An update has been released for Portal 2 game and Authoring Tools.
- UI improvements for Steam Deck support - Improved performance of controller polling - Other general in-game performance improvements - Fixed a misaligned stack pointer crash in Miles audio - Fixed input action set selection when switching between game and Puzzle Maker - Fixed some Squirrel engine exploits, reported via HackerOne - Guard against maps with corrupt mark surfaces, caused by some external tools - Update Steam SDK - Updated to DXVK Native 1.9.2a
An update has been released for Portal 2 game and Authoring Tools
- Fixed custom maps with no lights disabling lighting for the rest of the play session - Fixed Model Viewer and Face Poser not opening - Fixed demo playback for workshop maps - Fixed some text corruption related to UTF-8 conversion in some instances on Linux - Moved the 32-bit Linux binaries into linux32 - Misc. rendering and other optimizations - Removed the 100MB workshop level file size limit - Added a +bench_demo [name] <stats output> command line parameter which will run a demo, and quit after it is finished. - Added a -bench_settings [name] command line parameter to load a cfg/video_bench_{name}.txt file containing settings to load. There are a set of defaults provided, very_high_4k, very_high, high, medium and low.
An update has been released for Portal 2 game and authoring tools:
Bug Fixes: - Fixed a bug with broken voice overs in languages that have voice localizations (Russian, French, Spanish and German) - Fixed the audio settings being unusable in languages other than English - Compiled cubemaps on a3_crazy_box - Fixed a bug with broken text on the PeTI map selection - Potentially fixed motion pack DLC failing to launch
Improvements: - Improved Vulkan implementation - Overall performance improvements - Massively improved performance with Anti-Aliasing (MSAA) on AMD - Made the intro video skippable by any button on a Steam Controller - Added controller glpyhs to the main menu when using a controller Bug Fixes: - Fixed the Super 8 teaser not playing on Linux - Fixed certain Unicode characters being displayed as garbage on Linux - Fixed text corruption in the challenge mode UI on Linux - Fixed a crash that could occur wrt. networking on Linux - Fixed the text color in advanced video settings not respecting the dark panel UI variant - Fixed Model/Texture detail defaulting to Low in Vulkan mode - Fixed the challenge mode timer being cut off - Fixed a crash after trying to play a demo without having the respective map - Fixed a crash when trying to load invalid VPKs