slip away with this week’s participation prize, the Wet Floor Sign card protector 💦! Collect all 3 Deep Sea Treasures to be awarded with the ultimate treasure - the Angler Fish Mask! More information can be found on our FAQ
Conquer the depths of the deep sea! ⚓
While you’re collecting treasure throughout this event, bring on your competitive spirit and be awarded with amazing prizes! Achieve triumph in the Main Event to earn a prestigious Deep Sea Helmet, or claim victory in any event to earn the glorious golden Captain’s Hat.
Become a ruler of the ocean! 🌊
Throughout this 3-week journey, only 10 rulers of the sea will emerge! Those who achieve ruler status by accumulating the highest amount of tournament points throughout Deep Sea Stacks will be awarded with the esteemed Champion Helmet!
5.CRIME SCENE KNIFE SKIN AND GLOVES A special CRIME SCENE skin designed specifically for Karambit, Exo, Butterfly, and Razor knives has been added.
6.CANDY KNIFE SKIN AND GLOVES A special CANDY skin designed specifically for Karambit, Exo, Butterfly, and Razor knives has been added.
7.ZULA BANDANA Character customization continues in Zula. Zula Bandanas have been added to the game.
8.DRAGON AND DRAGON HUNTER COSTUMES Time to reflect your style with character customization! Two new costumes designed separately for Zula and Gladyo are now in Zula.
It has come to our attention that certain players have been utilizing exploits to teleport through the Yangak PVE content. We want to emphasize that such actions are clear violations of SoulSaver's policies. Anyone found exploiting these bugs to gain an unfair advantage will face suspension from the SoulSaver service.
- Using skills to go fast through the orthodox route : Allowed - Using soulmate teleports to get to the soulmate who has gone throught the map in the orthodox way : Allowed - Using skills/moves to trigger a bug to force through the floor/wall and teleport to the top of the map immediately : Illegal - Using skills/moves to trigger freefall bug on the map : Illegal
Rest assured, our Developer's Department is actively investigating this issue, and we anticipate a resolution in the near future. We appreciate your patience and cooperation as we work to maintain a fair and enjoyable gaming experience for all.
[Scheduled Server Update] Date/Time: 20th of March 09:00 ~ 12:00 [GMT + 9:00]