Dec 15, 2022
Portal 2 - Kerry
An update has been released for Portal 2.

- Fixed LED color on supported controllers sometimes not being set correctly.
Nov 18, 2022
Portal 2 - Kerry
An update has been released for Portal 2.

- Updated to DXVK version 2.0
- Fixed some controller input bugs
Jul 21, 2022
Portal 2 - Kerry
An update has been released for Portal 2.

- Fixed a visual bug in menus when playing with an external controller.
Apr 28, 2022
Portal 2 - Kerry
An update has been released for Portal 2.

- Fixed the default input configuration for the Steam Deck.
- Updated localization.
Feb 24, 2022
Portal 2 - Kerry
An update has been released for Portal 2.

- Updated controller support
- Fixed a crash in controller vibration
- Fixed a crash in a sound mixer
- Fixed a stale material pointer crash
Feb 1, 2022
Portal 2 - Kerry
An update has been released for Portal 2.

- Fixed a scaling issue with some UI elements
Jan 31, 2022
Portal 2 - Kerry
An update has been released for Portal 2 game and Authoring Tools.

- UI improvements for Steam Deck support
- Improved performance of controller polling
- Other general in-game performance improvements
- Fixed a misaligned stack pointer crash in Miles audio
- Fixed input action set selection when switching between game and Puzzle Maker
- Fixed some Squirrel engine exploits, reported via HackerOne
- Guard against maps with corrupt mark surfaces, caused by some external tools
- Update Steam SDK
- Updated to DXVK Native 1.9.2a
Jun 2, 2021
Portal 2 - Kerry
An update has been released for Portal 2

- Fixed the game failing to launch on OSX.
- Fixed some controller glyphs
May 19, 2021
Portal 2 - Kerry
An update has been released for Portal 2

- Fixed a recent physics bug that caused some turrets to fall over on map start.
May 17, 2021
Portal 2 - Kerry
An update has been released for Portal 2 game and Authoring Tools

- Fixed custom maps with no lights disabling lighting for the rest of the play session
- Fixed Model Viewer and Face Poser not opening
- Fixed demo playback for workshop maps
- Fixed some text corruption related to UTF-8 conversion in some instances on Linux
- Moved the 32-bit Linux binaries into linux32
- Misc. rendering and other optimizations
- Removed the 100MB workshop level file size limit
- Added a +bench_demo [name] <stats output> command line parameter which will run a demo, and quit after it is finished.
- Added a -bench_settings [name] command line parameter to load a cfg/video_bench_{name}.txt file containing settings to load. There are a set of defaults provided, very_high_4k, very_high, high, medium and low.
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