雀姬/姫麻雀 - recksniff
【契约上新预览——东云爱】
东云爱契约实装!
让小枫带着各位雀士大大看看吧~
和东云爱加深羁绊缔结契约吧~
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同时【东云爱&久美子】复刻祈愿开启
限定雀士【东云爱】&【久美子】限时出率UP!
在祈愿中与她们相遇吧~

祈愿开启时间:2025年11月06日11:00—2025年11月19日23:59
Nov 3
Electoral Carnage - bombsequitur

Wake up sleepy heads, we've just sworn in a new fighter, and he might be our most dangerous yet.

Yes we can...again?

Like Obama, Biden is a practitioner of the Yeswikan fighting style. While his moveset of fireballs, uppercuts, and kicks will certainly be familiar, Biden puts his own spin on his specials with a flashier Biden Kick and farther reaching Biden Punch.

To the Extreme!

Biden's signature technique lies in his ability to enhance his techniques with Extreme Energy. By holding down the Unique button, you'll gain access to EX moves, downright overpowered attacks that force your opponents to stay on their toes.

The Blast

Biden's super is a powerful discharge of energy known as the Biden Blast. Its unique angle makes it tricky to land, but it's also one of the cheapest supers in the game, giving you plenty of chances to land it in a match.

The Empowered Blast

The Biden Blast is unique in that it gets stronger as the match progresses. Every time you land an EX move on your opponent, Biden will gain a point of "Blast Charge." The more charge you have, the larger your next Biden Blast will become.

The Ultimate Blast

At full charge, the Biden Blast becomes so powerful it threatens to destroy America itself. Biden enters a gratuitously long cinematic animation, and annihilates everything on-screen--even the stage!

We're proud of this one.

New Music, New Stages, and Minor Balance 

We've updated the stage list and finally added an original track to the character select screen. We'll be replacing the "main battle" theme as soon as we can, but enjoy all the new sights and sounds until then!

We're also nerfing Washington again. We've increased the startup of his blunderbuss and increased the cooldowns on his shotguns. We're hoping these changes will make it a little harder to camp, while maintaining his dominance at long range.

What's Next?

Character seven's artwork is just about finished, but I'm actually going to hold off on working on him while I attempt to add online matchmaking to the game. I say "attempt" because I have no idea if this is going to be possible, but I'm optimistic enough to spend the next few weeks teaching myself Unity Netcode and giving it my best shot. 

If you want to keep up to date with the game's development, find remote play opponents, or just hang out, join our discord. The discord gets advanced access to all of the major updates, and assuming I get online off the ground, I'll need all the help I can get to test out matchmaking in the coming weeks.

And that's about it for this update, I hope you guys enjoy it! Thanks again for all your support, and God Bless America.

Flower in Us - 분갈

<Flower in Us> will be showcased at G-STAR 2025, the largest game show in South Korea!

Hello everyone,

this is ChalkSeagull, the team leader of Team Gypsophila.

We're excited to announce that <Flower in Us> will be showcased at G-STAR 2025!
G-STAR is the largest game show in South Korea, held in Busan,
and we’ll be participating in the indie exhibition zone “Indie Showcase 2.0: Galaxy.”

📆 Date: November 13 (Thu) – November 16 (Sun), 2025
🗺️ Venue: BEXCO, Exhibition Hall 2 – 1st Floor (Busan, South Korea)
📍 Booth: A-17

We’ll also be holding a merchandise giveaway
for those who have purchased <Flower in Us> on Steam!

On November 15–16 (Sat–Sun), the Team Gypsophila developers will be at the booth in person,
so please come by and say hello! 🌸

We look forward to meeting you at G-STAR 2025!

Myrkwood: Offshoot - burger footjob
Hello, I plan on adding v7 which adds significantly more content.

  • Removed toasts for adding gold and added it to your gold count instead making the screen less cluttered.
  • Fixed navigation for some enemies going into trees.
  • Fixed being disconnected by the server closing/connection failing not properly removing your multiplayer.
  • Made it so Pajamas granted hit cooldown when blocking damage.
  • Fixed your UI disappearing when you were a client in another person's game.
Nov 3
[Mulmiyac] for 3D Motion Sickness - Mulmiyac

Now, if you check the 'Start with Windows' option for the program,

it will run even if Steam isn't running.

Program launched via Autorun won't show up as 'Running' in your Steam library.

That's probably the case...

Thank you, '만찐두빵 할매 예비신랑'!!!

Elsword - GM Raiden KOG

 

Heya Adventurers!

 

The Cobo Company is providing Support. Grab your fishing rods and head over to Atma’Ram and snag some shiny fish for some ERP! With such large crowds of adventurers heading over there, clearing out the dungeons will be a breeze along with some juicy rewards!

 

We have Discord Events lined up for November! Make sure to participate as we have them running throughout the month, have fun with the community while earning some KC.

 

Time to check what’s going to show up in the Item Mall!

 

Some of our classic Relic Burners are returning! Create fantastical stories with Nereid, Brilliant Knight, Miracle Alchemist, and Millennium Fox!

 

Head to the Item Mall and grab the 1+1 Package while you are at it!

That’s all for now, see y’all in-game!

 

isekizima: Ruins and Tails Journey - TamagawaSoft

isekizima: Ruins and Tails Journey has been invited to the Ancient Costume Game Festival!

This event focuses on traditional and ethnic costumes.

I absolutely love this genre. When I play games myself, if outfits like these appear, I ignore their stats and keep them equipped forever.

https://store.steampowered.com/sale/ancientcostumegamefestival

Music Game - BNnnen
Workshop actually works now. Just have to have long wait times until I can figure something else out
Stellar Navigator - Stellar Navigator

Hello Navigators!

I hope you all had a wonderful Halloween and got plenty of sweets and not too many jump scares!

I certainly didn’t get through it, candy in hand without a few jump scares. New bugs appearing in the beta branch and the security vulnerability (which had been resolved). A few scares to be sure 😜.

For the rest of October, it has really been a month of bug fixing and polish. I want to thank all who signed up for closed beta testing, and for all the reports you submitted to ensure this major release is ready to go live. As it stands the creation of multiple galaxies is functional, users may also import and export their galaxies, and the conversion script has been updated to accommodate the latest changes. There were also a couple bugs that had been introduced when the last major GUI refactor was done which have been resolved. While there is still much left to do for this update, including importing and exporting solar systems, it is well on its way to moving into the public beta test branch. Keep an eye out in November for more updates on that.

Looking a bit further down the road, some consideration and investigation has gone into a search function at the galaxy map level. Which would allow users to search for and select specific star systems. Not much more to say on this, but some of the functions in the import/export may tie well into the development of a search function.

For today I will leave you with a teaser of the new import/export functionality of star systems.

That’s it for this month. Until next time, keep looking to the stars!

Nov 3
Dementium: The Ward - Atooi

* Version to 1.1.6

* Fixed pop at end of the 9mm reload sfx

* Fixed 1st Floor West building map not marking a save mirror location correctly

* Added more graphics bootup diagnostics to better assist in resolving crash issues

...