In this update, I’ve made a major change to the core of the game:
the player character and the truck are now controlled separately.
In other words—
you’re no longer permanently stuck in the driver’s seat, only able to drive, park, and stare out the windshield.
Now, you can exit the truck, walk around freely, talk to NPCs, and accept missions.
This isn’t just a new feature.
It’s the first real step toward making the world feel alive.
When you stand on the ground and look up at the truck,
you finally feel the scale difference—
the truck feels huge, and you feel small.
That’s the experience I wanted from the beginning.
You can now get in and out of the truck freely.
The environment is no longer just a backdrop.
NPC interaction is now available.
More characters and missions will be added in future updates.
New camera option: “Truck Front Rotation Follow”
Like the camera following your steering? Turn it ON
Prefer a stable fixed view? Turn it OFF
You can now adjust the camera style to match your driving habits.
The next few updates will focus on:
Adding more NPCs with actual needs, not just background decorations
Multiple factories and ports with goods you can buy, load, transport, and deliver
Resource accumulation and gradual world expansion
Building a complete gameplay loop:
Accept order → Load cargo → Transport → Deliver → Earn profit → Unlock more facilities
This isn’t just “more levels” — it’s expanding the entire game structure.
This update is just the first step toward a much larger vision.
If you enjoy the idea of not just driving a truck, but living inside a world,
the upcoming updates will move more and more in that direction.
If you have NPC ideas, features you want, or systems you hope to see,
feel free to leave a comment. I read every suggestion.
My goal is to turn this into a truck game that can grow, evolve,
and stay fun to come back to over time.
	
	Hi everyone,
It has been some time! I've done a couple of minor edits.
Update
New links on main Menu to the most recent projects: Inspector Waffles Early Days and Waffles' Cranked Stories (That one was just announced, feel free to check it out!)
Fixes:
Unity vulnerability you maybe have heard about.
Yann
	We’ve just released a new patch with stability improvements for a smoother gameplay experience:
🤝Fixed an issue where players would be locked when leaving the game manually after losing internet connection.
🤝Resolved several issues that could cause the game to get stuck when the internet connection was lost.
🤝= changes inspired by community feedback
Thank you all for your feedback and support!
	Bugfixes:
- Fixed a crash when trying to remove a circle road with no end
- Fixed main menu not blocking input
- Fixed vehicles not loading direct travelers in some cases
	
	
	
We’re thrilled to announce some exciting news for all fans of The Secret Story franchise!
A major update is coming in 2026, featuring brand-new content and gameplay experiences you won’t want to miss!
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1. New Chapter!
Get ready for Chapter 2, continuing the story with a new protagonist, fresh storyline, and completely reimagined gameplay systems.
Experience multiple story paths and various endings based on your choices!
Make sure to add The Secret Story: Car Owner to your Steam Wishlist today so you don’t miss the launch!
The Secret Story - New Chaptor 2 Wishlist Now!!
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2. New Game Mode!
We’re also introducing a brand-new Guest Mode in The Secret Story!
In this mode, players can freely explore the hotel, take on part-time quests and jobs to earn bonuses, and use their earnings to buy items or unlock exclusive rewards in the shop.
The Secret Story CH1 - prologue Buy now!!
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At UDAGamelab, we’re committed to the continuous development of this game.
We have no intention of abandoning our players — in fact, when The Secret Story: Car Owner officially launches, we’ll be giving special rewards to our loyal players from the original game!
Follow us on Steam, YouTube, and Discord to stay up to date and be part of our growing community.
Your support means everything to us — you are the reason we can continue developing and improving The Secret Story together.
Thank you so much,
UDAGamelab
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We value every piece of feedback! 💬✨ Please consider leaving a positive review to support us! ❤️
We are actively developing new content updates for The Secret Story 🕵️♂️👻 in the future—more excitement is guaranteed! 🎉🔥
	
	
	
	
	We recognized that the last generation of Snake AI did not perform exceptionally well on the complex and huge maps. Therefore, we redesigned the Snake AI algorithm, trained the new Snake neural network model, and utilized the neural network acceleration algorithm. We called this new generation of Snake AI as Snake Intelligence Bionic.
	
	Join FFS Leo as he attempts to replace Xenomorph at the top of the leaderboards.